Index: content/common/gpu/media/vaapi_video_decode_accelerator.cc |
=================================================================== |
--- content/common/gpu/media/vaapi_video_decode_accelerator.cc (revision 138207) |
+++ content/common/gpu/media/vaapi_video_decode_accelerator.cc (working copy) |
@@ -1,572 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "base/bind.h" |
-#include "base/command_line.h" |
-#include "base/debug/trace_event.h" |
-#include "base/logging.h" |
-#include "base/stl_util.h" |
-#include "base/string_util.h" |
-#include "base/synchronization/waitable_event.h" |
-#include "gpu/command_buffer/service/gpu_switches.h" |
-#include "content/public/common/content_switches.h" |
-#include "content/common/gpu/gpu_channel.h" |
-#include "content/common/gpu/media/vaapi_video_decode_accelerator.h" |
-#include "media/video/picture.h" |
-#include "third_party/libva/va/va.h" |
-#include "ui/gl/gl_bindings.h" |
- |
-#define RETURN_AND_NOTIFY_ON_FAILURE(result, log, error_code, ret) \ |
- do { \ |
- if (!(result)) { \ |
- DVLOG(1) << log; \ |
- Destroy(); \ |
- NotifyError(error_code); \ |
- return ret; \ |
- } \ |
- } while (0) |
- |
-using content::VaapiH264Decoder; |
- |
-VaapiVideoDecodeAccelerator::InputBuffer::InputBuffer() { |
-} |
- |
-VaapiVideoDecodeAccelerator::InputBuffer::~InputBuffer() { |
-} |
- |
-void VaapiVideoDecodeAccelerator::NotifyError(Error error) { |
- if (message_loop_ != MessageLoop::current()) { |
- message_loop_->PostTask(FROM_HERE, base::Bind( |
- &VaapiVideoDecodeAccelerator::NotifyError, this, error)); |
- return; |
- } |
- |
- DVLOG(1) << "Notifying of error " << error; |
- |
- if (client_) |
- client_->NotifyError(error); |
- client_ = NULL; |
-} |
- |
-VaapiVideoDecodeAccelerator::VaapiVideoDecodeAccelerator(Client* client) |
- : state_(kUninitialized), |
- input_ready_(&lock_), |
- output_ready_(&lock_), |
- message_loop_(MessageLoop::current()), |
- client_(client), |
- decoder_thread_("VaapiDecoderThread") { |
- DCHECK(client_); |
-} |
- |
-VaapiVideoDecodeAccelerator::~VaapiVideoDecodeAccelerator() { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
-} |
- |
-bool VaapiVideoDecodeAccelerator::Initialize( |
- media::VideoCodecProfile profile) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- base::AutoLock auto_lock(lock_); |
- DCHECK_EQ(state_, kUninitialized); |
- DVLOG(2) << "Initializing VAVDA, profile: " << profile; |
- |
- // TODO(posciak): try moving the flag check up to higher layers, possibly |
- // out of the GPU process. |
- bool res = CommandLine::ForCurrentProcess()->HasSwitch( |
- switches::kEnableVaapi); |
- RETURN_AND_NOTIFY_ON_FAILURE(res, "Vaapi HW acceleration disabled", |
- PLATFORM_FAILURE, false); |
- |
- res = decoder_.Initialize( |
- profile, x_display_, glx_context_, |
- base::Bind(&VaapiVideoDecodeAccelerator::OutputPicCallback, this)); |
- RETURN_AND_NOTIFY_ON_FAILURE(res, "Failed initializing decoder", |
- PLATFORM_FAILURE, false); |
- |
- res = decoder_thread_.Start(); |
- RETURN_AND_NOTIFY_ON_FAILURE(res, "Failed starting decoder thread", |
- PLATFORM_FAILURE, false); |
- |
- state_ = kInitialized; |
- |
- message_loop_->PostTask(FROM_HERE, base::Bind( |
- &VaapiVideoDecodeAccelerator::NotifyInitializeDone, this)); |
- return true; |
-} |
- |
-void VaapiVideoDecodeAccelerator::NotifyInitializeDone() { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- client_->NotifyInitializeDone(); |
-} |
- |
-// TODO(posciak, fischman): try to move these to constructor parameters, |
-// but while removing SetEglState from OVDA as well for symmetry. |
-void VaapiVideoDecodeAccelerator::SetGlxState(Display* x_display, |
