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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <stdio.h> | 7 #include <stdio.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <list> | 10 #include <list> |
| (...skipping 15 matching lines...) Expand all Loading... | |
| 26 #define GLES2_GPU_SERVICE 1 | 26 #define GLES2_GPU_SERVICE 1 |
| 27 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 27 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 28 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 28 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
| 29 #include "gpu/command_buffer/common/id_allocator.h" | 29 #include "gpu/command_buffer/common/id_allocator.h" |
| 30 #include "gpu/command_buffer/service/buffer_manager.h" | 30 #include "gpu/command_buffer/service/buffer_manager.h" |
| 31 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 31 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
| 32 #include "gpu/command_buffer/service/context_group.h" | 32 #include "gpu/command_buffer/service/context_group.h" |
| 33 #include "gpu/command_buffer/service/feature_info.h" | 33 #include "gpu/command_buffer/service/feature_info.h" |
| 34 #include "gpu/command_buffer/service/framebuffer_manager.h" | 34 #include "gpu/command_buffer/service/framebuffer_manager.h" |
| 35 #include "gpu/command_buffer/service/gl_utils.h" | 35 #include "gpu/command_buffer/service/gl_utils.h" |
| 36 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" | |
| 36 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 37 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
| 37 #include "gpu/command_buffer/service/gpu_switches.h" | 38 #include "gpu/command_buffer/service/gpu_switches.h" |
| 38 #include "gpu/command_buffer/service/program_manager.h" | 39 #include "gpu/command_buffer/service/program_manager.h" |
| 39 #include "gpu/command_buffer/service/query_manager.h" | 40 #include "gpu/command_buffer/service/query_manager.h" |
| 40 #include "gpu/command_buffer/service/renderbuffer_manager.h" | 41 #include "gpu/command_buffer/service/renderbuffer_manager.h" |
| 41 #include "gpu/command_buffer/service/shader_manager.h" | 42 #include "gpu/command_buffer/service/shader_manager.h" |
| 42 #include "gpu/command_buffer/service/shader_translator.h" | 43 #include "gpu/command_buffer/service/shader_translator.h" |
| 43 #include "gpu/command_buffer/service/stream_texture.h" | 44 #include "gpu/command_buffer/service/stream_texture.h" |
| 44 #include "gpu/command_buffer/service/stream_texture_manager.h" | 45 #include "gpu/command_buffer/service/stream_texture_manager.h" |
| 45 #include "gpu/command_buffer/service/texture_manager.h" | 46 #include "gpu/command_buffer/service/texture_manager.h" |
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| 719 const void * data); | 720 const void * data); |
| 720 | 721 |
| 721 // Wrapper for TexImageIOSurface2DCHROMIUM. | 722 // Wrapper for TexImageIOSurface2DCHROMIUM. |
| 722 void DoTexImageIOSurface2DCHROMIUM( | 723 void DoTexImageIOSurface2DCHROMIUM( |
| 723 GLenum target, | 724 GLenum target, |
| 724 GLsizei width, | 725 GLsizei width, |
| 725 GLsizei height, | 726 GLsizei height, |
| 726 GLuint io_surface_id, | 727 GLuint io_surface_id, |
| 727 GLuint plane); | 728 GLuint plane); |
| 728 | 729 |
| 730 void DoCopyTextureCHROMIUM( | |
| 731 GLenum target, | |
| 732 GLuint source_id, | |
| 733 GLuint target_id, | |
| 734 GLint level); | |
| 735 | |
| 729 // Wrapper for TexStorage2DEXT. | 736 // Wrapper for TexStorage2DEXT. |
| 730 void DoTexStorage2DEXT( | 737 void DoTexStorage2DEXT( |
| 731 GLenum target, | 738 GLenum target, |
| 732 GLint levels, | 739 GLint levels, |
| 733 GLenum internal_format, | 740 GLenum internal_format, |
| 734 GLsizei width, | 741 GLsizei width, |
| 735 GLsizei height); | 742 GLsizei height); |
| 736 | 743 |
| 737 // Creates a ProgramInfo for the given program. | 744 // Creates a ProgramInfo for the given program. |
| 738 ProgramManager::ProgramInfo* CreateProgramInfo( | 745 ProgramManager::ProgramInfo* CreateProgramInfo( |
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| 1125 void DoVertexAttrib1f(GLuint index, GLfloat v0); | 1132 void DoVertexAttrib1f(GLuint index, GLfloat v0); |
| 1126 void DoVertexAttrib2f(GLuint index, GLfloat v0, GLfloat v1); | 1133 void DoVertexAttrib2f(GLuint index, GLfloat v0, GLfloat v1); |
