| Index: ui/gfx/gl/gl_context_mac.mm
|
| diff --git a/ui/gfx/gl/gl_context_mac.mm b/ui/gfx/gl/gl_context_mac.mm
|
| deleted file mode 100644
|
| index 2e556e0813dbb434064a945cf5292e482c8243f2..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/gl/gl_context_mac.mm
|
| +++ /dev/null
|
| @@ -1,184 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/command_line.h"
|
| -#include "base/logging.h"
|
| -#include "base/mac/mac_util.h"
|
| -#include "base/memory/scoped_generic_obj.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "third_party/mesa/MesaLib/include/GL/osmesa.h"
|
| -#include "ui/gfx/gl/gl_bindings.h"
|
| -#include "ui/gfx/gl/gl_context_cgl.h"
|
| -#include "ui/gfx/gl/gl_context_osmesa.h"
|
| -#include "ui/gfx/gl/gl_context_stub.h"
|
| -#include "ui/gfx/gl/gl_implementation.h"
|
| -#include "ui/gfx/gl/gl_surface.h"
|
| -#include "ui/gfx/gl/gl_switches.h"
|
| -
|
| -#if defined(USE_AURA)
|
| -#include "ui/gfx/gl/gl_context_nsview.h"
|
| -#endif
|
| -
|
| -namespace {
|
| -
|
| -// ScopedGenericObj functor for CGLDestroyRendererInfo().
|
| -class ScopedDestroyRendererInfo {
|
| - public:
|
| - void operator()(CGLRendererInfoObj x) const {
|
| - CGLDestroyRendererInfo(x);
|
| - }
|
| -};
|
| -
|
| -} // namespace
|
| -
|
| -namespace gfx {
|
| -
|
| -class GLShareGroup;
|
| -
|
| -scoped_refptr<GLContext> GLContext::CreateGLContext(
|
| - GLShareGroup* share_group,
|
| - GLSurface* compatible_surface,
|
| - GpuPreference gpu_preference) {
|
| - switch (GetGLImplementation()) {
|
| - case kGLImplementationDesktopGL:
|
| - case kGLImplementationAppleGL: {
|
| - scoped_refptr<GLContext> context;
|
| -#if defined(USE_AURA)
|
| - if (compatible_surface->IsOffscreen())
|
| - context = new GLContextCGL(share_group);
|
| - else
|
| - context = new GLContextNSView(share_group);
|
| -#else
|
| - context = new GLContextCGL(share_group);
|
| -#endif // USE_AURA
|
| - if (!context->Initialize(compatible_surface, gpu_preference))
|
| - return NULL;
|
| -
|
| - return context;
|
| - }
|
| - case kGLImplementationOSMesaGL: {
|
| - scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
|
| - if (!context->Initialize(compatible_surface, gpu_preference))
|
| - return NULL;
|
| -
|
| - return context;
|
| - }
|
| - case kGLImplementationMockGL:
|
| - return new GLContextStub;
|
| - default:
|
| - NOTREACHED();
|
| - return NULL;
|
| - }
|
| -}
|
| -
|
| -bool GLContext::SupportsDualGpus() {
|
| - // We need to know the GL implementation in order to correctly
|
| - // answer whether dual GPUs are supported. This introduces an
|
| - // initialization cycle with GLSurface::InitializeOneOff() which we
|
| - // need to break.
|
| - static bool initialized = false;
|
| - static bool initializing = false;
|
| - static bool supports_dual_gpus = false;
|
| -
|
| - if (initialized) {
|
| - return supports_dual_gpus;
|
| - } else {
|
| - if (!initializing) {
|
| - initializing = true;
|
| - if (!GLSurface::InitializeOneOff()) {
|
| - return false;
|
| - }
|
| - }
|
| - initialized = true;
|
| - }
|
| -
|
| - if (!base::mac::IsOSLionOrLater()) {
|
| - return false;
|
| - }
|
| -
|
| - if (GetGLImplementation() != kGLImplementationDesktopGL) {
|
| - return false;
|
| - }
|
| -
|
| - // Enumerate all hardware-accelerated renderers. If we find one
|
| - // online and one offline, assume we're on a dual-GPU system.
|
| - GLuint display_mask = static_cast<GLuint>(-1);
|
| - CGLRendererInfoObj renderer_info = NULL;
|
| - GLint num_renderers = 0;
|
| -
|
| - bool found_online = false;
|
| - bool found_offline = false;
|
| -
|
| - if (CGLQueryRendererInfo(display_mask,
|
| - &renderer_info,
|
| - &num_renderers) != kCGLNoError) {
|
| - return false;
|
| - }
|
| -
|
| - ScopedGenericObj<CGLRendererInfoObj, ScopedDestroyRendererInfo>
|
| - scoper(renderer_info);
|
| -
|
| - for (GLint i = 0; i < num_renderers; ++i) {
|
| - GLint accelerated = 0;
|
| - if (CGLDescribeRenderer(renderer_info,
|
| - i,
|
| - kCGLRPAccelerated,
|
| - &accelerated) != kCGLNoError) {
|
| - return false;
|
| - }
|
| -
|
| - if (!accelerated)
|
| - continue;
|
| -
|
| - GLint online = 0;
|
| - if (CGLDescribeRenderer(renderer_info,
|
| - i,
|
| - kCGLRPOnline,
|
| - &online) != kCGLNoError) {
|
| - return false;
|
| - }
|
| -
|
| - if (online) {
|
| - found_online = true;
|
| - } else {
|
| - found_offline = true;
|
| - }
|
| - }
|
| -
|
| - if (found_online && found_offline) {
|
| - // Only switch GPUs dynamically on recent MacBook Pro models.
|
| - // Otherwise, keep the system on the discrete GPU for the lifetime
|
| - // of the browser process, since switching back and forth causes
|
| - // system stability issues. http://crbug.com/113703
|
| - std::string model;
|
| - int32 model_major, model_minor;
|
| - if (!base::mac::ParseModelIdentifier(base::mac::GetModelIdentifier(),
|
| - &model, &model_major, &model_minor)) {
|
| - return false;
|
| - }
|
| -
|
| - const int kMacBookProFirstDualAMDIntelGPUModel = 8;
|
| -
|
| - bool forcibly_disable =
|
| - ((model == "MacBookPro") &&
|
| - (model_major < kMacBookProFirstDualAMDIntelGPUModel)) ||
|
| - CommandLine::ForCurrentProcess()->HasSwitch(
|
| - switches::kDisableGpuSwitching) ||
|
| - // http://crbug.com/127713 : disable dynamic GPU switching on
|
| - // 10.8 until system stability issues are resolved by Apple.
|
| - base::mac::IsOSMountainLion();
|
| -
|
| - if (forcibly_disable) {
|
| - GLContextCGL::ForceUseOfDiscreteGPU();
|
| - return false;
|
| - }
|
| -
|
| - supports_dual_gpus = true;
|
| - }
|
| -
|
| - return supports_dual_gpus;
|
| -}
|
| -
|
| -} // namespace gfx
|
|
|