- GLXContext glx_context) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- x_display_ = x_display; |
- glx_context_ = glx_context; |
-} |
- |
-void VaapiVideoDecodeAccelerator::NotifyInputBufferRead(int input_buffer_id) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- DVLOG(4) << "Notifying end of input buffer " << input_buffer_id; |
- if (client_) |
- client_->NotifyEndOfBitstreamBuffer(input_buffer_id); |
-} |
- |
-void VaapiVideoDecodeAccelerator::SyncAndNotifyPictureReady(int32 input_id, |
- int32 output_id) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- // Sync the contents of the texture. |
- RETURN_AND_NOTIFY_ON_FAILURE(decoder_.PutPicToTexture(output_id), |
- "Failed putting picture to texture", |
- PLATFORM_FAILURE, ); |
- |
- // And notify the client a picture is ready to be displayed. |
- media::Picture picture(output_id, input_id); |
- DVLOG(4) << "Notifying output picture id " << output_id |
- << " for input "<< input_id << " is ready"; |
- if (client_) |
- client_->PictureReady(picture); |
-} |
- |
-void VaapiVideoDecodeAccelerator::MapAndQueueNewInputBuffer( |
- const media::BitstreamBuffer& bitstream_buffer) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- DVLOG(4) << "Mapping new input buffer id: " << bitstream_buffer.id() |
- << " size: " << (int)bitstream_buffer.size(); |
- |
- scoped_ptr<base::SharedMemory> shm( |
- new base::SharedMemory(bitstream_buffer.handle(), true)); |
- RETURN_AND_NOTIFY_ON_FAILURE(shm->Map(bitstream_buffer.size()), |
- "Failed to map input buffer", UNREADABLE_INPUT,); |
- |
- // Set up a new input buffer and queue it for later. |
- linked_ptr<InputBuffer> input_buffer(new InputBuffer()); |
- input_buffer->shm.reset(shm.release()); |
- input_buffer->id = bitstream_buffer.id(); |
- input_buffer->size = bitstream_buffer.size(); |
- |
- base::AutoLock auto_lock(lock_); |
- input_buffers_.push(input_buffer); |
- input_ready_.Signal(); |
-} |
- |
-void VaapiVideoDecodeAccelerator::InitialDecodeTask() { |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- |
- // Try to initialize or resume playback after reset. |
- for (;;) { |
- if (!GetInputBuffer()) |
- return; |
- DCHECK(curr_input_buffer_.get()); |
- |
- VaapiH264Decoder::DecResult res = decoder_.DecodeInitial( |
- curr_input_buffer_->id); |
- switch (res) { |
- case VaapiH264Decoder::kReadyToDecode: |
- message_loop_->PostTask(FROM_HERE, base::Bind( |
- &VaapiVideoDecodeAccelerator::ReadyToDecode, this, |
- decoder_.GetRequiredNumOfPictures(), |
- gfx::Size(decoder_.pic_width(), decoder_.pic_height()))); |
- return; |
- |
- case VaapiH264Decoder::kNeedMoreStreamData: |
- ReturnCurrInputBuffer(); |
- break; |
- |
- case VaapiH264Decoder::kDecodeError: |
- RETURN_AND_NOTIFY_ON_FAILURE(false, "Error in decoding", |
- PLATFORM_FAILURE, ); |
- |
- default: |
- RETURN_AND_NOTIFY_ON_FAILURE(false, |
- "Unexpected result from decoder: " << res, |
- PLATFORM_FAILURE, ); |
- } |
- } |
-} |
- |
-bool VaapiVideoDecodeAccelerator::GetInputBuffer() { |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- |
- base::AutoLock auto_lock(lock_); |
- |
- if (curr_input_buffer_.get()) |
- return true; |
- |
- // Will only wait if it is expected that in current state new buffers will |
- // be queued from the client via Decode(). The state can change during wait. |
- while (input_buffers_.empty() && |
- (state_ == kDecoding || state_ == kInitialized || state_ == kIdle)) { |
- input_ready_.Wait(); |
- } |
- |
- // We could have got woken up in a different state or never got to sleep |
- // due to current state; check for that. |
- switch (state_) { |
