Index: ui/gl/gl_bindings.h |
diff --git a/ui/gfx/gl/gl_bindings.h b/ui/gl/gl_bindings.h |
similarity index 95% |
rename from ui/gfx/gl/gl_bindings.h |
rename to ui/gl/gl_bindings.h |
index 751c7afb90c8d78e91f450d9b75c13158ca7fd21..625dac97315211b8364a45036699ba81cced3f1a 100644 |
--- a/ui/gfx/gl/gl_bindings.h |
+++ b/ui/gl/gl_bindings.h |
@@ -2,21 +2,21 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
+#ifndef UI_GL_GL_BINDINGS_H_ |
+#define UI_GL_GL_BINDINGS_H_ |
+#pragma once |
+ |
// Includes the platform independent and platform dependent GL headers. |
// Only include this in cc files. It pulls in system headers, including |
// the X11 headers on linux, which define all kinds of macros that are |
// liable to cause conflicts. |
-#ifndef UI_GFX_GL_GL_BINDINGS_H_ |
-#define UI_GFX_GL_GL_BINDINGS_H_ |
-#pragma once |
- |
#include <GL/gl.h> |
#include <GL/glext.h> |
-#include "build/build_config.h" |
#include "base/logging.h" |
-#include "ui/gfx/gl/gl_export.h" |
+#include "build/build_config.h" |
+#include "ui/gl/gl_export.h" |
// The standard OpenGL native extension headers are also included. |
#if defined(OS_WIN) |
@@ -102,4 +102,4 @@ void* GL_BINDING_CALL GetMockGLProcAddress(const char* name); |
} // namespace gfx |
-#endif // UI_GFX_GL_GL_BINDINGS_H_ |
+#endif // UI_GL_GL_BINDINGS_H_ |