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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #ifndef UI_GL_GL_BINDINGS_H_ |
| 6 #define UI_GL_GL_BINDINGS_H_ |
| 7 #pragma once |
| 8 |
5 // Includes the platform independent and platform dependent GL headers. | 9 // Includes the platform independent and platform dependent GL headers. |
6 // Only include this in cc files. It pulls in system headers, including | 10 // Only include this in cc files. It pulls in system headers, including |
7 // the X11 headers on linux, which define all kinds of macros that are | 11 // the X11 headers on linux, which define all kinds of macros that are |
8 // liable to cause conflicts. | 12 // liable to cause conflicts. |
9 | 13 |
10 #ifndef UI_GFX_GL_GL_BINDINGS_H_ | |
11 #define UI_GFX_GL_GL_BINDINGS_H_ | |
12 #pragma once | |
13 | |
14 #include <GL/gl.h> | 14 #include <GL/gl.h> |
15 #include <GL/glext.h> | 15 #include <GL/glext.h> |
16 | 16 |
| 17 #include "base/logging.h" |
17 #include "build/build_config.h" | 18 #include "build/build_config.h" |
18 #include "base/logging.h" | 19 #include "ui/gl/gl_export.h" |
19 #include "ui/gfx/gl/gl_export.h" | |
20 | 20 |
21 // The standard OpenGL native extension headers are also included. | 21 // The standard OpenGL native extension headers are also included. |
22 #if defined(OS_WIN) | 22 #if defined(OS_WIN) |
23 #include <GL/wglext.h> | 23 #include <GL/wglext.h> |
24 #elif defined(OS_MACOSX) | 24 #elif defined(OS_MACOSX) |
25 #include <OpenGL/OpenGL.h> | 25 #include <OpenGL/OpenGL.h> |
26 #elif defined(USE_X11) | 26 #elif defined(USE_X11) |
27 #include <GL/glx.h> | 27 #include <GL/glx.h> |
28 #include <GL/glxext.h> | 28 #include <GL/glxext.h> |
29 | 29 |
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95 #include "gl_bindings_autogen_egl.h" | 95 #include "gl_bindings_autogen_egl.h" |
96 #endif | 96 #endif |
97 | 97 |
98 namespace gfx { | 98 namespace gfx { |
99 | 99 |
100 // Find an entry point to the mock GL implementation. | 100 // Find an entry point to the mock GL implementation. |
101 void* GL_BINDING_CALL GetMockGLProcAddress(const char* name); | 101 void* GL_BINDING_CALL GetMockGLProcAddress(const char* name); |
102 | 102 |
103 } // namespace gfx | 103 } // namespace gfx |
104 | 104 |
105 #endif // UI_GFX_GL_GL_BINDINGS_H_ | 105 #endif // UI_GL_GL_BINDINGS_H_ |
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