- case kFlushing: |
- // Here we are only interested in finishing up decoding buffers that are |
- // already queued up. Otherwise will stop decoding. |
- if (input_buffers_.empty()) |
- return false; |
- // else fallthrough |
- case kDecoding: |
- case kInitialized: |
- case kIdle: |
- DCHECK(!input_buffers_.empty()); |
- |
- curr_input_buffer_ = input_buffers_.front(); |
- input_buffers_.pop(); |
- |
- DVLOG(4) << "New current bitstream buffer, id: " |
- << curr_input_buffer_->id |
- << " size: " << curr_input_buffer_->size; |
- |
- decoder_.SetStream( |
- static_cast<uint8*>(curr_input_buffer_->shm->memory()), |
- curr_input_buffer_->size); |
- return true; |
- |
- default: |
- // We got woken up due to being destroyed/reset, ignore any already |
- // queued inputs. |
- return false; |
- } |
-} |
- |
-void VaapiVideoDecodeAccelerator::ReturnCurrInputBuffer() { |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- |
- base::AutoLock auto_lock(lock_); |
- DCHECK(curr_input_buffer_.get()); |
- int32 id = curr_input_buffer_->id; |
- curr_input_buffer_.reset(); |
- message_loop_->PostTask(FROM_HERE, base::Bind( |
- &VaapiVideoDecodeAccelerator::NotifyInputBufferRead, this, id)); |
-} |
- |
-bool VaapiVideoDecodeAccelerator::GetOutputBuffers() { |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- |
- base::AutoLock auto_lock(lock_); |
- |
- while (output_buffers_.empty() && |
- (state_ == kDecoding || state_ == kFlushing)) { |
- output_ready_.Wait(); |
- } |
- |
- if (state_ != kDecoding && state_ != kFlushing) |
- return false; |
- |
- while (!output_buffers_.empty()) { |
- decoder_.ReusePictureBuffer(output_buffers_.front()); |
- output_buffers_.pop(); |
- } |
- |
- return true; |
-} |
- |
-void VaapiVideoDecodeAccelerator::DecodeTask() { |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- |
- // Main decode task. |
- DVLOG(4) << "Decode task"; |
- |
- // Try to decode what stream data is (still) in the decoder until we run out |
- // of it. |
- for (;;) { |
- if (!GetInputBuffer()) |
- // Early exit requested. |
- return; |
- DCHECK(curr_input_buffer_.get()); |
- |
- VaapiH264Decoder::DecResult res = |
- decoder_.DecodeOneFrame(curr_input_buffer_->id); |
- switch (res) { |
- case VaapiH264Decoder::kNeedMoreStreamData: |
- ReturnCurrInputBuffer(); |
- break; |
- |
- case VaapiH264Decoder::kDecodedFrame: |
- // May still have more stream data, continue decoding. |
- break; |
- |
- case VaapiH264Decoder::kNoOutputAvailable: |
- // No more output buffers in the decoder, try getting more or go to |
- // sleep waiting for them. |
- if (!GetOutputBuffers()) |
- return; |
- break; |
- |
- case VaapiH264Decoder::kDecodeError: |
- RETURN_AND_NOTIFY_ON_FAILURE(false, "Error decoding stream", |
- PLATFORM_FAILURE, ); |
- return; |
- |
- default: |
- RETURN_AND_NOTIFY_ON_FAILURE( |
- false, "Unexpected result from the decoder: " << res, |
- PLATFORM_FAILURE, ); |
- return; |
- } |
- } |
-} |
- |
-void VaapiVideoDecodeAccelerator::ReadyToDecode(int num_pics, |
- const gfx::Size& size) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- base::AutoLock auto_lock(lock_); |
- switch (state_) { |
- case kInitialized: |
- DVLOG(1) << "Requesting " << num_pics << " pictures of size: " |
- << size.width() << "x" << size.height(); |
- if (client_) |
- client_->ProvidePictureBuffers(num_pics, size); |
- state_ = kPicturesRequested; |
- break; |
- case kIdle: |
- state_ = kDecoding; |
- decoder_thread_.message_loop()->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::DecodeTask, this)); |
- break; |
- default: |
- NOTREACHED() << "Invalid state"; |
- } |
-} |
- |
