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Side by Side Diff: Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.h

Issue 10146014: Merge 113677 - [chromium] Viewport is not filled when out of texture memory on mac (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1084/
Patch Set: Created 8 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 18 matching lines...) Expand all
29 #include "cc/CCDrawQuad.h" 29 #include "cc/CCDrawQuad.h"
30 #include "cc/CCOcclusionTracker.h" 30 #include "cc/CCOcclusionTracker.h"
31 #include <wtf/PassOwnPtr.h> 31 #include <wtf/PassOwnPtr.h>
32 #include <wtf/Vector.h> 32 #include <wtf/Vector.h>
33 33
34 namespace WebCore { 34 namespace WebCore {
35 35
36 class CCLayerImpl; 36 class CCLayerImpl;
37 class CCRenderSurface; 37 class CCRenderSurface;
38 class CCSharedQuadState; 38 class CCSharedQuadState;
39 class Color;
39 40
40 // A list of CCDrawQuad objects, sorted internally in front-to-back order. 41 // A list of CCDrawQuad objects, sorted internally in front-to-back order.
41 class CCQuadList : public Vector<OwnPtr<CCDrawQuad> > { 42 class CCQuadList : public Vector<OwnPtr<CCDrawQuad> > {
42 public: 43 public:
43 typedef reverse_iterator backToFrontIterator; 44 typedef reverse_iterator backToFrontIterator;
44 typedef const_reverse_iterator constBackToFrontIterator; 45 typedef const_reverse_iterator constBackToFrontIterator;
45 46
46 inline backToFrontIterator backToFrontBegin() { return rbegin(); } 47 inline backToFrontIterator backToFrontBegin() { return rbegin(); }
47 inline backToFrontIterator backToFrontEnd() { return rend(); } 48 inline backToFrontIterator backToFrontEnd() { return rend(); }
48 inline constBackToFrontIterator backToFrontBegin() const { return rbegin(); } 49 inline constBackToFrontIterator backToFrontBegin() const { return rbegin(); }
49 inline constBackToFrontIterator backToFrontEnd() const { return rend(); } 50 inline constBackToFrontIterator backToFrontEnd() const { return rend(); }
50 }; 51 };
51 52
52 class CCRenderPass { 53 class CCRenderPass {
53 WTF_MAKE_NONCOPYABLE(CCRenderPass); 54 WTF_MAKE_NONCOPYABLE(CCRenderPass);
54 public: 55 public:
55 static PassOwnPtr<CCRenderPass> create(CCRenderSurface*); 56 static PassOwnPtr<CCRenderPass> create(CCRenderSurface*);
56 57
57 void appendQuadsForLayer(CCLayerImpl*, CCOcclusionTrackerImpl*, bool& usedCh eckerboard); 58 void appendQuadsForLayer(CCLayerImpl*, CCOcclusionTrackerImpl*, bool& usedCh eckerboard);
58 void appendQuadsForRenderSurfaceLayer(CCLayerImpl*); 59 void appendQuadsForRenderSurfaceLayer(CCLayerImpl*);
60 void appendQuadsToFillScreen(CCLayerImpl* rootLayer, const Color& screenBack groundColor, const CCOcclusionTrackerImpl&);
59 61
60 const CCQuadList& quadList() const { return m_quadList; } 62 const CCQuadList& quadList() const { return m_quadList; }
61 CCRenderSurface* targetSurface() const { return m_targetSurface; } 63 CCRenderSurface* targetSurface() const { return m_targetSurface; }
62 64
63 void setSurfaceDamageRect(const FloatRect& surfaceDamageRect) { m_surfaceDam ageRect = surfaceDamageRect; } 65 void setSurfaceDamageRect(const FloatRect& surfaceDamageRect) { m_surfaceDam ageRect = surfaceDamageRect; }
64 const FloatRect& surfaceDamageRect() const { return m_surfaceDamageRect; } 66 const FloatRect& surfaceDamageRect() const { return m_surfaceDamageRect; }
65 67
66 private: 68 private:
67 explicit CCRenderPass(CCRenderSurface*); 69 explicit CCRenderPass(CCRenderSurface*);
68 70
69 CCRenderSurface* m_targetSurface; 71 CCRenderSurface* m_targetSurface;
70 CCQuadList m_quadList; 72 CCQuadList m_quadList;
71 Vector<OwnPtr<CCSharedQuadState> > m_sharedQuadStateList; 73 Vector<OwnPtr<CCSharedQuadState> > m_sharedQuadStateList;
72 FloatRect m_surfaceDamageRect; 74 FloatRect m_surfaceDamageRect;
73 }; 75 };
74 76
75 typedef Vector<OwnPtr<CCRenderPass> > CCRenderPassList; 77 typedef Vector<OwnPtr<CCRenderPass> > CCRenderPassList;
76 78
77 } 79 }
78 80
79 #endif 81 #endif
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