Index: Source/WebCore/rendering/RenderLayer.h |
=================================================================== |
--- Source/WebCore/rendering/RenderLayer.h (revision 117355) |
+++ Source/WebCore/rendering/RenderLayer.h (working copy) |
@@ -100,6 +100,7 @@ |
void setHasRadius(bool hasRadius) { m_hasRadius = hasRadius; } |
bool operator==(const ClipRect& other) const { return rect() == other.rect() && hasRadius() == other.hasRadius(); } |
+ bool operator!=(const ClipRect& other) const { return rect() != other.rect() || hasRadius() != other.hasRadius(); } |
void intersect(const LayoutRect& other) { m_rect.intersect(other); } |
void intersect(const ClipRect& other) |