| Index: content/common/gpu/sync_point_manager.cc
|
| diff --git a/content/common/gpu/sync_point_manager.cc b/content/common/gpu/sync_point_manager.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..edf51040c31700eb246a210554f57acafd39958a
|
| --- /dev/null
|
| +++ b/content/common/gpu/sync_point_manager.cc
|
| @@ -0,0 +1,56 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "content/common/gpu/sync_point_manager.h"
|
| +
|
| +#include "base/logging.h"
|
| +
|
| +SyncPointManager::SyncPointManager()
|
| + : next_sync_point_(1) {
|
| +}
|
| +
|
| +SyncPointManager::~SyncPointManager() {
|
| +}
|
| +
|
| +uint32 SyncPointManager::GenerateSyncPoint() {
|
| + base::AutoLock lock(lock_);
|
| + uint32 sync_point = next_sync_point_++;
|
| +
|
| + // Note: wrapping would take days for a buggy/compromized renderer that would
|
| + // insert sync points in a loop, but if that were to happen, better explicitly
|
| + // crash the GPU process than risk worse.
|
| + // For normal operation (at most a few per frame), it would take ~a year to
|
| + // wrap.
|
| + CHECK(sync_point_map_.find(sync_point) == sync_point_map_.end());
|
| + sync_point_map_.insert(std::make_pair(sync_point, ClosureList()));
|
| + return sync_point;
|
| +}
|
| +
|
| +void SyncPointManager::RetireSyncPoint(uint32 sync_point) {
|
| + DCHECK(CalledOnValidThread());
|
| + ClosureList list;
|
| + {
|
| + base::AutoLock lock(lock_);
|
| + SyncPointMap::iterator it = sync_point_map_.find(sync_point);
|
| + DCHECK(it != sync_point_map_.end());
|
| + list.swap(it->second);
|
| + sync_point_map_.erase(it);
|
| + }
|
| + for (ClosureList::iterator i = list.begin(); i != list.end(); ++i)
|
| + i->Run();
|
| +}
|
| +
|
| +void SyncPointManager::AddSyncPointCallback(uint32 sync_point,
|
| + const base::Closure& callback) {
|
| + DCHECK(CalledOnValidThread());
|
| + {
|
| + base::AutoLock lock(lock_);
|
| + SyncPointMap::iterator it = sync_point_map_.find(sync_point);
|
| + if (it != sync_point_map_.end()) {
|
| + it->second.push_back(callback);
|
| + return;
|
| + }
|
| + }
|
| + callback.Run();
|
| +}
|
|
|