| 1127 void DoVertexAttrib3f(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2); | 1134 void DoVertexAttrib3f(GLuint index, GLfloat v0, GLfloat v1, GLfloat v2); |
| 1128 void DoVertexAttrib4f( | 1135 void DoVertexAttrib4f( |
| 1129 GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); | 1136 GLuint index, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); |
| 1130 void DoVertexAttrib1fv(GLuint index, const GLfloat *v); | 1137 void DoVertexAttrib1fv(GLuint index, const GLfloat *v); |
| 1131 void DoVertexAttrib2fv(GLuint index, const GLfloat *v); | 1138 void DoVertexAttrib2fv(GLuint index, const GLfloat *v); |
| 1132 void DoVertexAttrib3fv(GLuint index, const GLfloat *v); | 1139 void DoVertexAttrib3fv(GLuint index, const GLfloat *v); |
| 1133 void DoVertexAttrib4fv(GLuint index, const GLfloat *v); | 1140 void DoVertexAttrib4fv(GLuint index, const GLfloat *v); |
| 1134 | 1141 |
| 1142 // Wrapper for glViewport | |
| 1143 void DoViewport(GLint x, GLint y, GLsizei width, GLsizei height); | |
| 1144 | |
| 1135 // Wrapper for glUseProgram | 1145 // Wrapper for glUseProgram |
| 1136 void DoUseProgram(GLuint program); | 1146 void DoUseProgram(GLuint program); |
| 1137 | 1147 |
| 1138 // Wrapper for glValidateProgram. | 1148 // Wrapper for glValidateProgram. |
| 1139 void DoValidateProgram(GLuint program_client_id); | 1149 void DoValidateProgram(GLuint program_client_id); |
| 1140 | 1150 |
| 1141 // Gets the number of values that will be returned by glGetXXX. Returns | 1151 // Gets the number of values that will be returned by glGetXXX. Returns |
| 1142 // false if pname is unknown. | 1152 // false if pname is unknown. |
| 1143 bool GetNumValuesReturnedForGLGet(GLenum pname, GLsizei* num_values); | 1153 bool GetNumValuesReturnedForGLGet(GLenum pname, GLsizei* num_values); |
| 1144 | 1154 |
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| 1325 | 1335 |
| 1326 // Util to help with GL. | 1336 // Util to help with GL. |
| 1327 GLES2Util util_; | 1337 GLES2Util util_; |
| 1328 | 1338 |
| 1329 // pack alignment as last set by glPixelStorei | 1339 // pack alignment as last set by glPixelStorei |
| 1330 GLint pack_alignment_; | 1340 GLint pack_alignment_; |
| 1331 | 1341 |
| 1332 // unpack alignment as last set by glPixelStorei | 1342 // unpack alignment as last set by glPixelStorei |
| 1333 GLint unpack_alignment_; | 1343 GLint unpack_alignment_; |
| 1334 | 1344 |
| 1345 // unpack flip y as last set by glPixelStorei | |
| 1346 bool unpack_flip_y_; | |
| 1347 | |
| 1348 // unpack premultiply alpha as last set by glPixelStorei | |
| 1349 bool unpack_premultiply_alpha_; | |
| 1350 | |
| 1335 // The currently bound array buffer. If this is 0 it is illegal to call | 1351 // The currently bound array buffer. If this is 0 it is illegal to call |
| 1336 // glVertexAttribPointer. | 1352 // glVertexAttribPointer. |
| 1337 BufferManager::BufferInfo::Ref bound_array_buffer_; | 1353 BufferManager::BufferInfo::Ref bound_array_buffer_; |
| 1338 | 1354 |
| 1339 // The currently bound element array buffer. If this is 0 it is illegal | 1355 // The currently bound element array buffer. If this is 0 it is illegal |
| 1340 // to call glDrawElements. | 1356 // to call glDrawElements. |
| 1341 BufferManager::BufferInfo::Ref bound_element_array_buffer_; | 1357 BufferManager::BufferInfo::Ref bound_element_array_buffer_; |
| 1342 | 1358 |
| 1343 // Class that manages vertex attribs. | 1359 // Class that manages vertex attribs. |
| 1344 scoped_ptr<VertexAttribManager> vertex_attrib_manager_; | 1360 scoped_ptr<VertexAttribManager> vertex_attrib_manager_; |
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| 1377 GLclampf clear_alpha_; | 1393 GLclampf clear_alpha_; |
| 1378 GLboolean mask_red_; | 1394 GLboolean mask_red_; |
| 1379 GLboolean mask_green_; | 1395 GLboolean mask_green_; |
| 1380 GLboolean mask_blue_; | 1396 GLboolean mask_blue_; |
| 1381 GLboolean mask_alpha_; | 1397 GLboolean mask_alpha_; |
| 1382 GLint clear_stencil_; | 1398 GLint clear_stencil_; |
| 1383 GLuint mask_stencil_front_; | 1399 GLuint mask_stencil_front_; |
| 1384 GLuint mask_stencil_back_; | 1400 GLuint mask_stencil_back_; |
| 1385 GLclampf clear_depth_; | 1401 GLclampf clear_depth_; |
| 1386 GLboolean mask_depth_; | 1402 GLboolean mask_depth_; |
| 1403 bool enable_cull_face_; | |
| 1387 bool enable_scissor_test_; | 1404 bool enable_scissor_test_; |
| 1388 bool enable_depth_test_; | 1405 bool enable_depth_test_; |
