| Index: ui/wayland/wayland_input_device.h
|
| diff --git a/ui/wayland/wayland_input_device.h b/ui/wayland/wayland_input_device.h
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| deleted file mode 100644
|
| index 39c4f26b9b9e92ff83d139b6b8f4bbe83dcd58bf..0000000000000000000000000000000000000000
|
| --- a/ui/wayland/wayland_input_device.h
|
| +++ /dev/null
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| @@ -1,122 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
|
| -#define UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
|
| -
|
| -#include <stdint.h>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "ui/gfx/point.h"
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| -#include "ui/wayland/wayland_widget.h"
|
| -
|
| -struct xkb_desc;
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| -struct wl_array;
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| -struct wl_buffer;
|
| -struct wl_display;
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| -struct wl_input_device;
|
| -struct wl_surface;
|
| -
|
| -namespace ui {
|
| -
|
| -class WaylandWindow;
|
| -
|
| -// This class represents an input device that was registered with Wayland.
|
| -// The purpose of this class is to parse and wrap events into generic
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| -// WaylandEvent types and dispatch the event to the appropriate WaylandWindow.
|
| -//
|
| -// How Wayland events work:
|
| -// ------------------------
|
| -//
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| -// When the On*Focus events are triggered, the input device receives a
|
| -// reference to the surface that just received/lost focus. Each surface is
|
| -// associated with a unique WaylandWindow. When processing the focus events we
|
| -// keep track of the currently focused window such that when we receive
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| -// different events (mouse button press or key press) we only send the event to
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| -// the window in focus.
|
| -class WaylandInputDevice {
|
| - public:
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| - WaylandInputDevice(wl_display* display, uint32_t id);
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| - ~WaylandInputDevice();
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| -
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| - // Used to change the surface of the input device (normally pointer image).
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| - void Attach(wl_buffer* buffer, int32_t x, int32_t y);
|
| -
|
| - private:
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| - // Input device callback functions. These will create 'WaylandEvent's and
|
| - // send them to the currently focused window.
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| - // Args:
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| - // - data: Pointer to the WaylandInputDevice object associated with the
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| - // 'input_device'
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| - // - input_device:
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| - // The input device that sent the event
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| - // - time: The time of the event.
|
| - static void OnMotionNotify(void* data,
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| - wl_input_device* input_device,
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| - uint32_t time,
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| - int32_t x,
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| - int32_t y,
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| - int32_t sx,
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| - int32_t sy);
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| -
|
| - static void OnButtonNotify(void* data,
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| - wl_input_device* input_device,
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| - uint32_t time,
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| - uint32_t button,
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| - uint32_t state);
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| -
|
| - static void OnKeyNotify(void* data,
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| - wl_input_device* input_device,
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| - uint32_t time,
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| - uint32_t key,
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| - uint32_t state);
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| -
|
| - // On*Focus events also have a Wayland surface associated with them. If the
|
| - // surface is NULL, then the event signifies a loss of focus. Otherwise we
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| - // use the surface to get the WaylandWindow that receives focus.
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| - static void OnPointerFocus(void* data,
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| - wl_input_device* input_device,
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| - uint32_t time,
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| - wl_surface* surface,
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| - int32_t x,
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| - int32_t y,
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| - int32_t sx,
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| - int32_t sy);
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| -
|
| - static void OnKeyboardFocus(void* data,
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| - wl_input_device* input_device,
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| - uint32_t time,
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| - wl_surface* surface,
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| - wl_array* keys);
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| -
|
| - wl_input_device* input_device_;
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| -
|
| - // These keep track of the window that's currently under focus. NULL if no
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| - // window is under focus.
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| - WaylandWindow* pointer_focus_;
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| - WaylandWindow* keyboard_focus_;
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| -
|
| - // Keeps track of the currently active keyboard modifiers. We keep this
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| - // since we want to advertise keyboard modifiers with mouse events.
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| - uint32_t keyboard_modifiers_;
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| -
|
| - // Keeps track of the last position for the motion event. We want to
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| - // publish this with events such as button notify which doesn't have a
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| - // position associated by default.
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| - gfx::Point global_position_;
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| - gfx::Point surface_position_;
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| -
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| - // Keep track of the time of last event. Useful when we get buffer Attach
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| - // calls and the calls wouldn't have a way of getting an event time.
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| - uint32_t last_event_time_;
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| -
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| - // keymap used to transform keyboard events.
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| - xkb_desc* xkb_;
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| -
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| - DISALLOW_COPY_AND_ASSIGN(WaylandInputDevice);
|
| -};
|
| -
|
| -} // namespace ui
|
| -
|
| -#endif // UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
|
|
|