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Side by Side Diff: ash/wm/workspace/workspace_manager.cc

Issue 9960042: Refactor screen/monitor so that gfx::Screen returns monitor object. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: sync Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/workspace_manager.h" 5 #include "ash/wm/workspace/workspace_manager.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "ash/screen_ash.h" 9 #include "ash/screen_ash.h"
10 #include "ash/shell.h" 10 #include "ash/shell.h"
11 #include "ash/wm/property_util.h" 11 #include "ash/wm/property_util.h"
12 #include "ash/wm/shelf_layout_manager.h" 12 #include "ash/wm/shelf_layout_manager.h"
13 #include "ash/wm/window_animations.h" 13 #include "ash/wm/window_animations.h"
14 #include "ash/wm/window_util.h" 14 #include "ash/wm/window_util.h"
15 #include "ash/wm/workspace/managed_workspace.h" 15 #include "ash/wm/workspace/managed_workspace.h"
16 #include "ash/wm/workspace/maximized_workspace.h" 16 #include "ash/wm/workspace/maximized_workspace.h"
17 #include "base/auto_reset.h" 17 #include "base/auto_reset.h"
18 #include "base/logging.h" 18 #include "base/logging.h"
19 #include "base/stl_util.h" 19 #include "base/stl_util.h"
20 #include "ui/aura/env.h" 20 #include "ui/aura/env.h"
21 #include "ui/aura/client/aura_constants.h" 21 #include "ui/aura/client/aura_constants.h"
22 #include "ui/aura/root_window.h" 22 #include "ui/aura/root_window.h"
23 #include "ui/aura/monitor.h"
24 #include "ui/aura/monitor_manager.h"
25 #include "ui/aura/window.h" 23 #include "ui/aura/window.h"
26 #include "ui/base/ui_base_types.h" 24 #include "ui/base/ui_base_types.h"
27 #include "ui/gfx/compositor/layer.h" 25 #include "ui/gfx/compositor/layer.h"
28 #include "ui/gfx/compositor/layer_animator.h" 26 #include "ui/gfx/compositor/layer_animator.h"
29 #include "ui/gfx/compositor/scoped_layer_animation_settings.h" 27 #include "ui/gfx/compositor/scoped_layer_animation_settings.h"
30 #include "ui/gfx/screen.h" 28 #include "ui/gfx/screen.h"
31 #include "ui/gfx/transform.h" 29 #include "ui/gfx/transform.h"
32 30
33 namespace { 31 namespace {
34 32
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132 130
133 void WorkspaceManager::UpdateShelfVisibility() { 131 void WorkspaceManager::UpdateShelfVisibility() {
134 shelf_->UpdateVisibilityState(); 132 shelf_->UpdateVisibilityState();
135 } 133 }
136 134
137 WorkspaceManager::WindowState WorkspaceManager::GetWindowState() { 135 WorkspaceManager::WindowState WorkspaceManager::GetWindowState() {
138 if (!shelf_ || !active_workspace_) 136 if (!shelf_ || !active_workspace_)
139 return WINDOW_STATE_DEFAULT; 137 return WINDOW_STATE_DEFAULT;
140 138
141 // TODO: this code needs to be made multi-monitor aware. 139 // TODO: this code needs to be made multi-monitor aware.
142 gfx::Rect bounds(gfx::Screen::GetMonitorAreaNearestWindow(contents_view_)); 140 gfx::Rect bounds(
141 gfx::Screen::GetMonitorNearestWindow(contents_view_).bounds());
143 bounds.set_height(bounds.height() - shelf_->shelf_height()); 142 bounds.set_height(bounds.height() - shelf_->shelf_height());
144 const aura::Window::Windows& windows(contents_view_->children()); 143 const aura::Window::Windows& windows(contents_view_->children());
145 bool window_overlaps_launcher = false; 144 bool window_overlaps_launcher = false;
146 for (aura::Window::Windows::const_iterator i = windows.begin(); 145 for (aura::Window::Windows::const_iterator i = windows.begin();
147 i != windows.end(); ++i) { 146 i != windows.end(); ++i) {
148 ui::Layer* layer = (*i)->layer(); 147 ui::Layer* layer = (*i)->layer();
149 if (!layer->GetTargetVisibility() || layer->GetTargetOpacity() == 0.0f) 148 if (!layer->GetTargetVisibility() || layer->GetTargetOpacity() == 0.0f)
150 continue; 149 continue;
151 if (wm::IsWindowMaximized(*i)) 150 if (wm::IsWindowMaximized(*i))
152 return WINDOW_STATE_MAXIMIZED; 151 return WINDOW_STATE_MAXIMIZED;
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328 return workspace; 327 return workspace;
329 } 328 }
330 329
331 void WorkspaceManager::CleanupWorkspace(Workspace* workspace) { 330 void WorkspaceManager::CleanupWorkspace(Workspace* workspace) {
332 if (workspace->type() != Workspace::TYPE_MANAGED && workspace->is_empty()) 331 if (workspace->type() != Workspace::TYPE_MANAGED && workspace->is_empty())
333 delete workspace; 332 delete workspace;
334 } 333 }
335 334
336 } // namespace internal 335 } // namespace internal
337 } // namespace ash 336 } // namespace ash
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