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Unified Diff: ui/wayland/wayland_input_device.h

Issue 10009024: Remove WAYLAND port (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: sync Created 8 years, 8 months ago
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Index: ui/wayland/wayland_input_device.h
diff --git a/ui/wayland/wayland_input_device.h b/ui/wayland/wayland_input_device.h
deleted file mode 100644
index 39c4f26b9b9e92ff83d139b6b8f4bbe83dcd58bf..0000000000000000000000000000000000000000
--- a/ui/wayland/wayland_input_device.h
+++ /dev/null
@@ -1,122 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
-#define UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
-
-#include <stdint.h>
-
-#include "base/basictypes.h"
-#include "ui/gfx/point.h"
-#include "ui/wayland/wayland_widget.h"
-
-struct xkb_desc;
-struct wl_array;
-struct wl_buffer;
-struct wl_display;
-struct wl_input_device;
-struct wl_surface;
-
-namespace ui {
-
-class WaylandWindow;
-
-// This class represents an input device that was registered with Wayland.
-// The purpose of this class is to parse and wrap events into generic
-// WaylandEvent types and dispatch the event to the appropriate WaylandWindow.
-//
-// How Wayland events work:
-// ------------------------
-//
-// When the On*Focus events are triggered, the input device receives a
-// reference to the surface that just received/lost focus. Each surface is
-// associated with a unique WaylandWindow. When processing the focus events we
-// keep track of the currently focused window such that when we receive
-// different events (mouse button press or key press) we only send the event to
-// the window in focus.
-class WaylandInputDevice {
- public:
- WaylandInputDevice(wl_display* display, uint32_t id);
- ~WaylandInputDevice();
-
- // Used to change the surface of the input device (normally pointer image).
- void Attach(wl_buffer* buffer, int32_t x, int32_t y);
-
- private:
- // Input device callback functions. These will create 'WaylandEvent's and
- // send them to the currently focused window.
- // Args:
- // - data: Pointer to the WaylandInputDevice object associated with the
- // 'input_device'
- // - input_device:
- // The input device that sent the event
- // - time: The time of the event.
- static void OnMotionNotify(void* data,
- wl_input_device* input_device,
- uint32_t time,
- int32_t x,
- int32_t y,
- int32_t sx,
- int32_t sy);
-
- static void OnButtonNotify(void* data,
- wl_input_device* input_device,
- uint32_t time,
- uint32_t button,
- uint32_t state);
-
- static void OnKeyNotify(void* data,
- wl_input_device* input_device,
- uint32_t time,
- uint32_t key,
- uint32_t state);
-
- // On*Focus events also have a Wayland surface associated with them. If the
- // surface is NULL, then the event signifies a loss of focus. Otherwise we
- // use the surface to get the WaylandWindow that receives focus.
- static void OnPointerFocus(void* data,
- wl_input_device* input_device,
- uint32_t time,
- wl_surface* surface,
- int32_t x,
- int32_t y,
- int32_t sx,
- int32_t sy);
-
- static void OnKeyboardFocus(void* data,
- wl_input_device* input_device,
- uint32_t time,
- wl_surface* surface,
- wl_array* keys);
-
- wl_input_device* input_device_;
-
- // These keep track of the window that's currently under focus. NULL if no
- // window is under focus.
- WaylandWindow* pointer_focus_;
- WaylandWindow* keyboard_focus_;
-
- // Keeps track of the currently active keyboard modifiers. We keep this
- // since we want to advertise keyboard modifiers with mouse events.
- uint32_t keyboard_modifiers_;
-
- // Keeps track of the last position for the motion event. We want to
- // publish this with events such as button notify which doesn't have a
- // position associated by default.
- gfx::Point global_position_;
- gfx::Point surface_position_;
-
- // Keep track of the time of last event. Useful when we get buffer Attach
- // calls and the calls wouldn't have a way of getting an event time.
- uint32_t last_event_time_;
-
- // keymap used to transform keyboard events.
- xkb_desc* xkb_;
-
- DISALLOW_COPY_AND_ASSIGN(WaylandInputDevice);
-};
-
-} // namespace ui
-
-#endif // UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
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