| 1389 bool enable_stencil_test_; | 1406 bool enable_stencil_test_; |
| 1390 bool state_dirty_; | 1407 bool state_dirty_; |
| 1391 | 1408 |
| 1392 // The program in use by glUseProgram | 1409 // The program in use by glUseProgram |
| 1393 ProgramManager::ProgramInfo::Ref current_program_; | 1410 ProgramManager::ProgramInfo::Ref current_program_; |
| 1394 | 1411 |
| 1395 // The currently bound framebuffers | 1412 // The currently bound framebuffers |
| 1396 FramebufferManager::FramebufferInfo::Ref bound_read_framebuffer_; | 1413 FramebufferManager::FramebufferInfo::Ref bound_read_framebuffer_; |
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| 1480 bool compile_shader_always_succeeds_; | 1497 bool compile_shader_always_succeeds_; |
| 1481 | 1498 |
| 1482 #if defined(OS_MACOSX) | 1499 #if defined(OS_MACOSX) |
| 1483 typedef std::map<GLuint, CFTypeRef> TextureToIOSurfaceMap; | 1500 typedef std::map<GLuint, CFTypeRef> TextureToIOSurfaceMap; |
| 1484 TextureToIOSurfaceMap texture_to_io_surface_map_; | 1501 TextureToIOSurfaceMap texture_to_io_surface_map_; |
| 1485 #endif | 1502 #endif |
| 1486 | 1503 |
| 1487 typedef std::vector<GLES2DecoderImpl*> ChildList; | 1504 typedef std::vector<GLES2DecoderImpl*> ChildList; |
| 1488 ChildList children_; | 1505 ChildList children_; |
| 1489 | 1506 |
| 1507 scoped_ptr<CopyTextureCHROMIUMResourceManager> copy_texture_CHROMIUM_; | |
| 1508 | |
| 1509 // Cached values of the currently assigned viewport dimensions. | |
| 1510 GLint viewport_x_, viewport_y_; | |
| 1511 GLsizei viewport_width_, viewport_height_; | |
| 1512 GLsizei viewport_max_width_, viewport_max_height_; | |
| 1513 | |
| 1490 DISALLOW_COPY_AND_ASSIGN(GLES2DecoderImpl); | 1514 DISALLOW_COPY_AND_ASSIGN(GLES2DecoderImpl); |
| 1491 }; | 1515 }; |
| 1492 | 1516 |
| 1493 ScopedGLErrorSuppressor::ScopedGLErrorSuppressor(GLES2DecoderImpl* decoder) | 1517 ScopedGLErrorSuppressor::ScopedGLErrorSuppressor(GLES2DecoderImpl* decoder) |
| 1494 : decoder_(decoder) { | 1518 : decoder_(decoder) { |
| 1495 decoder_->CopyRealGLErrorsToWrapper(); | 1519 decoder_->CopyRealGLErrorsToWrapper(); |
| 1496 } | 1520 } |
| 1497 | 1521 |
| 1498 ScopedGLErrorSuppressor::~ScopedGLErrorSuppressor() { | 1522 ScopedGLErrorSuppressor::~ScopedGLErrorSuppressor() { |
| 1499 decoder_->ClearRealGLErrors(); | 1523 decoder_->ClearRealGLErrors(); |
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| 1823 GLES2Decoder* GLES2Decoder::Create(ContextGroup* group) { | 1847 GLES2Decoder* GLES2Decoder::Create(ContextGroup* group) { |
| 1824 return new GLES2DecoderImpl(group); | 1848 return new GLES2DecoderImpl(group); |
| 1825 } | 1849 } |
| 1826 | 1850 |
| 1827 GLES2DecoderImpl::GLES2DecoderImpl(ContextGroup* group) | 1851 GLES2DecoderImpl::GLES2DecoderImpl(ContextGroup* group) |
| 1828 : GLES2Decoder(), | 1852 : GLES2Decoder(), |
| 1829 group_(group), | 1853 group_(group), |
| 1830 error_bits_(0), | 1854 error_bits_(0), |
| 1831 pack_alignment_(4), | 1855 pack_alignment_(4), |
| 1832 unpack_alignment_(4), | 1856 unpack_alignment_(4), |
| 1857 unpack_flip_y_(false), | |
| 1858 unpack_premultiply_alpha_(false), | |
| 1833 attrib_0_buffer_id_(0), | 1859 attrib_0_buffer_id_(0), |
| 1834 attrib_0_buffer_matches_value_(true), | 1860 attrib_0_buffer_matches_value_(true), |
| 1835 attrib_0_size_(0), | 1861 attrib_0_size_(0), |
| 1836 fixed_attrib_buffer_id_(0), | 1862 fixed_attrib_buffer_id_(0), |
| 1837 fixed_attrib_buffer_size_(0), | 1863 fixed_attrib_buffer_size_(0), |
| 1838 active_texture_unit_(0), | 1864 active_texture_unit_(0), |
| 1839 clear_red_(0), | 1865 clear_red_(0), |
| 1840 clear_green_(0), | 1866 clear_green_(0), |
| 1841 clear_blue_(0), | 1867 clear_blue_(0), |
| 1842 clear_alpha_(0), | 1868 clear_alpha_(0), |
| 1843 mask_red_(true), | 1869 mask_red_(true), |
| 1844 mask_green_(true), | 1870 mask_green_(true), |
| 1845 mask_blue_(true), | 1871 mask_blue_(true), |
| 1846 mask_alpha_(true), | 1872 mask_alpha_(true), |
| 1847 clear_stencil_(0), | 1873 clear_stencil_(0), |
| 1848 mask_stencil_front_(-1), | 1874 mask_stencil_front_(-1), |
| 1849 mask_stencil_back_(-1), | 1875 mask_stencil_back_(-1), |
| 1850 clear_depth_(1.0f), | 1876 clear_depth_(1.0f), |
| 1851 mask_depth_(true), | 1877 mask_depth_(true), |
| 1878 enable_cull_face_(false), | |
| 1852 enable_scissor_test_(false), | 1879 enable_scissor_test_(false), |
| 1853 enable_depth_test_(false), | 1880 enable_depth_test_(false), |