-void VaapiVideoDecodeAccelerator::Decode( |
- const media::BitstreamBuffer& bitstream_buffer) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- TRACE_EVENT1("Video Decoder", "VAVDA::Decode", "Buffer id", |
- bitstream_buffer.id()); |
- |
- // We got a new input buffer from the client, map it and queue for later use. |
- MapAndQueueNewInputBuffer(bitstream_buffer); |
- |
- base::AutoLock auto_lock(lock_); |
- switch (state_) { |
- case kInitialized: |
- // Initial decode to get the required size of output buffers. |
- decoder_thread_.message_loop()->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::InitialDecodeTask, this)); |
- break; |
- |
- case kPicturesRequested: |
- // Waiting for pictures, return. |
- break; |
- |
- case kDecoding: |
- break; |
- |
- case kIdle: |
- // Need to get decoder into suitable stream location to resume. |
- decoder_thread_.message_loop()->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::InitialDecodeTask, this)); |
- break; |
- |
- default: |
- DVLOG(1) << "Decode request from client in invalid state: " << state_; |
- return; |
- } |
-} |
- |
-void VaapiVideoDecodeAccelerator::AssignPictureBuffers( |
- const std::vector<media::PictureBuffer>& buffers) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- base::AutoLock auto_lock(lock_); |
- DCHECK_EQ(state_, kPicturesRequested); |
- |
- for (size_t i = 0; i < buffers.size(); ++i) { |
- DVLOG(2) << "Assigning picture id " << buffers[i].id() |
- << " to texture id " << buffers[i].texture_id(); |
- |
- bool res = decoder_.AssignPictureBuffer(buffers[i].id(), |
- buffers[i].texture_id()); |
- RETURN_AND_NOTIFY_ON_FAILURE( |
- res, "Failed assigning picture buffer id: " << buffers[i].id() << |
- ", texture id: " << buffers[i].texture_id(), PLATFORM_FAILURE, ); |
- } |
- |
- state_ = kDecoding; |
- decoder_thread_.message_loop()->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::DecodeTask, this)); |
-} |
- |
-void VaapiVideoDecodeAccelerator::ReusePictureBuffer(int32 picture_buffer_id) { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- TRACE_EVENT1("Video Decoder", "VAVDA::ReusePictureBuffer", "Picture id", |
- picture_buffer_id); |
- |
- base::AutoLock auto_lock(lock_); |
- output_buffers_.push(picture_buffer_id); |
- output_ready_.Signal(); |
-} |
- |
-void VaapiVideoDecodeAccelerator::FlushTask() { |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- DVLOG(1) << "Flush task"; |
- |
- // First flush all the pictures that haven't been outputted, notifying the |
- // client to output them. |
- bool res = decoder_.Flush(); |
- RETURN_AND_NOTIFY_ON_FAILURE(res, "Failed flushing the decoder.", |
- PLATFORM_FAILURE, ); |
- |
- // Put the decoder in idle state, ready to resume. |
- decoder_.Reset(); |
- |
- message_loop_->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::FinishFlush, this)); |
-} |
- |
-void VaapiVideoDecodeAccelerator::Flush() { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- DVLOG(1) << "Got flush request"; |
- |
- base::AutoLock auto_lock(lock_); |
- state_ = kFlushing; |
- // Queue a flush task after all existing decoding tasks to clean up. |
- decoder_thread_.message_loop()->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::FlushTask, this)); |
- |
- input_ready_.Signal(); |
- output_ready_.Signal(); |
-} |
- |
-void VaapiVideoDecodeAccelerator::FinishFlush() { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- base::AutoLock auto_lock(lock_); |
- if (state_ != kFlushing) { |
- DCHECK_EQ(state_, kDestroying); |
- return; // We could've gotten destroyed already. |
- } |
- |
- state_ = kIdle; |
- |
- if (client_) |
- client_->NotifyFlushDone(); |
