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Issue 9965076: Revert 130180 - Move media/audio files into media namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/win/waveout_output_win.h" 5 #include "media/audio/win/waveout_output_win.h"
6 6
7 #include <windows.h> 7 #include <windows.h>
8 #include <mmsystem.h> 8 #include <mmsystem.h>
9 #pragma comment(lib, "winmm.lib") 9 #pragma comment(lib, "winmm.lib")
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/debug/trace_event.h" 12 #include "base/debug/trace_event.h"
13 #include "base/logging.h" 13 #include "base/logging.h"
14 #include "media/audio/audio_io.h" 14 #include "media/audio/audio_io.h"
15 #include "media/audio/audio_util.h" 15 #include "media/audio/audio_util.h"
16 #include "media/audio/win/audio_manager_win.h" 16 #include "media/audio/win/audio_manager_win.h"
17 17
18 namespace media {
19
20 // Some general thoughts about the waveOut API which is badly documented : 18 // Some general thoughts about the waveOut API which is badly documented :
21 // - We use CALLBACK_EVENT mode in which XP signals events such as buffer 19 // - We use CALLBACK_EVENT mode in which XP signals events such as buffer
22 // releases. 20 // releases.
23 // - We use RegisterWaitForSingleObject() so one of threads in thread pool 21 // - We use RegisterWaitForSingleObject() so one of threads in thread pool
24 // automatically calls our callback that feeds more data to Windows. 22 // automatically calls our callback that feeds more data to Windows.
25 // - Windows does not provide a way to query if the device is playing or paused 23 // - Windows does not provide a way to query if the device is playing or paused
26 // thus it forces you to maintain state, which naturally is not exactly 24 // thus it forces you to maintain state, which naturally is not exactly
27 // synchronized to the actual device state. 25 // synchronized to the actual device state.
28 26
29 // Sixty four MB is the maximum buffer size per AudioOutputStream. 27 // Sixty four MB is the maximum buffer size per AudioOutputStream.
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406 // the same buffers we can get away without calling waveOutPrepareHeader. 404 // the same buffers we can get away without calling waveOutPrepareHeader.
407 MMRESULT result = ::waveOutWrite(stream->waveout_, 405 MMRESULT result = ::waveOutWrite(stream->waveout_,
408 buffer, 406 buffer,
409 sizeof(WAVEHDR)); 407 sizeof(WAVEHDR));
410 if (result != MMSYSERR_NOERROR) 408 if (result != MMSYSERR_NOERROR)
411 stream->HandleError(result); 409 stream->HandleError(result);
412 stream->pending_bytes_ += buffer->dwBufferLength; 410 stream->pending_bytes_ += buffer->dwBufferLength;
413 } 411 }
414 } 412 }
415 } 413 }
416
417 } // namespace media
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