| 1854 enable_stencil_test_(false), | 1881 enable_stencil_test_(false), |
| 1855 state_dirty_(true), | 1882 state_dirty_(true), |
| 1856 offscreen_target_color_format_(0), | 1883 offscreen_target_color_format_(0), |
| 1857 offscreen_target_depth_format_(0), | 1884 offscreen_target_depth_format_(0), |
| 1858 offscreen_target_stencil_format_(0), | 1885 offscreen_target_stencil_format_(0), |
| 1859 offscreen_target_samples_(0), | 1886 offscreen_target_samples_(0), |
| 1860 offscreen_target_buffer_preserved_(true), | 1887 offscreen_target_buffer_preserved_(true), |
| 1861 offscreen_saved_color_format_(0), | 1888 offscreen_saved_color_format_(0), |
| 1862 stream_texture_manager_(NULL), | 1889 stream_texture_manager_(NULL), |
| 1863 back_buffer_color_format_(0), | 1890 back_buffer_color_format_(0), |
| 1864 back_buffer_has_depth_(false), | 1891 back_buffer_has_depth_(false), |
| 1865 back_buffer_has_stencil_(false), | 1892 back_buffer_has_stencil_(false), |
| 1866 teximage2d_faster_than_texsubimage2d_(true), | 1893 teximage2d_faster_than_texsubimage2d_(true), |
| 1867 bufferdata_faster_than_buffersubdata_(true), | 1894 bufferdata_faster_than_buffersubdata_(true), |
| 1868 current_decoder_error_(error::kNoError), | 1895 current_decoder_error_(error::kNoError), |
| 1869 use_shader_translator_(true), | 1896 use_shader_translator_(true), |
| 1870 validators_(group_->feature_info()->validators()), | 1897 validators_(group_->feature_info()->validators()), |
| 1871 feature_info_(group_->feature_info()), | 1898 feature_info_(group_->feature_info()), |
| 1872 tex_image_2d_failed_(false), | 1899 tex_image_2d_failed_(false), |
| 1873 frame_number_(0), | 1900 frame_number_(0), |
| 1874 has_arb_robustness_(false), | 1901 has_arb_robustness_(false), |
| 1875 reset_status_(GL_NO_ERROR), | 1902 reset_status_(GL_NO_ERROR), |
| 1876 needs_mac_nvidia_driver_workaround_(false), | 1903 needs_mac_nvidia_driver_workaround_(false), |
| 1877 needs_glsl_built_in_function_emulation_(false), | 1904 needs_glsl_built_in_function_emulation_(false), |
| 1878 force_webgl_glsl_validation_(false), | 1905 force_webgl_glsl_validation_(false), |
| 1879 derivatives_explicitly_enabled_(false), | 1906 derivatives_explicitly_enabled_(false), |
| 1880 compile_shader_always_succeeds_(false) { | 1907 compile_shader_always_succeeds_(false), |
| 1908 viewport_x_(0), | |
| 1909 viewport_y_(0), | |
| 1910 viewport_width_(0), | |
| 1911 viewport_height_(0), | |
| 1912 viewport_max_width_(0), | |
| 1913 viewport_max_height_(0) { | |
| 1881 DCHECK(group); | 1914 DCHECK(group); |
| 1882 | 1915 |
| 1883 attrib_0_value_.v[0] = 0.0f; | 1916 attrib_0_value_.v[0] = 0.0f; |
| 1884 attrib_0_value_.v[1] = 0.0f; | 1917 attrib_0_value_.v[1] = 0.0f; |
| 1885 attrib_0_value_.v[2] = 0.0f; | 1918 attrib_0_value_.v[2] = 0.0f; |
| 1886 attrib_0_value_.v[3] = 1.0f; | 1919 attrib_0_value_.v[3] = 1.0f; |
| 1887 | 1920 |
| 1888 // The shader translator is used for WebGL even when running on EGL | 1921 // The shader translator is used for WebGL even when running on EGL |
| 1889 // because additional restrictions are needed (like only enabling | 1922 // because additional restrictions are needed (like only enabling |
| 1890 // GL_OES_standard_derivatives on demand). It is used for the unit | 1923 // GL_OES_standard_derivatives on demand). It is used for the unit |
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| 1952 return false; | 1985 return false; |
| 1953 } | 1986 } |
| 1954 | 1987 |
| 1955 if (!group_->Initialize(disallowed_features, allowed_extensions)) { | 1988 if (!group_->Initialize(disallowed_features, allowed_extensions)) { |
| 1956 LOG(ERROR) << "GpuScheduler::InitializeCommon failed because group " | 1989 LOG(ERROR) << "GpuScheduler::InitializeCommon failed because group " |
| 1957 << "failed to initialize."; | 1990 << "failed to initialize."; |
| 1958 group_ = NULL; // Must not destroy ContextGroup if it is not initialized. | 1991 group_ = NULL; // Must not destroy ContextGroup if it is not initialized. |
| 1959 Destroy(); | 1992 Destroy(); |
| 1960 return false; | 1993 return false; |
| 1961 } | 1994 } |
| 1995 CHECK_GL_ERROR(); | |
| 1962 | 1996 |
| 1997 copy_texture_CHROMIUM_.reset(new CopyTextureCHROMIUMResourceManager()); | |
| 1998 copy_texture_CHROMIUM_->Initialize(); | |
| 1963 CHECK_GL_ERROR(); | 1999 CHECK_GL_ERROR(); |
| 2000 | |
| 1964 disallowed_features_ = disallowed_features; | 2001 disallowed_features_ = disallowed_features; |
