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Side by Side Diff: ui/aura/desktop/desktop_screen_win.h

Issue 10241005: Make win_aura work without ash. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_AURA_DESKTOP_DESKTOP_SCREEN_WIN_H_
6 #define UI_AURA_DESKTOP_DESKTOP_SCREEN_WIN_H_
7 #pragma once
8
9 #include "ui/aura/aura_export.h"
10 #include "ui/gfx/screen_impl.h"
11
12 namespace aura {
13
14 class AURA_EXPORT DesktopScreenWin : public gfx::ScreenImpl {
15 public:
16 DesktopScreenWin();
17 virtual ~DesktopScreenWin();
18
19 // Overridden from gfx::ScreenImpl:
20 virtual gfx::Point GetCursorScreenPoint() OVERRIDE;
21 virtual gfx::NativeWindow GetWindowAtCursorScreenPoint() OVERRIDE;
22 virtual int GetNumMonitors() OVERRIDE;
23 virtual gfx::Monitor GetMonitorNearestWindow(
24 gfx::NativeView window) const OVERRIDE;
25 virtual gfx::Monitor GetMonitorNearestPoint(
26 const gfx::Point& point) const OVERRIDE;
27 virtual gfx::Monitor GetPrimaryMonitor() const OVERRIDE;
28
29 private:
30 DISALLOW_COPY_AND_ASSIGN(DesktopScreenWin);
31 };
32
33 } // namespace aura
34
35 #endif // UI_AURA_DESKTOP_DESKTOP_SCREEN_WIN_H_
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