| Index: LayoutTests/fast/canvas/webgl/tex-image-and-sub-image-2d-with-image.html
|
| ===================================================================
|
| --- LayoutTests/fast/canvas/webgl/tex-image-and-sub-image-2d-with-image.html (revision 118258)
|
| +++ LayoutTests/fast/canvas/webgl/tex-image-and-sub-image-2d-with-image.html (working copy)
|
| @@ -1,105 +1,21 @@
|
| +<!DOCTYPE html>
|
| <html>
|
| <head>
|
| +<meta charset="utf-8">
|
| +<link rel="stylesheet" href="../../js/resources/js-test-style.css"/>
|
| <script src="../../js/resources/js-test-pre.js"></script>
|
| <script src="resources/webgl-test.js"></script>
|
| <script src="resources/webgl-test-utils.js"></script>
|
| +<script src="resources/tex-image-and-sub-image-2d-with-image.js"></script>
|
| <script>
|
| -var wtu = WebGLTestUtils;
|
| -var gl = null;
|
| -var textureLoc = null;
|
| -
|
| -function init()
|
| -{
|
| - if (window.initNonKhronosFramework) {
|
| - window.initNonKhronosFramework(true);
|
| - }
|
| -
|
| - description('Verify texImage2D and texSubImage2D code paths taking Images');
|
| -
|
| - var canvas = document.getElementById("example");
|
| - gl = wtu.create3DContext(canvas);
|
| - var program = wtu.setupTexturedQuad(gl);
|
| -
|
| - gl.clearColor(0,0,0,1);
|
| - gl.clearDepth(1);
|
| -
|
| - textureLoc = gl.getUniformLocation(gl.program, "tex");
|
| -
|
| - wtu.loadTexture(gl, "resources/red-green.png", runTest);
|
| +function testPrologue(gl) {
|
| + return true;
|
| }
|
| -
|
| -// These two declarations need to be global for "shouldBe" to see them
|
| -var buf = null;
|
| -var idx = 0;
|
| -var pixel = [0, 0, 0];
|
| -var correctColor = null;
|
| -
|
| -function runOneIteration(image, useTexSubImage2D, flipY, topColor, bottomColor)
|
| -{
|
| - debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') +
|
| - ' with flipY=' + flipY);
|
| - gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
| - // Disable any writes to the alpha channel
|
| - gl.colorMask(1, 1, 1, 0);
|
| - var texture = gl.createTexture();
|
| - // Bind the texture to texture unit 0
|
| - gl.bindTexture(gl.TEXTURE_2D, texture);
|
| - // Set up texture parameters
|
| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
| - gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
| - // Set up pixel store parameters
|
| - gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
|
| - gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
|
| - // Upload the image into the texture
|
| - if (useTexSubImage2D) {
|
| - // Initialize the texture to black first
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| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, image.width, image.height, 0,
|
| - gl.RGBA, gl.UNSIGNED_BYTE, null);
|
| - gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, image);
|
| - } else {
|
| - gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, image);
|
| - }
|
| -
|
| - // Point the uniform sampler to texture unit 0
|
| - gl.uniform1i(textureLoc, 0);
|
| - // Draw the triangles
|
| - wtu.drawQuad(gl, [0, 0, 0, 255]);
|
| - // Check a few pixels near the top and bottom and make sure they have
|
| - // the right color.
|
| - debug("Checking lower left corner");
|
| - wtu.checkCanvasRect(gl, 4, 4, 2, 2, bottomColor,
|
| - "shouldBe " + bottomColor);
|
| - debug("Checking upper left corner");
|
| - wtu.checkCanvasRect(gl, 4, gl.canvas.height - 8, 2, 2, topColor,
|
| - "shouldBe " + topColor);
|
| -}
|
| -
|
| -function runTest(image)
|
| -{
|
| - var red = [255, 0, 0];
|
| - var green = [0, 255, 0];
|
| - runOneIteration(image, false, true, red, green);
|
| - runOneIteration(image, false, false, green, red);
|
| - runOneIteration(image, true, true, red, green);
|
| - runOneIteration(image, true, false, green, red);
|
| - var epilogue = document.createElement("script");
|
| - epilogue.onload = finish;
|
| - epilogue.src = "../../js/resources/js-test-post.js";
|
| - document.body.appendChild(epilogue);
|
| -}
|
| -
|
| -function finish() {
|
| - if (window.nonKhronosFrameworkNotifyDone) {
|
| - window.nonKhronosFrameworkNotifyDone();
|
| - }
|
| -}
|
| </script>
|
| </head>
|
| -<body onload="init()">
|
| +<body onload='generateTest("RGBA", "UNSIGNED_BYTE", ".", testPrologue)()'>
|
| <canvas id="example" width="32px" height="32px"></canvas>
|
| <div id="description"></div>
|
| <div id="console"></div>
|
| </body>
|
| </html>
|
| -
|
| -
|
|
|