- |
- DVLOG(1) << "Flush finished"; |
-} |
- |
-void VaapiVideoDecodeAccelerator::ResetTask() { |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- |
- // All the decoding tasks from before the reset request from client are done |
- // by now, as this task was scheduled after them and client is expected not |
- // to call Decode() after Reset() and before NotifyResetDone. |
- decoder_.Reset(); |
- |
- // Return current input buffer, if present. |
- if (curr_input_buffer_.get()) |
- ReturnCurrInputBuffer(); |
- |
- // And let client know that we are done with reset. |
- message_loop_->PostTask(FROM_HERE, base::Bind( |
- &VaapiVideoDecodeAccelerator::FinishReset, this)); |
-} |
- |
-void VaapiVideoDecodeAccelerator::Reset() { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- DVLOG(1) << "Got reset request"; |
- |
- // This will make any new decode tasks exit early. |
- base::AutoLock auto_lock(lock_); |
- state_ = kResetting; |
- |
- decoder_thread_.message_loop()->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::ResetTask, this)); |
- |
- input_ready_.Signal(); |
- output_ready_.Signal(); |
-} |
- |
-void VaapiVideoDecodeAccelerator::FinishReset() { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- |
- base::AutoLock auto_lock(lock_); |
- if (state_ != kResetting) { |
- DCHECK_EQ(state_, kDestroying); |
- return; // We could've gotten destroyed already. |
- } |
- |
- // Drop all remaining input buffers, if present. |
- while (!input_buffers_.empty()) |
- input_buffers_.pop(); |
- |
- state_ = kIdle; |
- |
- if (client_) |
- client_->NotifyResetDone(); |
- |
- DVLOG(1) << "Reset finished"; |
-} |
- |
-void VaapiVideoDecodeAccelerator::DestroyTask() { |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- |
- DVLOG(1) << "DestroyTask"; |
- base::AutoLock auto_lock(lock_); |
- |
- // This is a dummy task to ensure that all tasks on decoder thread have |
- // finished, so we can destroy it from ChildThread, as we need to do that |
- // on the thread that has the GLX context. |
- |
- message_loop_->PostTask(FROM_HERE, base::Bind( |
- &VaapiVideoDecodeAccelerator::FinishDestroy, this)); |
-} |
- |
-void VaapiVideoDecodeAccelerator::Destroy() { |
- if (message_loop_ != MessageLoop::current()) { |
- message_loop_->PostTask(FROM_HERE, base::Bind( |
- &VaapiVideoDecodeAccelerator::Destroy, this)); |
- return; |
- } |
- |
- if (state_ == kUninitialized || state_ == kDestroying) |
- return; |
- |
- DVLOG(1) << "Destroying VAVDA"; |
- base::AutoLock auto_lock(lock_); |
- state_ = kDestroying; |
- decoder_thread_.message_loop()->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::DestroyTask, this)); |
- client_ = NULL; |
- |
- input_ready_.Signal(); |
- output_ready_.Signal(); |
-} |
- |
-void VaapiVideoDecodeAccelerator::FinishDestroy() { |
- DCHECK_EQ(message_loop_, MessageLoop::current()); |
- base::AutoLock auto_lock(lock_); |
- // Called from here as we need to be on the thread that has the GLX context |
- // as current. |
- decoder_.Destroy(); |
- state_ = kUninitialized; |
-} |
- |
-void VaapiVideoDecodeAccelerator::OutputPicCallback(int32 input_id, |
- int32 output_id) { |
- TRACE_EVENT2("Video Decoder", "VAVDA::OutputPicCallback", |
- "Input id", input_id, "Picture id", output_id); |
- DVLOG(4) << "Outputting picture, input id: " << input_id |
- << " output id: " << output_id; |
- |
- // Forward the request to the main thread. |
- DCHECK_EQ(decoder_thread_.message_loop(), MessageLoop::current()); |
- message_loop_->PostTask(FROM_HERE, |
- base::Bind(&VaapiVideoDecodeAccelerator::SyncAndNotifyPictureReady, |
- this, input_id, output_id)); |
-} |
- |