Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(351)

Unified Diff: gpu/command_buffer/service/memory_program_cache.cc

Issue 10534173: GPU Program Caching (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: memory limit + lru Created 8 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: gpu/command_buffer/service/memory_program_cache.cc
diff --git a/gpu/command_buffer/service/memory_program_cache.cc b/gpu/command_buffer/service/memory_program_cache.cc
new file mode 100644
index 0000000000000000000000000000000000000000..f83b5991742d636413dffd6c62b64bdbaf2e8e2f
--- /dev/null
+++ b/gpu/command_buffer/service/memory_program_cache.cc
@@ -0,0 +1,127 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/memory_program_cache.h"
+#include "base/bind.h"
+#include "base/file_path.h"
+#include "base/sha1.h"
+#include "net/disk_cache/disk_cache.h"
+#include "ui/gl/gl_bindings.h"
+
+namespace gpu {
+namespace gles2 {
+
+namespace {
+typedef std::map<std::string, GLint> BindAttribMap;
+} // anonymous namespace
+
+MemoryProgramCache::~MemoryProgramCache() {
+ StoreMap::const_iterator it;
+ for(it = store_.begin(); it != store_.end(); ++it) {
+ delete[] (char*)it->second.data;
+ }
+}
+
+void MemoryProgramCache::ClearBackend() {
+ curr_size_bytes_ = 0;
+ store_.clear();
+ lru_helper_.Clear();
+}
+
+bool MemoryProgramCache::LoadLinkedProgram(
+ const GLuint program,
+ ShaderManager::ShaderInfo* shader_a,
+ ShaderManager::ShaderInfo* shader_b,
+ const BindAttribMap* bind_attrib_location_map) const {
+ char a_sha[kHashLength];
+ char b_sha[kHashLength];
+ ComputeShaderHash(*shader_a->source(), a_sha);
+ ComputeShaderHash(*shader_b->source(), b_sha);
+
+ char sha[kHashLength];
+ ComputeProgramHash(a_sha,
+ b_sha,
+ bind_attrib_location_map,
+ sha);
+ const std::string shaString(sha, kHashLength);
+
+ StoreMap::const_iterator found = store_.find(shaString);
+ if(found == store_.end()) {
+ return false;
+ }
+ StoreValue value = found->second;
+ glProgramBinary(program, value.format, value.data, value.length);
+ shader_a->SetAttribMap(value.attrib_map_0);
+ shader_a->SetUniformMap(value.uniform_map_0);
+ shader_b->SetAttribMap(value.attrib_map_1);
+ shader_b->SetUniformMap(value.uniform_map_1);
+ return true;
+}
+
+void MemoryProgramCache::SaveLinkedProgram(
+ const GLuint program,
+ const ShaderManager::ShaderInfo* shader_a,
+ const ShaderManager::ShaderInfo* shader_b,
+ const BindAttribMap* bind_attrib_location_map) {
+ GLsizei length;
+ GLenum format;
+ GLsizei bufferlength = 0;
+ glGetProgramiv(program, 0x8741, &bufferlength);
+ GLvoid* binary = new char[bufferlength];
greggman 2012/06/25 18:53:03 binary will be leaked if length == 0 below I thin
dmurph 2012/06/26 02:32:56 Done.
+ glGetProgramBinary(program,
+ bufferlength,
+ &length,
+ &format,
+ binary);
+ if(length == 0) {
+ return;
+ }
+
+ char a_sha[kHashLength];
+ char b_sha[kHashLength];
+ ComputeShaderHash(*shader_a->source(), a_sha);
+ ComputeShaderHash(*shader_b->source(), b_sha);
+
+ StoreValue value(length,
+ format,
+ binary,
+ a_sha,
+ shader_a->attrib_map(),
+ shader_a->uniform_map(),
+ b_sha,
+ shader_b->attrib_map(),
+ shader_b->uniform_map());
+
+ char sha[kHashLength];
+ ComputeProgramHash(a_sha,
+ b_sha,
+ bind_attrib_location_map,
+ sha);
+ const std::string shaString(sha, kHashLength);
+
+ if(store_.find(shaString) != store_.end()) {
+ return;
+ }
+
+ while(curr_size_bytes_ + length > max_size_bytes_) {
+ if(lru_helper_.IsEmpty()) {
+ return;
+ }
+ std::string program = lru_helper_.EvictKey();
greggman 2012/06/25 18:53:03 could this be const str::string& program? Then no
dmurph 2012/06/26 02:32:56 Done.
+ StoreValue evictedValue = store_[program];
greggman 2012/06/25 18:53:03 style: variables use under_score
greggman 2012/06/25 18:53:03 This line copies relatively large structure just f
dmurph 2012/06/26 02:32:56 Done.
+ store_.erase(program);
+ delete[] (char*)evictedValue.data;
+ curr_size_bytes_ -= evictedValue.length;
+ Evict(program, evictedValue.shader_0_hash, evictedValue.shader_1_hash);
+ }
+ store_[shaString] = value;
+ curr_size_bytes_ += length;
+ lru_helper_.KeyUsed(shaString);
+ LinkedProgramCacheSuccess(shaString,
+ std::string(a_sha, kHashLength),
+ std::string(b_sha, kHashLength));
+}
+
+} // namespace gles2
+} // namespace gpu

Powered by Google App Engine
This is Rietveld 408576698