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Unified Diff: gpu/command_buffer/service/program_cache.h

Issue 10534173: GPU Program Caching (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: solid in-memory implementation Created 8 years, 6 months ago
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Index: gpu/command_buffer/service/program_cache.h
diff --git a/gpu/command_buffer/service/program_cache.h b/gpu/command_buffer/service/program_cache.h
new file mode 100644
index 0000000000000000000000000000000000000000..74c37423f4ad2f452766acf4842d60f8f1794118
--- /dev/null
+++ b/gpu/command_buffer/service/program_cache.h
@@ -0,0 +1,162 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GPU_COMMAND_BUFFER_SERVICE_program_cache_H_
+#define GPU_COMMAND_BUFFER_SERVICE_program_cache_H_
+#pragma once
+
+#include <map>
+
+#include "base/hash_tables.h"
+#include "base/memory/weak_ptr.h"
+#include "base/sha1.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+#include "gpu/command_buffer/service/shader_manager.h"
+
+namespace gpu {
+
+namespace gles2 {
+const uint32 kMaxProgramCacheSizeBytes = 20*1024*1024;
+
+struct CachedProgramKey {
+ CachedProgramKey()
+ : hashed_src_0(NULL),
+ hashed_src_1(NULL),
+ bind_attrib_location_map(NULL) { };
+ CachedProgramKey(
+ const unsigned char* _hashed_src_0,
+ const unsigned char* _hashed_src_1,
+ const std::map<std::string, GLint>* _bind_attrib_location_map)
+ : hashed_src_0(_hashed_src_0),
+ hashed_src_1(_hashed_src_1),
+ bind_attrib_location_map(_bind_attrib_location_map) {
+ }
+ ;
+ const unsigned char* hashed_src_0;
greggman 2012/06/19 22:27:50 what's the point in these being char* instead of s
dmurph 2012/06/23 01:37:28 Done.
+ const unsigned char* hashed_src_1;
+ const std::map<std::string, GLint>* bind_attrib_location_map;
+};
+
+namespace {
+// sbdm hash function
+inline uint32 sbdm(const unsigned char *str) {
+ unsigned int hash = 0;
+ int c;
+ while ((c = *str++))
+ hash = c + (hash << 6) + (hash << 16) - hash;
+ return hash;
+}
+} // anonymous namespace
+
+struct CachedShaderKeyHash {
+ inline size_t operator()(const unsigned char* key) const {
+ return sbdm(key);
+ }
+};
+
+struct CachedShaderKeyEquals {
+ inline bool operator()(const unsigned char* a, const unsigned char* b) const {
+ return strcmp(reinterpret_cast<const char*>(a),
+ reinterpret_cast<const char*>(b)) == 0;
+ }
+};
+
+struct CachedProgramKeyHash {
+ inline size_t operator()(const CachedProgramKey& key) const {
+ uint32 hash = sbdm(key.hashed_src_0);
+ hash = (hash << 6) + (hash << 16) - hash + sbdm(key.hashed_src_1);
+ if(key.bind_attrib_location_map) {
+ std::map<std::string, GLint>::const_iterator it;
+ for(it = key.bind_attrib_location_map->begin();
+ it != key.bind_attrib_location_map->end();
+ it++) {
+ const unsigned char* key =
+ reinterpret_cast<const unsigned char*>(it->first.c_str());
+ hash = (hash << 6) + (hash << 16) - hash + sbdm(key);
+ hash = (hash << 6) + (hash << 16) - hash + it->second;
+ }
+ }
+ return hash;
+ }
+};
+
+struct CachedProgramKeyEquals {
+ inline bool operator()(const CachedProgramKey& a,
+ const CachedProgramKey& b) const {
+ return strcmp(reinterpret_cast<const char*>(a.hashed_src_0),
+ reinterpret_cast<const char*>(b.hashed_src_0)) == 0 &&
+ strcmp(reinterpret_cast<const char*>(a.hashed_src_1),
+ reinterpret_cast<const char*>(b.hashed_src_1)) == 0;
+ }
+};
+
+// Program cache base class for caching linked gpu programs
+class GPU_EXPORT ProgramCache : public base::SupportsWeakPtr<ProgramCache>{
+ public:
+ enum CompiledShaderStatus {
+ COMPILATION_UNKNOWN,
+ COMPILATION_SUCCEEDED
+ };
+
+ enum LinkedProgramStatus {
+ LINK_UNKNOWN,
+ LINK_SUCCEEDED
+ };
+
+ typedef base::hash_map<const unsigned char*,
+ CompiledShaderStatus,
+ CachedShaderKeyHash,
+ CachedShaderKeyEquals> compile_status_map;
+ typedef base::hash_map<CachedProgramKey,
+ LinkedProgramStatus,
+ CachedProgramKeyHash,
+ CachedProgramKeyEquals> link_status_map;
+
+ ProgramCache() : max_bytes_(kMaxProgramCacheSizeBytes) {}
+ virtual ~ProgramCache();
+
+ CompiledShaderStatus GetShaderCompilationStatus(
+ const std::string& shader_src) const;
+ void SetShaderCompilationStatus(const std::string& shader_src,
+ CompiledShaderStatus status);
+
+ LinkedProgramStatus GetLinkedProgramStatus(
+ const std::string& untranslated_a,
+ const std::string& untranslated_b,
+ std::map<std::string, GLint>* bind_attrib_location_map) const;
+ void SetLinkedProgramStatus(
+ const std::string& untranslated_a,
+ const std::string& untranslated_b,
+ std::map<std::string, GLint>* bind_attrib_location_map,
+ LinkedProgramStatus status);
+
+ virtual void LoadLinkedProgram(
+ GLuint program,
+ ShaderManager::ShaderInfo* shader_a,
+ ShaderManager::ShaderInfo* shader_b,
+ std::map<std::string, GLint>* bind_attrib_location_map) const = 0;
+ virtual void SaveLinkedProgram(
+ GLuint program,
+ ShaderManager::ShaderInfo* shader_a,
+ ShaderManager::ShaderInfo* shader_b,
+ std::map<std::string, GLint>* bind_attrib_location_map) = 0;
+
+ uint32 max_bytes() { return max_bytes_; }
+
+ protected:
+ static const uint32 kHashLength = base::kSHA1Length + 1;
+ void computeHash(const std::string& str, unsigned char* hashResult) const;
+
+ private:
+ const uint32 max_bytes_;
+
+ compile_status_map shader_status_;
+ link_status_map link_status_;
+
+ DISALLOW_COPY_AND_ASSIGN(ProgramCache);
+};
+} // namespace gles2
+} // namespace gpu
+
+#endif // GPU_COMMAND_BUFFER_SERVICE_program_cache_H_

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