| 1965 | 2002 |
| 1966 vertex_attrib_manager_.reset(new VertexAttribManager()); | 2003 vertex_attrib_manager_.reset(new VertexAttribManager()); |
| 1967 vertex_attrib_manager_->Initialize(group_->max_vertex_attribs()); | 2004 vertex_attrib_manager_->Initialize(group_->max_vertex_attribs()); |
| 1968 | 2005 |
| 1969 query_manager_.reset(new QueryManager(this, feature_info_->feature_flags( | 2006 query_manager_.reset(new QueryManager(this, feature_info_->feature_flags( |
| 1970 ).use_arb_occlusion_query2_for_occlusion_query_boolean)); | 2007 ).use_arb_occlusion_query2_for_occlusion_query_boolean)); |
| 1971 | 2008 |
| 1972 util_.set_num_compressed_texture_formats( | 2009 util_.set_num_compressed_texture_formats( |
| 1973 validators_->compressed_texture_format.GetValues().size()); | 2010 validators_->compressed_texture_format.GetValues().size()); |
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| 2173 vendor_str && strstr(vendor_str, "NVIDIA"); | 2210 vendor_str && strstr(vendor_str, "NVIDIA"); |
| 2174 needs_glsl_built_in_function_emulation_ = | 2211 needs_glsl_built_in_function_emulation_ = |
| 2175 vendor_str && (strstr(vendor_str, "ATI") || strstr(vendor_str, "AMD")); | 2212 vendor_str && (strstr(vendor_str, "ATI") || strstr(vendor_str, "AMD")); |
| 2176 #endif | 2213 #endif |
| 2177 } | 2214 } |
| 2178 | 2215 |
| 2179 if (!InitializeShaderTranslator()) { | 2216 if (!InitializeShaderTranslator()) { |
| 2180 return false; | 2217 return false; |
| 2181 } | 2218 } |
| 2182 | 2219 |
| 2220 GLint viewport_params[4]; | |
| 2221 glGetIntegerv(GL_VIEWPORT, viewport_params); | |
| 2222 viewport_x_ = viewport_params[0]; | |
| 2223 viewport_y_ = viewport_params[1]; | |
| 2224 viewport_width_ = viewport_params[2]; | |
| 2225 viewport_height_ = viewport_params[3]; | |
| 2226 | |
| 2227 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, viewport_params); | |
| 2228 viewport_max_width_ = viewport_params[0]; | |
| 2229 viewport_max_height_ = viewport_params[0]; | |
| 2230 | |
| 2183 return true; | 2231 return true; |
| 2184 } | 2232 } |
| 2185 | 2233 |
| 2186 void GLES2DecoderImpl::UpdateCapabilities() { | 2234 void GLES2DecoderImpl::UpdateCapabilities() { |
| 2187 util_.set_num_compressed_texture_formats( | 2235 util_.set_num_compressed_texture_formats( |
| 2188 validators_->compressed_texture_format.GetValues().size()); | 2236 validators_->compressed_texture_format.GetValues().size()); |
| 2189 util_.set_num_shader_binary_formats( | 2237 util_.set_num_shader_binary_formats( |
| 2190 validators_->shader_binary_format.GetValues().size()); | 2238 validators_->shader_binary_format.GetValues().size()); |
| 2191 } | 2239 } |
| 2192 | 2240 |
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| 2679 texture_units_.reset(); | 2727 texture_units_.reset(); |
| 2680 bound_array_buffer_ = NULL; | 2728 bound_array_buffer_ = NULL; |
| 2681 bound_element_array_buffer_ = NULL; | 2729 bound_element_array_buffer_ = NULL; |
| 2682 current_query_ = NULL; | 2730 current_query_ = NULL; |
| 2683 current_program_ = NULL; | 2731 current_program_ = NULL; |
| 2684 bound_read_framebuffer_ = NULL; | 2732 bound_read_framebuffer_ = NULL; |
| 2685 bound_draw_framebuffer_ = NULL; | 2733 bound_draw_framebuffer_ = NULL; |
| 2686 bound_renderbuffer_ = NULL; | 2734 bound_renderbuffer_ = NULL; |
| 2687 | 2735 |
| 2688 if (have_context) { | 2736 if (have_context) { |
| 2737 copy_texture_CHROMIUM_->Destroy(); | |
| 2738 | |
| 2689 if (current_program_) { | 2739 if (current_program_) { |
| 2690 program_manager()->UnuseProgram(shader_manager(), current_program_); | 2740 program_manager()->UnuseProgram(shader_manager(), current_program_); |
| 2691 current_program_ = NULL; | 2741 current_program_ = NULL; |
| 2692 } | 2742 } |
| 2693 | 2743 |
| 2694 if (attrib_0_buffer_id_) { | 2744 if (attrib_0_buffer_id_) { |
| 2695 glDeleteBuffersARB(1, &attrib_0_buffer_id_); | 2745 glDeleteBuffersARB(1, &attrib_0_buffer_id_); |
| 2696 } | 2746 } |
| 2697 if (fixed_attrib_buffer_id_) { | 2747 if (fixed_attrib_buffer_id_) { |
| 2698 glDeleteBuffersARB(1, &fixed_attrib_buffer_id_); | 2748 glDeleteBuffersARB(1, &fixed_attrib_buffer_id_); |
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| 2729 offscreen_target_stencil_render_buffer_->Invalidate(); | 2779 offscreen_target_stencil_render_buffer_->Invalidate(); |
| 2730 if (offscreen_saved_frame_buffer_.get()) | 2780 if (offscreen_saved_frame_buffer_.get()) |
