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Issue 10392068: ui: Move gl/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix mac_rel Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "base/basictypes.h"
6 #include "base/command_line.h"
7 #include "base/logging.h"
8 #include "base/mac/mac_util.h"
9 #include "base/memory/scoped_generic_obj.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "third_party/mesa/MesaLib/include/GL/osmesa.h"
12 #include "ui/gfx/gl/gl_bindings.h"
13 #include "ui/gfx/gl/gl_context_cgl.h"
14 #include "ui/gfx/gl/gl_context_osmesa.h"
15 #include "ui/gfx/gl/gl_context_stub.h"
16 #include "ui/gfx/gl/gl_implementation.h"
17 #include "ui/gfx/gl/gl_surface.h"
18 #include "ui/gfx/gl/gl_switches.h"
19
20 #if defined(USE_AURA)
21 #include "ui/gfx/gl/gl_context_nsview.h"
22 #endif
23
24 namespace {
25
26 // ScopedGenericObj functor for CGLDestroyRendererInfo().
27 class ScopedDestroyRendererInfo {
28 public:
29 void operator()(CGLRendererInfoObj x) const {
30 CGLDestroyRendererInfo(x);
31 }
32 };
33
34 } // namespace
35
36 namespace gfx {
37
38 class GLShareGroup;
39
40 scoped_refptr<GLContext> GLContext::CreateGLContext(
41 GLShareGroup* share_group,
42 GLSurface* compatible_surface,
43 GpuPreference gpu_preference) {
44 switch (GetGLImplementation()) {
45 case kGLImplementationDesktopGL:
46 case kGLImplementationAppleGL: {
47 scoped_refptr<GLContext> context;
48 #if defined(USE_AURA)
49 if (compatible_surface->IsOffscreen())
50 context = new GLContextCGL(share_group);
51 else
52 context = new GLContextNSView(share_group);
53 #else
54 context = new GLContextCGL(share_group);
55 #endif // USE_AURA
56 if (!context->Initialize(compatible_surface, gpu_preference))
57 return NULL;
58
59 return context;
60 }
61 case kGLImplementationOSMesaGL: {
62 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
63 if (!context->Initialize(compatible_surface, gpu_preference))
64 return NULL;
65
66 return context;
67 }
68 case kGLImplementationMockGL:
69 return new GLContextStub;
70 default:
71 NOTREACHED();
72 return NULL;
73 }
74 }
75
76 bool GLContext::SupportsDualGpus() {
77 // We need to know the GL implementation in order to correctly
78 // answer whether dual GPUs are supported. This introduces an
79 // initialization cycle with GLSurface::InitializeOneOff() which we
80 // need to break.
81 static bool initialized = false;
82 static bool initializing = false;
83 static bool supports_dual_gpus = false;
84
85 if (initialized) {
86 return supports_dual_gpus;
87 } else {
88 if (!initializing) {
89 initializing = true;
90 if (!GLSurface::InitializeOneOff()) {
91 return false;
92 }
93 }
94 initialized = true;
95 }
96
97 if (!base::mac::IsOSLionOrLater()) {
98 return false;
99 }
100
101 if (GetGLImplementation() != kGLImplementationDesktopGL) {
102 return false;
103 }
104
105 // Enumerate all hardware-accelerated renderers. If we find one
106 // online and one offline, assume we're on a dual-GPU system.
107 GLuint display_mask = static_cast<GLuint>(-1);
108 CGLRendererInfoObj renderer_info = NULL;
109 GLint num_renderers = 0;
110
111 bool found_online = false;
112 bool found_offline = false;
113
114 if (CGLQueryRendererInfo(display_mask,
115 &renderer_info,
116 &num_renderers) != kCGLNoError) {
117 return false;
118 }
119
120 ScopedGenericObj<CGLRendererInfoObj, ScopedDestroyRendererInfo>
121 scoper(renderer_info);
122
123 for (GLint i = 0; i < num_renderers; ++i) {
124 GLint accelerated = 0;
125 if (CGLDescribeRenderer(renderer_info,
126 i,
127 kCGLRPAccelerated,
128 &accelerated) != kCGLNoError) {
129 return false;
130 }
131
132 if (!accelerated)
133 continue;
134
135 GLint online = 0;
136 if (CGLDescribeRenderer(renderer_info,
137 i,
138 kCGLRPOnline,
139 &online) != kCGLNoError) {
140 return false;
141 }
142
143 if (online) {
144 found_online = true;
145 } else {
146 found_offline = true;
147 }
148 }
149
150 if (found_online && found_offline) {
151 // Only switch GPUs dynamically on recent MacBook Pro models.
152 // Otherwise, keep the system on the discrete GPU for the lifetime
153 // of the browser process, since switching back and forth causes
154 // system stability issues. http://crbug.com/113703
155 std::string model;
156 int32 model_major, model_minor;
157 if (!base::mac::ParseModelIdentifier(base::mac::GetModelIdentifier(),
158 &model, &model_major, &model_minor)) {
159 return false;
160 }
161
162 const int kMacBookProFirstDualAMDIntelGPUModel = 8;
163
164 bool forcibly_disable =
165 ((model == "MacBookPro") &&
166 (model_major < kMacBookProFirstDualAMDIntelGPUModel)) ||
167 CommandLine::ForCurrentProcess()->HasSwitch(
168 switches::kDisableGpuSwitching) ||
169 // http://crbug.com/127713 : disable dynamic GPU switching on
170 // 10.8 until system stability issues are resolved by Apple.
171 base::mac::IsOSMountainLion();
172
173 if (forcibly_disable) {
174 GLContextCGL::ForceUseOfDiscreteGPU();
175 return false;
176 }
177
178 supports_dual_gpus = true;
179 }
180
181 return supports_dual_gpus;
182 }
183
184 } // namespace gfx
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