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Unified Diff: Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.h

Issue 10146014: Merge 113677 - [chromium] Viewport is not filled when out of texture memory on mac (Closed) Base URL:
Patch Set: Created 8 years, 8 months ago
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Index: Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.h
--- Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.h (revision 114754)
+++ Source/WebCore/platform/graphics/chromium/cc/CCRenderPass.h (working copy)
@@ -36,6 +36,7 @@
class CCLayerImpl;
class CCRenderSurface;
class CCSharedQuadState;
+class Color;
// A list of CCDrawQuad objects, sorted internally in front-to-back order.
class CCQuadList : public Vector<OwnPtr<CCDrawQuad> > {
@@ -56,6 +57,7 @@
void appendQuadsForLayer(CCLayerImpl*, CCOcclusionTrackerImpl*, bool& usedCheckerboard);
void appendQuadsForRenderSurfaceLayer(CCLayerImpl*);
+ void appendQuadsToFillScreen(CCLayerImpl* rootLayer, const Color& screenBackgroundColor, const CCOcclusionTrackerImpl&);
const CCQuadList& quadList() const { return m_quadList; }
CCRenderSurface* targetSurface() const { return m_targetSurface; }

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