| 2731 offscreen_saved_frame_buffer_->Invalidate(); | 2781 offscreen_saved_frame_buffer_->Invalidate(); |
| 2732 if (offscreen_saved_color_texture_.get()) | 2782 if (offscreen_saved_color_texture_.get()) |
| 2733 offscreen_saved_color_texture_->Invalidate(); | 2783 offscreen_saved_color_texture_->Invalidate(); |
| 2734 if (offscreen_resolved_frame_buffer_.get()) | 2784 if (offscreen_resolved_frame_buffer_.get()) |
| 2735 offscreen_resolved_frame_buffer_->Invalidate(); | 2785 offscreen_resolved_frame_buffer_->Invalidate(); |
| 2736 if (offscreen_resolved_color_texture_.get()) | 2786 if (offscreen_resolved_color_texture_.get()) |
| 2737 offscreen_resolved_color_texture_->Invalidate(); | 2787 offscreen_resolved_color_texture_->Invalidate(); |
| 2738 } | 2788 } |
| 2789 copy_texture_CHROMIUM_.reset(); | |
| 2739 | 2790 |
| 2740 if (query_manager_.get()) { | 2791 if (query_manager_.get()) { |
| 2741 query_manager_->Destroy(have_context); | 2792 query_manager_->Destroy(have_context); |
| 2742 query_manager_.reset(); | 2793 query_manager_.reset(); |
| 2743 } | 2794 } |
| 2744 | 2795 |
| 2745 if (group_) { | 2796 if (group_) { |
| 2746 group_->Destroy(have_context); | 2797 group_->Destroy(have_context); |
| 2747 group_ = NULL; | 2798 group_ = NULL; |
| 2748 } | 2799 } |
| (...skipping 444 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 3193 glColorMask( | 3244 glColorMask( |
| 3194 mask_red_, mask_green_, mask_blue_, | 3245 mask_red_, mask_green_, mask_blue_, |
| 3195 mask_alpha_ && BoundFramebufferHasColorAttachmentWithAlpha()); | 3246 mask_alpha_ && BoundFramebufferHasColorAttachmentWithAlpha()); |
| 3196 bool have_depth = BoundFramebufferHasDepthAttachment(); | 3247 bool have_depth = BoundFramebufferHasDepthAttachment(); |
| 3197 glDepthMask(mask_depth_ && have_depth); | 3248 glDepthMask(mask_depth_ && have_depth); |
| 3198 EnableDisable(GL_DEPTH_TEST, enable_depth_test_ && have_depth); | 3249 EnableDisable(GL_DEPTH_TEST, enable_depth_test_ && have_depth); |
| 3199 bool have_stencil = BoundFramebufferHasStencilAttachment(); | 3250 bool have_stencil = BoundFramebufferHasStencilAttachment(); |
| 3200 glStencilMaskSeparate(GL_FRONT, have_stencil ? mask_stencil_front_ : 0); | 3251 glStencilMaskSeparate(GL_FRONT, have_stencil ? mask_stencil_front_ : 0); |
| 3201 glStencilMaskSeparate(GL_BACK, have_stencil ? mask_stencil_back_ : 0); | 3252 glStencilMaskSeparate(GL_BACK, have_stencil ? mask_stencil_back_ : 0); |
| 3202 EnableDisable(GL_STENCIL_TEST, enable_stencil_test_ && have_stencil); | 3253 EnableDisable(GL_STENCIL_TEST, enable_stencil_test_ && have_stencil); |
| 3254 EnableDisable(GL_CULL_FACE, enable_cull_face_); | |
| 3255 EnableDisable(GL_SCISSOR_TEST, enable_scissor_test_); | |
| 3203 state_dirty_ = false; | 3256 state_dirty_ = false; |
| 3204 } | 3257 } |
| 3205 } | 3258 } |
| 3206 | 3259 |
| 3207 GLuint GLES2DecoderImpl::GetBackbufferServiceId() { | 3260 GLuint GLES2DecoderImpl::GetBackbufferServiceId() { |
| 3208 return (offscreen_target_frame_buffer_.get()) ? | 3261 return (offscreen_target_frame_buffer_.get()) ? |
| 3209 offscreen_target_frame_buffer_->id() : | 3262 offscreen_target_frame_buffer_->id() : |
| 3210 surface_->GetBackingFrameBufferObject(); | 3263 surface_->GetBackingFrameBufferObject(); |
| 3211 } | 3264 } |
| 3212 | 3265 |
| (...skipping 790 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 4003 if (error == GL_NO_ERROR) { | 4056 if (error == GL_NO_ERROR) { |
| 4004 framebuffer_info->AttachRenderbuffer(attachment, info); | 4057 framebuffer_info->AttachRenderbuffer(attachment, info); |
| 4005 } | 4058 } |
| 4006 if (framebuffer_info == bound_draw_framebuffer_) { | 4059 if (framebuffer_info == bound_draw_framebuffer_) { |
| 4007 state_dirty_ = true; | 4060 state_dirty_ = true; |
| 4008 } | 4061 } |
| 4009 } | 4062 } |
| 4010 | 4063 |
| 4011 bool GLES2DecoderImpl::SetCapabilityState(GLenum cap, bool enabled) { | 4064 bool GLES2DecoderImpl::SetCapabilityState(GLenum cap, bool enabled) { |
| 4012 switch (cap) { | 4065 switch (cap) { |
| 4066 case GL_CULL_FACE: | |
| 4067 enable_cull_face_ = enabled; | |
| 4068 return true; | |
| 4013 case GL_SCISSOR_TEST: | 4069 case GL_SCISSOR_TEST: |
| 4014 enable_scissor_test_ = enabled; | 4070 enable_scissor_test_ = enabled; |
| 4015 return true; | 4071 return true; |
| 4016 case GL_DEPTH_TEST: { | 4072 case GL_DEPTH_TEST: { |
