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Side by Side Diff: ui/wayland/wayland_input_device.h

Issue 10009024: Remove WAYLAND port (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: sync Created 8 years, 8 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
6 #define UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
7
8 #include <stdint.h>
9
10 #include "base/basictypes.h"
11 #include "ui/gfx/point.h"
12 #include "ui/wayland/wayland_widget.h"
13
14 struct xkb_desc;
15 struct wl_array;
16 struct wl_buffer;
17 struct wl_display;
18 struct wl_input_device;
19 struct wl_surface;
20
21 namespace ui {
22
23 class WaylandWindow;
24
25 // This class represents an input device that was registered with Wayland.
26 // The purpose of this class is to parse and wrap events into generic
27 // WaylandEvent types and dispatch the event to the appropriate WaylandWindow.
28 //
29 // How Wayland events work:
30 // ------------------------
31 //
32 // When the On*Focus events are triggered, the input device receives a
33 // reference to the surface that just received/lost focus. Each surface is
34 // associated with a unique WaylandWindow. When processing the focus events we
35 // keep track of the currently focused window such that when we receive
36 // different events (mouse button press or key press) we only send the event to
37 // the window in focus.
38 class WaylandInputDevice {
39 public:
40 WaylandInputDevice(wl_display* display, uint32_t id);
41 ~WaylandInputDevice();
42
43 // Used to change the surface of the input device (normally pointer image).
44 void Attach(wl_buffer* buffer, int32_t x, int32_t y);
45
46 private:
47 // Input device callback functions. These will create 'WaylandEvent's and
48 // send them to the currently focused window.
49 // Args:
50 // - data: Pointer to the WaylandInputDevice object associated with the
51 // 'input_device'
52 // - input_device:
53 // The input device that sent the event
54 // - time: The time of the event.
55 static void OnMotionNotify(void* data,
56 wl_input_device* input_device,
57 uint32_t time,
58 int32_t x,
59 int32_t y,
60 int32_t sx,
61 int32_t sy);
62
63 static void OnButtonNotify(void* data,
64 wl_input_device* input_device,
65 uint32_t time,
66 uint32_t button,
67 uint32_t state);
68
69 static void OnKeyNotify(void* data,
70 wl_input_device* input_device,
71 uint32_t time,
72 uint32_t key,
73 uint32_t state);
74
75 // On*Focus events also have a Wayland surface associated with them. If the
76 // surface is NULL, then the event signifies a loss of focus. Otherwise we
77 // use the surface to get the WaylandWindow that receives focus.
78 static void OnPointerFocus(void* data,
79 wl_input_device* input_device,
80 uint32_t time,
81 wl_surface* surface,
82 int32_t x,
83 int32_t y,
84 int32_t sx,
85 int32_t sy);
86
87 static void OnKeyboardFocus(void* data,
88 wl_input_device* input_device,
89 uint32_t time,
90 wl_surface* surface,
91 wl_array* keys);
92
93 wl_input_device* input_device_;
94
95 // These keep track of the window that's currently under focus. NULL if no
96 // window is under focus.
97 WaylandWindow* pointer_focus_;
98 WaylandWindow* keyboard_focus_;
99
100 // Keeps track of the currently active keyboard modifiers. We keep this
101 // since we want to advertise keyboard modifiers with mouse events.
102 uint32_t keyboard_modifiers_;
103
104 // Keeps track of the last position for the motion event. We want to
105 // publish this with events such as button notify which doesn't have a
106 // position associated by default.
107 gfx::Point global_position_;
108 gfx::Point surface_position_;
109
110 // Keep track of the time of last event. Useful when we get buffer Attach
111 // calls and the calls wouldn't have a way of getting an event time.
112 uint32_t last_event_time_;
113
114 // keymap used to transform keyboard events.
115 xkb_desc* xkb_;
116
117 DISALLOW_COPY_AND_ASSIGN(WaylandInputDevice);
118 };
119
120 } // namespace ui
121
122 #endif // UI_WAYLAND_WAYLAND_INPUT_DEVICE_H_
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