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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_PROXY_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_PROXY_H_ |
6 #define MEDIA_AUDIO_AUDIO_OUTPUT_PROXY_H_ | 6 #define MEDIA_AUDIO_AUDIO_OUTPUT_PROXY_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
11 #include "base/threading/non_thread_safe.h" | 11 #include "base/threading/non_thread_safe.h" |
12 #include "media/audio/audio_io.h" | 12 #include "media/audio/audio_io.h" |
13 #include "media/audio/audio_parameters.h" | 13 #include "media/audio/audio_parameters.h" |
14 | 14 |
15 namespace media { | |
16 | |
17 class AudioOutputDispatcher; | 15 class AudioOutputDispatcher; |
18 | 16 |
19 // AudioOutputProxy is an audio otput stream that uses resources more | 17 // AudioOutputProxy is an audio otput stream that uses resources more |
20 // efficiently than a regular audio output stream: it opens audio | 18 // efficiently than a regular audio output stream: it opens audio |
21 // device only when sound is playing, i.e. between Start() and Stop() | 19 // device only when sound is playing, i.e. between Start() and Stop() |
22 // (there is still one physical stream per each audio output proxy in | 20 // (there is still one physical stream per each audio output proxy in |
23 // playing state). | 21 // playing state). |
24 // | 22 // |
25 // AudioOutputProxy uses AudioOutputDispatcher to open and close | 23 // AudioOutputProxy uses AudioOutputDispatcher to open and close |
26 // physical output streams. | 24 // physical output streams. |
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57 // than kPlaying. | 55 // than kPlaying. |
58 AudioOutputStream* physical_stream_; | 56 AudioOutputStream* physical_stream_; |
59 | 57 |
60 // Need to save volume here, so that we can restore it in case the stream | 58 // Need to save volume here, so that we can restore it in case the stream |
61 // is stopped, and then started again. | 59 // is stopped, and then started again. |
62 double volume_; | 60 double volume_; |
63 | 61 |
64 DISALLOW_COPY_AND_ASSIGN(AudioOutputProxy); | 62 DISALLOW_COPY_AND_ASSIGN(AudioOutputProxy); |
65 }; | 63 }; |
66 | 64 |
67 } // namespace media | |
68 | |
69 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_PROXY_H_ | 65 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_PROXY_H_ |
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