| 4017 if (enable_depth_test_ != enabled) { | 4073 if (enable_depth_test_ != enabled) { |
| 4018 enable_depth_test_ = enabled; | 4074 enable_depth_test_ = enabled; |
| 4019 state_dirty_ = true; | 4075 state_dirty_ = true; |
| 4020 } | 4076 } |
| 4021 return false; | 4077 return false; |
| 4022 } | 4078 } |
| (...skipping 1904 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 5927 normalized, | 5983 normalized, |
| 5928 stride, | 5984 stride, |
| 5929 stride != 0 ? stride : component_size * size, | 5985 stride != 0 ? stride : component_size * size, |
| 5930 offset); | 5986 offset); |
| 5931 if (type != GL_FIXED) { | 5987 if (type != GL_FIXED) { |
| 5932 glVertexAttribPointer(indx, size, type, normalized, stride, ptr); | 5988 glVertexAttribPointer(indx, size, type, normalized, stride, ptr); |
| 5933 } | 5989 } |
| 5934 return error::kNoError; | 5990 return error::kNoError; |
| 5935 } | 5991 } |
| 5936 | 5992 |
| 5993 void GLES2DecoderImpl::DoViewport(GLint x, GLint y, GLsizei width, | |
| 5994 GLsizei height) { | |
| 5995 viewport_x_ = x; | |
| 5996 viewport_y_ = y; | |
| 5997 viewport_width_ = std::min(width, viewport_max_width_); | |
| 5998 viewport_height_ = std::min(height, viewport_max_height_); | |
| 5999 glViewport(x, y, width, height); | |
| 6000 } | |
| 6001 | |
| 5937 error::Error GLES2DecoderImpl::HandleVertexAttribDivisorANGLE( | 6002 error::Error GLES2DecoderImpl::HandleVertexAttribDivisorANGLE( |
| 5938 uint32 immediate_data_size, const gles2::VertexAttribDivisorANGLE& c) { | 6003 uint32 immediate_data_size, const gles2::VertexAttribDivisorANGLE& c) { |
| 5939 if (!feature_info_->feature_flags().angle_instanced_arrays) { | 6004 if (!feature_info_->feature_flags().angle_instanced_arrays) { |
| 5940 SetGLError(GL_INVALID_OPERATION, | 6005 SetGLError(GL_INVALID_OPERATION, |
| 5941 "glVertexAttribDivisorANGLE: function not available"); | 6006 "glVertexAttribDivisorANGLE: function not available"); |
| 5942 } | 6007 } |
| 5943 GLuint index = c.index; | 6008 GLuint index = c.index; |
| 5944 GLuint divisor = c.divisor; | 6009 GLuint divisor = c.divisor; |
| 5945 if (index >= group_->max_vertex_attribs()) { | 6010 if (index >= group_->max_vertex_attribs()) { |
| 5946 SetGLError(GL_INVALID_VALUE, | 6011 SetGLError(GL_INVALID_VALUE, |
| (...skipping 178 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 6125 glPixelStorei(pname, param); | 6190 glPixelStorei(pname, param); |
| 6126 switch (pname) { | 6191 switch (pname) { |
| 6127 case GL_PACK_ALIGNMENT: | 6192 case GL_PACK_ALIGNMENT: |
| 6128 pack_alignment_ = param; | 6193 pack_alignment_ = param; |
| 6129 break; | 6194 break; |
| 6130 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: | 6195 case GL_PACK_REVERSE_ROW_ORDER_ANGLE: |
| 6131 break; | 6196 break; |
| 6132 case GL_UNPACK_ALIGNMENT: | 6197 case GL_UNPACK_ALIGNMENT: |
| 6133 unpack_alignment_ = param; | 6198 unpack_alignment_ = param; |
| 6134 break; | 6199 break; |
| 6200 case GL_UNPACK_FLIP_Y_CHROMIUM: | |
| 6201 unpack_flip_y_ = (param != 0); | |
| 6202 break; | |
| 6203 case GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM: | |
| 6204 unpack_premultiply_alpha_ = (param != 0); | |
| 6205 break; | |
| 6135 default: | 6206 default: |
| 6136 // Validation should have prevented us from getting here. | 6207 // Validation should have prevented us from getting here. |
| 6137 NOTREACHED(); | 6208 NOTREACHED(); |
| 6138 break; | 6209 break; |
| 6139 } | 6210 } |
| 6140 return error::kNoError; | 6211 return error::kNoError; |
| 6141 } | 6212 } |
| 6142 | 6213 |
| 6143 error::Error GLES2DecoderImpl::HandlePostSubBufferCHROMIUM( | 6214 error::Error GLES2DecoderImpl::HandlePostSubBufferCHROMIUM( |
| 6144 uint32 immediate_data_size, const gles2::PostSubBufferCHROMIUM& c) { | 6215 uint32 immediate_data_size, const gles2::PostSubBufferCHROMIUM& c) { |
| (...skipping 2064 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 8209 return GL_LUMINANCE; | 8280 return GL_LUMINANCE; |
| 8210 case GL_LUMINANCE_ALPHA16F_EXT: | 8281 case GL_LUMINANCE_ALPHA16F_EXT: |
| 8211 return GL_LUMINANCE_ALPHA; | 8282 return GL_LUMINANCE_ALPHA; |
| 8212 case GL_BGRA8_EXT: | 8283 case GL_BGRA8_EXT: |
| 8213 return GL_BGRA_EXT; | 8284 return GL_BGRA_EXT; |
| 8214 default: | 8285 default: |
| 8215 return GL_NONE; | 8286 return GL_NONE; |
| 8216 } | 8287 } |
| 8217 } | 8288 } |
| 8218 | 8289 |
| 8290 void GLES2DecoderImpl::DoCopyTextureCHROMIUM( | |
| 8291 GLenum target, GLuint source_id, GLuint dest_id, GLint level) { | |
| 8292 TextureManager::TextureInfo* dest_info = GetTextureInfo(dest_id); | |
| 8293 TextureManager::TextureInfo* source_info = GetTextureInfo(source_id); | |
| 8294 | |
| 8295 if (!source_info || !dest_info) { | |
| 8296 SetGLError(GL_INVALID_VALUE, "glCopyTextureCHROMIUM: unknown texture id"); | |
| 8297 return; | |
| 8298 } | |
| 8299 | |
| 8300 if (GL_TEXTURE_2D != target) { | |
| 8301 SetGLError(GL_INVALID_VALUE, | |
| 8302 "glCopyTextureCHROMIUM: invalid texture target"); | |
| 8303 return; | |
| 8304 } | |
| 8305 | |
| 8306 int source_width, source_height, dest_width, dest_height; | |
| 8307 if (!source_info->GetLevelSize(GL_TEXTURE_2D, 0, &source_width, | |
| 8308 &source_height)) { | |
| 8309 SetGLError(GL_INVALID_VALUE, | |
| 8310 "glCopyTextureChromium: source texture has no level 0"); | |
| 8311 return; | |
| 8312 } | |
| 8313 | |
| 8314 if (!dest_info->GetLevelSize(GL_TEXTURE_2D, level, &dest_width, | |
| 8315 &dest_height)) { | |
| 8316 SetGLError(GL_INVALID_VALUE, | |
| 8317 "glCopyTextureChromium: destination texture level does not exist"); | |
| 8318 return; | |
| 8319 } | |
| 8320 | |
| 8321 // Resize the destination texture to the dimensions of the source texture. | |
| 8322 if (dest_width != source_width && dest_height != source_height) { | |
| 8323 GLenum type; | |
| 8324 GLenum internal_format; | |
| 8325 dest_info->GetLevelType(GL_TEXTURE_2D, level, &type, &internal_format); | |
| 8326 glTexImage2D(GL_TEXTURE_2D, level, internal_format, source_width, | |
| 8327 source_height, 0, internal_format, type, NULL); | |
| 8328 | |
| 8329 dest_info->SetLevelSize(GL_TEXTURE_2D, level, source_width, source_height); | |
| 8330 } | |
| 8331 | |
| 8332 state_dirty_ = true; | |
| 8333 glViewport(0, 0, dest_width, dest_height); | |
| 8334 copy_texture_CHROMIUM_->DoCopyTexture(target, source_info->service_id(), | |
| 8335 dest_info->service_id(), level, | |
| 8336 unpack_flip_y_, | |
| 8337 unpack_premultiply_alpha_); | |
| 8338 glViewport(viewport_x_, viewport_y_, viewport_width_, viewport_height_); | |
| 8339 | |
| 8340 // Restore all of the state touched by the extension. | |
| 8341 if (current_program_) | |
| 8342 glUseProgram(current_program_->service_id()); | |
| 8343 else | |
| 8344 glUseProgram(0); | |
| 8345 | |
| 8346 RestoreCurrentFramebufferBindings(); | |
| 8347 RestoreCurrentTexture2DBindings(); | |
| 8348 | |
| 8349 if (!bound_array_buffer_) | |
|
greggman
2012/04/15 22:22:41
This isn't enough to restore the state changed in
Jeff Timanus
2012/04/17 01:27:34
I follow the need to restore the settings. I had
| |
| 8350 glBindBuffer(GL_ARRAY_BUFFER, 0); | |
| 8351 else | |
| 8352 glBindBuffer(GL_ARRAY_BUFFER, bound_array_buffer_->service_id()); | |
| 8353 | |
| 8354 ApplyDirtyState(); | |
| 8355 } | |
| 8356 | |
| 8219 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { | 8357 static GLenum ExtractTypeFromStorageFormat(GLenum internalformat) { |
| 8220 switch (internalformat) { | 8358 switch (internalformat) { |
| 8221 case GL_RGB565: | 8359 case GL_RGB565: |
| 8222 return GL_UNSIGNED_SHORT_5_6_5; | 8360 return GL_UNSIGNED_SHORT_5_6_5; |
| 8223 case GL_RGBA4: | 8361 case GL_RGBA4: |
| 8224 return GL_UNSIGNED_SHORT_4_4_4_4; | 8362 return GL_UNSIGNED_SHORT_4_4_4_4; |
| 8225 case GL_RGB5_A1: | 8363 case GL_RGB5_A1: |
| 8226 return GL_UNSIGNED_SHORT_5_5_5_1; | 8364 return GL_UNSIGNED_SHORT_5_5_5_1; |
| 8227 case GL_RGB8_OES: | 8365 case GL_RGB8_OES: |
| 8228 return GL_UNSIGNED_BYTE; | 8366 return GL_UNSIGNED_BYTE; |
| (...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 8306 } | 8444 } |
| 8307 } | 8445 } |
| 8308 | 8446 |
| 8309 // Include the auto-generated part of this file. We split this because it means | 8447 // Include the auto-generated part of this file. We split this because it means |
| 8310 // we can easily edit the non-auto generated parts right here in this file | 8448 // we can easily edit the non-auto generated parts right here in this file |
| 8311 // instead of having to edit some template or the code generator. | 8449 // instead of having to edit some template or the code generator. |
| 8312 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 8450 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 8313 | 8451 |
| 8314 } // namespace gles2 | 8452 } // namespace gles2 |
| 8315 } // namespace gpu | 8453 } // namespace gpu |
| OLD | NEW |