Index: ui/gfx/screen_aurax11.cc |
diff --git a/ui/gfx/screen_aurax11.cc b/ui/gfx/screen_aurax11.cc |
index 03b4e4e1f0cbad37ec9d847e9d18092cac311376..0f16bfebc2b18ae8d998ae37577634622f614e09 100644 |
--- a/ui/gfx/screen_aurax11.cc |
+++ b/ui/gfx/screen_aurax11.cc |
@@ -12,10 +12,21 @@ |
#if !defined(USE_ASH) |
namespace gfx { |
+namespace { |
+gfx::Size Screen::GetPrimaryMonitorSize() { |
+ ::Display* display = ui::GetXDisplay(); |
+ ::Screen* screen = DefaultScreenOfDisplay(display); |
+ int width = WidthOfScreen(screen); |
+ int height = HeightOfScreen(screen); |
+ |
+ return gfx::Size(width, height); |
+} |
+} // namespace |
// TODO(piman,erg): This file needs to be rewritten by someone who understands |
// the subtlety of X11. That is not erg. |
+// static |
gfx::Point Screen::GetCursorScreenPoint() { |
Display* display = ui::GetXDisplay(); |
@@ -36,67 +47,45 @@ gfx::Point Screen::GetCursorScreenPoint() { |
return gfx::Point(root_x, root_y); |
} |
-gfx::Rect Screen::GetMonitorWorkAreaNearestWindow( |
- gfx::NativeView view) { |
- // TODO(erg): There was a comment about how we shouldn't use _NET_WORKAREA |
- // here by danakj@. |
- return GetMonitorAreaNearestWindow(view); |
-} |
- |
-gfx::Rect Screen::GetMonitorAreaNearestWindow(gfx::NativeView view) { |
- // TODO(erg): Yet another stub. |
- return GetPrimaryMonitorBounds(); |
-} |
- |
// static |
-gfx::Rect Screen::GetMonitorWorkAreaNearestPoint(const gfx::Point& point) { |
- // TODO(jamiewalch): Restrict this to the work area of the monitor. |
- return GetMonitorAreaNearestPoint(point); |
+gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint() { |
+ // TODO(erg): I have no clue. May need collaboration with |
+ // RootWindowHostLinux? |
+ return NULL; |
} |
// static |
-gfx::Rect Screen::GetMonitorAreaNearestPoint(const gfx::Point& point) { |
- // TODO(erg): gdk actually has a description for this! We can implement this |
- // one. |
- return GetPrimaryMonitorBounds(); |
-} |
- |
-gfx::Rect Screen::GetPrimaryMonitorWorkArea() { |
- // TODO(erg): Also needs a real implementation. |
- return gfx::Rect(gfx::Point(0, 0), GetPrimaryMonitorSize()); |
-} |
- |
-gfx::Rect Screen::GetPrimaryMonitorBounds() { |
- // TODO(erg): Probably needs to be smarter? |
- return gfx::Rect(gfx::Point(0, 0), GetPrimaryMonitorSize()); |
+int Screen::GetNumMonitors() { |
+ // TODO(erg): Figure this out with oshima or piman because I have no clue |
+ // about the Xinerama implications here. |
+ return 1; |
} |
-gfx::Rect Screen::GetMonitorWorkAreaMatching(const gfx::Rect& match_rect) { |
+// static |
+Monitor Screen::GetMonitorNearestWindow(NativeWindow window) { |
// TODO(erg): We need to eventually support multiple monitors. |
- return GetPrimaryMonitorWorkArea(); |
+ return GetPrimaryMonitor(); |
} |
-gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint() { |
- // TODO(erg): I have no clue. May need collaboration with |
- // RootWindowHostLinux? |
- return NULL; |
+// static |
+Monitor Screen::GetMonitorNearestPoint(const Point& point) { |
+ // TODO(erg): We need to eventually support multiple monitors. |
+ return GetPrimaryMonitor(); |
} |
-gfx::Size Screen::GetPrimaryMonitorSize() { |
- ::Display* display = ui::GetXDisplay(); |
- ::Screen* screen = DefaultScreenOfDisplay(display); |
- int width = WidthOfScreen(screen); |
- int height = HeightOfScreen(screen); |
- |
- return gfx::Size(width, height); |
+// static |
+Monitor Screen::GetPrimaryMonitor() { |
+ // TODO(erg): There was a comment about how we shouldn't use _NET_WORKAREA |
+ // for work area by danakj@. |
+ // TODO(jamiewalch): Restrict work area to the actual work area of |
+ // the monitor. |
+ return Monitor(gfx::Rect(GetPrimaryMonitorSize())); |
} |
-int Screen::GetNumMonitors() { |
- // TODO(erg): Figure this out with oshima or piman because I have no clue |
- // about the Xinerama implications here. |
- return 1; |
+// static |
+Monitor Screen::GetMonitorMatching(const gfx::Rect& match_rect) { |
+ return GetPrimaryMonitor(); |
} |
} // namespace gfx |
- |
#endif // !defined(USE_ASH) |