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Unified Diff: ui/gfx/screen_ash.cc

Issue 9960042: Refactor screen/monitor so that gfx::Screen returns monitor object. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: sync Created 8 years, 8 months ago
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Index: ui/gfx/screen_ash.cc
diff --git a/ui/gfx/screen_ash.cc b/ui/gfx/screen_ash.cc
deleted file mode 100644
index 091c2b019f552389ba5e471703e2370d3cd39ff5..0000000000000000000000000000000000000000
--- a/ui/gfx/screen_ash.cc
+++ /dev/null
@@ -1,104 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/gfx/screen.h"
-
-#include "base/logging.h"
-#include "ui/gfx/native_widget_types.h"
-
-namespace gfx {
-
-// gfx can't depend upon ash, otherwise we have circular dependencies. So,
-// gfx::Screen is pluggable and Desktop plugs in the real implementation.
-
-// static
-Screen* Screen::instance_ = NULL;
-
-// static
-void Screen::SetInstance(Screen* screen) {
- delete instance_;
- instance_ = screen;
-}
-
-// static
-gfx::Point Screen::GetCursorScreenPoint() {
- // TODO(erg): Figure out what to do about the Screen class. For now, I've
- // added default values for when a Screen instance class isn't passed in, but
- // this is the wrong thing.
- if (!instance_)
- return gfx::Point();
- return instance_->GetCursorScreenPointImpl();
-}
-
-// static
-gfx::Rect Screen::GetMonitorWorkAreaNearestWindow(gfx::NativeWindow window) {
- if (!instance_)
- return gfx::Rect(0, 0, 800, 800);
- return instance_->GetMonitorWorkAreaNearestWindowImpl(window);
-}
-
-// static
-gfx::Rect Screen::GetMonitorAreaNearestWindow(gfx::NativeWindow window) {
- if (!instance_)
- return gfx::Rect(0, 0, 800, 800);
- return instance_->GetMonitorAreaNearestWindowImpl(window);
-}
-
-// static
-gfx::Rect Screen::GetMonitorWorkAreaNearestPoint(const gfx::Point& point) {
- if (!instance_)
- return gfx::Rect(0, 0, 800, 800);
- return instance_->GetMonitorWorkAreaNearestPointImpl(point);
-}
-
-// static
-gfx::Rect Screen::GetMonitorAreaNearestPoint(const gfx::Point& point) {
- if (!instance_)
- return gfx::Rect(0, 0, 800, 800);
- return instance_->GetMonitorAreaNearestPointImpl(point);
-}
-
-// static
-gfx::Rect Screen::GetPrimaryMonitorWorkArea() {
- if (!instance_)
- return gfx::Rect(0, 0, 800, 800);
- return instance_->GetMonitorWorkAreaNearestPoint(gfx::Point());
-}
-
-// static
-gfx::Rect Screen::GetPrimaryMonitorBounds() {
- if (!instance_)
- return gfx::Rect(0, 0, 800, 800);
- return instance_->GetMonitorAreaNearestPoint(gfx::Point());
-}
-
-// static
-gfx::Rect Screen::GetMonitorWorkAreaMatching(const gfx::Rect& match_rect) {
- if (!instance_)
- return gfx::Rect(0, 0, 800, 800);
- return instance_->GetMonitorWorkAreaNearestPoint(gfx::Point());
-}
-
-// static
-gfx::NativeWindow Screen::GetWindowAtCursorScreenPoint() {
- if (!instance_)
- return NULL;
- return instance_->GetWindowAtCursorScreenPointImpl();
-}
-
-// static
-gfx::Size Screen::GetPrimaryMonitorSize() {
- if (!instance_)
- return gfx::Size(800, 800);
- return instance_->GetPrimaryMonitorSizeImpl();
-}
-
-// static
-int Screen::GetNumMonitors() {
- if (!instance_)
- return 1;
- return instance_->GetNumMonitorsImpl();
-}
-
-} // namespace gfx
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