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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/screen.h" | 5 #include "ui/gfx/screen.h" |
6 | 6 |
7 #import <ApplicationServices/ApplicationServices.h> | 7 #import <ApplicationServices/ApplicationServices.h> |
8 #import <Cocoa/Cocoa.h> | 8 #import <Cocoa/Cocoa.h> |
9 | 9 |
10 #include "base/logging.h" | |
11 #include "ui/gfx/monitor.h" | |
12 | |
10 namespace { | 13 namespace { |
11 | 14 |
12 gfx::Rect ConvertCoordinateSystem(NSRect ns_rect) { | 15 gfx::Rect ConvertCoordinateSystem(NSRect ns_rect) { |
13 // Primary monitor is defined as the monitor with the menubar, | 16 // Primary monitor is defined as the monitor with the menubar, |
14 // which is always at index 0. | 17 // which is always at index 0. |
15 NSScreen* primary_screen = [[NSScreen screens] objectAtIndex:0]; | 18 NSScreen* primary_screen = [[NSScreen screens] objectAtIndex:0]; |
16 float primary_screen_height = [primary_screen frame].size.height; | 19 float primary_screen_height = [primary_screen frame].size.height; |
17 gfx::Rect rect(NSRectToCGRect(ns_rect)); | 20 gfx::Rect rect(NSRectToCGRect(ns_rect)); |
18 rect.set_y(primary_screen_height - rect.y() - rect.height()); | 21 rect.set_y(primary_screen_height - rect.y() - rect.height()); |
19 return rect; | 22 return rect; |
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31 int area = intersection.width() * intersection.height(); | 34 int area = intersection.width() * intersection.height(); |
32 if (area > max_area) { | 35 if (area > max_area) { |
33 max_area = area; | 36 max_area = area; |
34 max_screen = screen; | 37 max_screen = screen; |
35 } | 38 } |
36 } | 39 } |
37 | 40 |
38 return max_screen; | 41 return max_screen; |
39 } | 42 } |
40 | 43 |
44 gfx::Monitor* GetMonitorForScreen(NSScreen* screen, bool is_primary) { | |
45 static gfx::SimpleMonitor* monitor = new gfx::SimpleMonitor(); | |
dhollowa
2012/04/09 23:41:37
This will cause SimpleMonitor destructor to fire p
oshima
2012/04/10 00:09:08
This isn't uncommon for near POD objects such as F
| |
46 | |
47 NSRect frame = [screen frame]; | |
48 monitor->set_bounds(gfx::Rect(NSRectToCGRect(frame))); | |
49 | |
50 NSRect visible_frame = [screen visibleFrame]; | |
51 | |
52 // Convert work area's coordinate systems. | |
53 if (is_primary) { | |
54 gfx::Rect work_area = gfx::Rect(NSRectToCGRect(visible_frame)); | |
55 work_area.set_y(frame.size.height - visible_frame.origin.y - | |
56 visible_frame.size.height); | |
57 monitor->set_work_area(work_area); | |
58 } else { | |
59 monitor->set_work_area(ConvertCoordinateSystem(visible_frame)); | |
60 } | |
61 return monitor; | |
62 } | |
63 | |
41 } // namespace | 64 } // namespace |
42 | 65 |
43 namespace gfx { | 66 namespace gfx { |
44 | 67 |
45 // static | 68 // static |
46 gfx::Point Screen::GetCursorScreenPoint() { | 69 gfx::Point Screen::GetCursorScreenPoint() { |
47 NSPoint mouseLocation = [NSEvent mouseLocation]; | 70 NSPoint mouseLocation = [NSEvent mouseLocation]; |
48 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen. | 71 // Flip coordinates to gfx (0,0 in top-left corner) using primary screen. |
49 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; | 72 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; |
50 mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y; | 73 mouseLocation.y = NSMaxY([screen frame]) - mouseLocation.y; |
51 return gfx::Point(mouseLocation.x, mouseLocation.y); | 74 return gfx::Point(mouseLocation.x, mouseLocation.y); |
52 } | 75 } |
53 | 76 |
54 // static | 77 // static |
55 gfx::Rect Screen::GetPrimaryMonitorWorkArea() { | 78 const gfx::Monitor* Screen::GetPrimaryMonitor() { |
56 // Primary monitor is defined as the monitor with the menubar, | 79 // Primary monitor is defined as the monitor with the menubar, |
