| Index: ui/base/gestures/gesture_sequence.h
|
| diff --git a/ui/base/gestures/gesture_sequence.h b/ui/base/gestures/gesture_sequence.h
|
| index b8a9a020a2d05d9e23227930de7a2537aa9c07d2..0a52578642ea5fca705e98030edf95a2a2d520f8 100644
|
| --- a/ui/base/gestures/gesture_sequence.h
|
| +++ b/ui/base/gestures/gesture_sequence.h
|
| @@ -33,6 +33,9 @@ enum ScrollType {
|
| // A GestureSequence recognizes gestures from touch sequences.
|
| class UI_EXPORT GestureSequence {
|
| public:
|
| + // Maximum number of points in a single gesture.
|
| + static const int kMaxGesturePoints = 12;
|
| +
|
| explicit GestureSequence(GestureEventHelper* consumer);
|
| virtual ~GestureSequence();
|
|
|
| @@ -47,9 +50,6 @@ class UI_EXPORT GestureSequence {
|
| const GesturePoint* points() const { return points_; }
|
| int point_count() const { return point_count_; }
|
|
|
| - // Maximum number of points in a single gesture.
|
| - static const int kMaxGesturePoints = 12;
|
| -
|
| protected:
|
| virtual base::OneShotTimer<GestureSequence>* CreateTimer();
|
| base::OneShotTimer<GestureSequence>* long_press_timer() {
|
| @@ -110,7 +110,7 @@ class UI_EXPORT GestureSequence {
|
| int swipe_y,
|
| Gestures* gestures);
|
|
|
| - void set_state(const GestureState state ) { state_ = state; }
|
| + void set_state(const GestureState state) { state_ = state; }
|
|
|
| // Various GestureTransitionFunctions for a signature.
|
| // There is, 1:many mapping from GestureTransitionFunction to Signature
|
|
|