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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 9 #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 10 #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
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282 { 0x1901, "GL_STENCIL_INDEX", }, | 282 { 0x1901, "GL_STENCIL_INDEX", }, |
283 { 0x1902, "GL_DEPTH_COMPONENT", }, | 283 { 0x1902, "GL_DEPTH_COMPONENT", }, |
284 { 0x8B56, "GL_BOOL", }, | 284 { 0x8B56, "GL_BOOL", }, |
285 { 0x8B9B, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", }, | 285 { 0x8B9B, "GL_IMPLEMENTATION_COLOR_READ_FORMAT", }, |
286 { 0x8B9A, "GL_IMPLEMENTATION_COLOR_READ_TYPE", }, | 286 { 0x8B9A, "GL_IMPLEMENTATION_COLOR_READ_TYPE", }, |
287 { 0x8823, "GL_WRITEONLY_RENDERING_QCOM", }, | 287 { 0x8823, "GL_WRITEONLY_RENDERING_QCOM", }, |
288 { 0x1908, "GL_RGBA", }, | 288 { 0x1908, "GL_RGBA", }, |
289 { 0x8DF2, "GL_HIGH_FLOAT", }, | 289 { 0x8DF2, "GL_HIGH_FLOAT", }, |
290 { 0x8826, "GL_DRAW_BUFFER1_NV", }, | 290 { 0x8826, "GL_DRAW_BUFFER1_NV", }, |
291 { 0x8827, "GL_DRAW_BUFFER2_NV", }, | 291 { 0x8827, "GL_DRAW_BUFFER2_NV", }, |
| 292 { 0x9243, "GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM", }, |
292 { 0x8DF3, "GL_LOW_INT", }, | 293 { 0x8DF3, "GL_LOW_INT", }, |
293 { 0x8B53, "GL_INT_VEC2", }, | 294 { 0x8B53, "GL_INT_VEC2", }, |
294 { 0x0C02, "GL_READ_BUFFER_NV", }, | 295 { 0x0C02, "GL_READ_BUFFER_NV", }, |
| 296 { 0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", }, |
295 { 0x8B52, "GL_FLOAT_VEC4", }, | 297 { 0x8B52, "GL_FLOAT_VEC4", }, |
296 { 0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", }, | 298 { 0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", }, |
297 { 0x8B51, "GL_FLOAT_VEC3", }, | 299 { 0x8B51, "GL_FLOAT_VEC3", }, |
298 { 0x8B50, "GL_FLOAT_VEC2", }, | 300 { 0x8B50, "GL_FLOAT_VEC2", }, |
299 { 0x812F, "GL_CLAMP_TO_EDGE", }, | 301 { 0x812F, "GL_CLAMP_TO_EDGE", }, |
300 { 0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", }, | 302 { 0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", }, |
301 { 0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", }, | 303 { 0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", }, |
302 { 0x0CF3, "GL_UNPACK_SKIP_ROWS", }, | 304 { 0x0CF3, "GL_UNPACK_SKIP_ROWS", }, |
303 { 0x0CF2, "GL_UNPACK_ROW_LENGTH", }, | 305 { 0x0CF2, "GL_UNPACK_ROW_LENGTH", }, |
304 { 0x140C, "GL_FIXED", }, | 306 { 0x140C, "GL_FIXED", }, |
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880 { GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT" }, | 882 { GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT" }, |
881 }; | 883 }; |
882 return GLES2Util::GetQualifiedEnumString( | 884 return GLES2Util::GetQualifiedEnumString( |
883 string_table, arraysize(string_table), value); | 885 string_table, arraysize(string_table), value); |
884 } | 886 } |
885 | 887 |
886 std::string GLES2Util::GetStringPixelStore(uint32 value) { | 888 std::string GLES2Util::GetStringPixelStore(uint32 value) { |
887 static EnumToString string_table[] = { | 889 static EnumToString string_table[] = { |
888 { GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT" }, | 890 { GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT" }, |
889 { GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT" }, | 891 { GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT" }, |
| 892 { GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM" }, |
| 893 { GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, |
| 894 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM" }, |
890 }; | 895 }; |
891 return GLES2Util::GetQualifiedEnumString( | 896 return GLES2Util::GetQualifiedEnumString( |
892 string_table, arraysize(string_table), value); | 897 string_table, arraysize(string_table), value); |
893 } | 898 } |
894 | 899 |
895 std::string GLES2Util::GetStringPixelType(uint32 value) { | 900 std::string GLES2Util::GetStringPixelType(uint32 value) { |
896 static EnumToString string_table[] = { | 901 static EnumToString string_table[] = { |
897 { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" }, | 902 { GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE" }, |
898 { GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5" }, | 903 { GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5" }, |
899 { GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4" }, | 904 { GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4" }, |
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1227 std::string GLES2Util::GetStringVertexPointer(uint32 value) { | 1232 std::string GLES2Util::GetStringVertexPointer(uint32 value) { |
1228 static EnumToString string_table[] = { | 1233 static EnumToString string_table[] = { |
1229 { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" }, | 1234 { GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER" }, |
1230 }; | 1235 }; |
1231 return GLES2Util::GetQualifiedEnumString( | 1236 return GLES2Util::GetQualifiedEnumString( |
1232 string_table, arraysize(string_table), value); | 1237 string_table, arraysize(string_table), value); |
1233 } | 1238 } |
1234 | 1239 |
1235 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 1240 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
1236 | 1241 |
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