Index: ui/aura/monitor.h |
diff --git a/ui/aura/monitor.h b/ui/aura/monitor.h |
deleted file mode 100644 |
index f62a7810f9f99c58b6bd850f3de9a3212da1d23f..0000000000000000000000000000000000000000 |
--- a/ui/aura/monitor.h |
+++ /dev/null |
@@ -1,72 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_AURA_MONITOR_H_ |
-#define UI_AURA_MONITOR_H_ |
-#pragma once |
- |
-#include "base/basictypes.h" |
-#include "ui/aura/aura_export.h" |
-#include "ui/gfx/insets.h" |
-#include "ui/gfx/rect.h" |
- |
-namespace aura { |
- |
-// Note: The screen and monitor currently uses pixels coordinate |
-// system. ENABLE_DIP macro (which is enabled with enable_dip=1 gyp |
-// flag) will make this inconsistent with views' coordinate system |
-// because views will use DIP coordinate system, which uses |
-// (1.0/device_scale_factor) scale of the pixel coordinate system. |
-// TODO(oshima): Change aura/screen to DIP coordinate system and |
-// update this comment. |
-class AURA_EXPORT Monitor { |
- public: |
- Monitor(); |
- ~Monitor(); |
- |
- // Sets/gets monitor's bounds in |gfx::screen|'s coordinates, |
- // which is relative to the primary screen's origin. |
- void set_bounds(const gfx::Rect& bounds) { bounds_ = bounds;} |
- const gfx::Rect& bounds() const { return bounds_; }; |
- |
- // Sets/gets monitor's size. |
- void set_size(const gfx::Size& size) { bounds_.set_size(size); } |
- const gfx::Size& size() const { return bounds_.size(); } |
- |
- // Sets/gets monitor's workarea insets. |
- void set_work_area_insets(const gfx::Insets& insets) { |
- work_area_insets_ = insets; |
- } |
- const gfx::Insets& work_area_insets() const { return work_area_insets_; } |
- |
- // Output device's pixel scale factor. This specifies how much the |
- // UI should be scaled when the actual output has more pixels than |
- // standard monitors (which is around 100~120dpi.) For aura, this |
- // value is either 1.0 or 2.0, but may return different values on |
- // other platforms. |
- float GetDeviceScaleFactor() const { |
- return device_scale_factor_; |
- } |
- |
- void set_device_scale_factor(float scale) { |
- device_scale_factor_ = scale; |
- } |
- |
- // Returns the monitor's work area. |
- gfx::Rect GetWorkAreaBounds() const; |
- |
- private: |
- // Insets for the work area. |
- gfx::Insets work_area_insets_; |
- |
- gfx::Rect bounds_; |
- |
- float device_scale_factor_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Monitor); |
-}; |
- |
-} // namespace aura |
- |
-#endif // UI_AURA_MONITOR_H_ |