Index: ui/gfx/monitor.h |
diff --git a/ui/gfx/monitor.h b/ui/gfx/monitor.h |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef UI_GFX_MONITOR_H_ |
+#define UI_GFX_MONITOR_H_ |
+#pragma once |
+ |
+#include "base/basictypes.h" |
+#include "base/compiler_specific.h" |
+#include "ui/base/ui_export.h" |
+#include "ui/gfx/rect.h" |
+ |
+namespace gfx { |
+ |
+// Note: The screen and monitor currently uses pixel coordinate |
+// system. ENABLE_DIP macro (which is enabled with enable_dip=1 gyp |
+// flag) will make this inconsistent with views' coordinate system |
+// because views will use DIP coordinate system, which uses |
+// (1.0/device_scale_factor) scale of the pixel coordinate system. |
+// TODO(oshima): Change aura/screen to DIP coordinate system and |
+// update this comment. |
+class UI_EXPORT Monitor { |
+ public: |
+ // Creates a monitor with invalid id(-1) as default. |
+ Monitor(); |
+ explicit Monitor(int id); |
+ Monitor(int id, const Rect& bounds); |
+ ~Monitor(); |
+ |
+ // Sets/Gets unique identifier associated with the monitor. |
+ int id() const { return id_; } |
+ void set_id(int id) { id_ = id; } |
+ |
+ // Gets/Sets the monitor's bounds in gfx::Screen's coordinates. |
+ // -1 means invalid monitor and it doesn't not exit. |
+ const Rect& bounds() const { return bounds_; } |
+ void set_bounds(const Rect& bounds) { bounds_ = bounds; } |
+ |
+ // Gets/Sets the monitor's work area in gfx::Screen's coordinates. |
+ const Rect& work_area() const { return work_area_; } |
+ void set_work_area(const Rect& work_area) { work_area_ = work_area; } |
+ |
+ // Output device's pixel scale factor. This specifies how much the |
+ // UI should be scaled when the actual output has more pixels than |
+ // standard monitors (which is around 100~120dpi.) The potential return |
+ // values depend on each platforms. |
+ float device_scale_factor() const { return device_scale_factor_; } |
+ void set_device_scale_factor(float scale) { device_scale_factor_ = scale; } |
+ |
+ // Utility functions that just return the size of monitor and |
+ // work area. |
+ const Size& size() const { return bounds_.size(); } |
+ const Size& work_area_size() const { return work_area_.size(); } |
+ |
+ // Sets the monitor bounds and updates the work are using the same insets |
+ // between old bounds and work area. |
+ void SetBoundsAndUpdateWorkArea(const gfx::Rect& bounds); |
+ |
+ // Sets the monitor size and updates the work are using the same insets |
+ // between old bounds and work area. |
+ void SetSizeAndUpdateWorkArea(const gfx::Size& size); |
+ |
+ // Computes and updates the monitor's work are using insets and the bounds. |
+ void UpdateWorkAreaWithInsets(const gfx::Insets& work_area_insets); |
+ |
+ private: |
+ int id_; |
+ Rect bounds_; |
+ Rect work_area_; |
+ float device_scale_factor_; |
+}; |
+ |
+} // namespace gfx |
+ |
+#endif // UI_GFX_MONITOR_H_ |