Index: third_party/webgl/sdk/tests/conformance/rendering/gl-clear.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/rendering/gl-clear.html (revision 0) |
+++ third_party/webgl/sdk/tests/conformance/rendering/gl-clear.html (revision 0) |
@@ -0,0 +1,88 @@ |
+<!-- |
+ |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+--> |
+ |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<title>WebGL clear conformance test.</title> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"> </script> |
+<script src="../resources/webgl-test-utils.js"> </script> |
+</head> |
+<body> |
+<canvas id="example" width="1" height="1" style="width: 256px; height: 48px;"></canvas> |
+<div id="description"></div><div id="console"></div> |
+<script> |
+description("Test clear."); |
+var wtu = WebGLTestUtils; |
+var gl = wtu.create3DContext("example"); |
+var program = wtu.setupTexturedQuad(gl); |
+ |
+glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
+wtu.checkCanvas(gl, [0,0,0,0], "should be 0,0,0,0"); |
+ |
+gl.clearColor(1,1,1,1); |
+gl.clear(gl.COLOR_BUFFER_BIT); |
+wtu.checkCanvas(gl, [255,255,255,255], "should be 255,255,255,255"); |
+ |
+gl.clearColor(0,0,0,0); |
+gl.clear(gl.COLOR_BUFFER_BIT); |
+wtu.checkCanvas(gl, [0,0,0,0], "should be 0,0,0,0"); |
+ |
+gl.colorMask(false, false, false, true); |
+gl.clearColor(1,1,1,1); |
+gl.clear(gl.COLOR_BUFFER_BIT); |
+wtu.checkCanvas(gl, [0,0,0,255], "should be 0,0,0,255"); |
+ |
+var tex = gl.createTexture(); |
+ gl.bindTexture(gl.TEXTURE_2D, tex); |
+ gl.texImage2D( |
+ gl.TEXTURE_2D, 0, gl.RGBA, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, |
+ new Uint8Array([128, 128, 128, 192])); |
+ |
+gl.disable(gl.DEPTH_TEST); |
+gl.disable(gl.BLEND); |
+gl.colorMask(true, true, true, true); |
+gl.drawArrays(gl.TRIANGLES, 0, 6); |
+wtu.checkCanvas(gl, [128,128,128,192], "should be 128,128,128,192"); |
+ |
+gl.colorMask(false, false, false, true); |
+gl.clearColor(1,1,1,1); |
+gl.clear(gl.COLOR_BUFFER_BIT); |
+wtu.checkCanvas(gl, [128,128,128,255], "should be 128,128,128,255"); |
+ |
+// TODO: Test depth and stencil clearing. |
+ |
+debug(""); |
+successfullyParsed = true; |
+</script> |
+<script src="../../resources/js-test-post.js"></script> |
+</body> |
+</html> |
+ |
Property changes on: third_party/webgl/sdk/tests/conformance/rendering/gl-clear.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |