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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ | 5 #ifndef UI_VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ |
| 6 #define UI_VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ | 6 #define UI_VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
| 13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
| 15 #include "base/observer_list.h" | 15 #include "base/observer_list.h" |
| 16 #include "ui/base/models/simple_menu_model.h" | 16 #include "base/string16.h" |
| 17 #include "ui/views/controls/menu/menu_wrapper.h" | 17 #include "ui/views/controls/menu/menu_wrapper.h" |
| 18 #include "ui/views/views_export.h" | 18 #include "ui/views/views_export.h" |
| 19 | 19 |
| 20 namespace ui { |
| 21 class MenuModel; |
| 22 } |
| 23 |
| 20 namespace views { | 24 namespace views { |
| 21 | 25 |
| 22 // A Windows implementation of MenuWrapper. | 26 // A Windows implementation of MenuWrapper. |
| 23 // TODO(beng): rename to MenuWin once the old class is dead. | 27 // TODO(beng): rename to MenuWin once the old class is dead. |
| 24 class VIEWS_EXPORT NativeMenuWin : public MenuWrapper { | 28 class VIEWS_EXPORT NativeMenuWin : public MenuWrapper { |
| 25 public: | 29 public: |
| 26 // Construct a NativeMenuWin, with a model and delegate. If |system_menu_for| | 30 // Construct a NativeMenuWin, with a model and delegate. If |system_menu_for| |
| 27 // is non-NULL, the NativeMenuWin wraps the system menu for that window. | 31 // is non-NULL, the NativeMenuWin wraps the system menu for that window. |
| 28 // The caller owns the model and the delegate. | 32 // The caller owns the model and the delegate. |
| 29 NativeMenuWin(ui::MenuModel* model, HWND system_menu_for); | 33 NativeMenuWin(ui::MenuModel* model, HWND system_menu_for); |
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| 154 bool* destroyed_flag_; | 158 bool* destroyed_flag_; |
| 155 | 159 |
| 156 // Ugly: a static pointer to the instance of this class that currently | 160 // Ugly: a static pointer to the instance of this class that currently |
| 157 // has a menu open, because our hook function that receives keyboard | 161 // has a menu open, because our hook function that receives keyboard |
| 158 // events doesn't have a mechanism to get a user data pointer. | 162 // events doesn't have a mechanism to get a user data pointer. |
| 159 static NativeMenuWin* open_native_menu_win_; | 163 static NativeMenuWin* open_native_menu_win_; |
| 160 | 164 |
| 161 DISALLOW_COPY_AND_ASSIGN(NativeMenuWin); | 165 DISALLOW_COPY_AND_ASSIGN(NativeMenuWin); |
| 162 }; | 166 }; |
| 163 | 167 |
| 164 // A SimpleMenuModel subclass that allows the system menu for a window to be | |
| 165 // wrapped. | |
| 166 class VIEWS_EXPORT SystemMenuModel : public ui::SimpleMenuModel { | |
| 167 public: | |
| 168 explicit SystemMenuModel(Delegate* delegate); | |
| 169 virtual ~SystemMenuModel(); | |
| 170 | |
| 171 // Overridden from ui::MenuModel: | |
| 172 virtual int GetFirstItemIndex(gfx::NativeMenu native_menu) const; | |
| 173 | |
| 174 protected: | |
| 175 // Overridden from SimpleMenuModel: | |
| 176 virtual int FlipIndex(int index) const { return GetItemCount() - index - 1; } | |
| 177 | |
| 178 private: | |
| 179 DISALLOW_COPY_AND_ASSIGN(SystemMenuModel); | |
| 180 }; | |
| 181 | |
| 182 } // namespace views | 168 } // namespace views |
| 183 | 169 |
| 184 #endif // UI_VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ | 170 #endif // UI_VIEWS_CONTROLS_MENU_NATIVE_MENU_WIN_H_ |
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