57 // which is always at index 0. | 80 // which is always at index 0. |
58 NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; | 81 NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; |
59 NSRect frame = [primary frame]; | 82 gfx::Monitor* monitor = GetMonitorForScreen(primary, true /* primary */); |
60 NSRect visible_frame = [primary visibleFrame]; | |
61 | 83 |
62 // Convert coordinate systems. | 84 CGDirectDisplayID main_display = CGMainDisplayID(); |
63 gfx::Rect rect = gfx::Rect(NSRectToCGRect(visible_frame)); | 85 CHECK_EQ(static_cast<const int>(CGDisplayPixelsWide(main_display)), |
64 rect.set_y(frame.size.height - visible_frame.origin.y - | 86 monitor->GetSize().width()); |
65 visible_frame.size.height); | 87 CHECK_EQ(static_cast<const int>(CGDisplayPixelsHigh(main_display)), |
66 return rect; | 88 monitor->GetSize().height()); |
89 return monitor; | |
67 } | 90 } |
68 | 91 |
69 // static | 92 // static |
70 gfx::Rect Screen::GetPrimaryMonitorBounds() { | 93 const gfx::Monitor* Screen::GetMonitorMatching(const gfx::Rect& match_rect) { |
71 // Primary monitor is defined as the monitor with the menubar, | 94 NSScreen* match_screen = GetMatchingScreen(match_rect); |
72 // which is always at index 0. | 95 return GetMonitorForScreen(match_screen, false /* may not be primary */); |
73 NSScreen* primary = [[NSScreen screens] objectAtIndex:0]; | |
74 return gfx::Rect(NSRectToCGRect([primary frame])); | |
75 } | 96 } |
76 | 97 |
77 // static | 98 // static |
78 gfx::Rect Screen::GetMonitorWorkAreaMatching(const gfx::Rect& match_rect) { | |
79 NSScreen* match_screen = GetMatchingScreen(match_rect); | |
80 return ConvertCoordinateSystem([match_screen visibleFrame]); | |
81 } | |
82 | |
83 // static | |
84 gfx::Size Screen::GetPrimaryMonitorSize() { | |
85 CGDirectDisplayID main_display = CGMainDisplayID(); | |
86 return gfx::Size(CGDisplayPixelsWide(main_display), | |
87 CGDisplayPixelsHigh(main_display)); | |
88 } | |
89 | |
90 // static | |
91 int Screen::GetNumMonitors() { | 99 int Screen::GetNumMonitors() { |
92 // Don't just return the number of online displays. It includes displays | 100 // Don't just return the number of online displays. It includes displays |
93 // that mirror other displays, which are not desired in the count. It's | 101 // that mirror other displays, which are not desired in the count. It's |
94 // tempting to use the count returned by CGGetActiveDisplayList, but active | 102 // tempting to use the count returned by CGGetActiveDisplayList, but active |
95 // displays exclude sleeping displays, and those are desired in the count. | 103 // displays exclude sleeping displays, and those are desired in the count. |
96 | 104 |
97 // It would be ridiculous to have this many displays connected, but | 105 // It would be ridiculous to have this many displays connected, but |
98 // CGDirectDisplayID is just an integer, so supporting up to this many | 106 // CGDirectDisplayID is just an integer, so supporting up to this many |
99 // doesn't hurt. | 107 // doesn't hurt. |
100 CGDirectDisplayID online_displays[128]; | 108 CGDirectDisplayID online_displays[128]; |
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116 // The primary display in a mirrored set will be counted, but those that | 124 // The primary display in a mirrored set will be counted, but those that |
117 // mirror it will not be. | 125 // mirror it will not be. |
118 ++display_count; | 126 ++display_count; |
119 } | 127 } |
120 } | 128 } |
121 | 129 |
122 return display_count; | 130 return display_count; |
123 } | 131 } |
124 | 132 |
125 } // namespace gfx | 133 } // namespace gfx |
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