| Index: Source/WebCore/rendering/RenderLayer.h
|
| ===================================================================
|
| --- Source/WebCore/rendering/RenderLayer.h (revision 117355)
|
| +++ Source/WebCore/rendering/RenderLayer.h (working copy)
|
| @@ -100,6 +100,7 @@
|
| void setHasRadius(bool hasRadius) { m_hasRadius = hasRadius; }
|
|
|
| bool operator==(const ClipRect& other) const { return rect() == other.rect() && hasRadius() == other.hasRadius(); }
|
| + bool operator!=(const ClipRect& other) const { return rect() != other.rect() || hasRadius() != other.hasRadius(); }
|
|
|
| void intersect(const LayoutRect& other) { m_rect.intersect(other); }
|
| void intersect(const ClipRect& other)
|
|
|