| Index: third_party/WebCore/html/canvas/CanvasRenderingContext2D.idl
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| diff --git a/third_party/WebCore/html/canvas/CanvasRenderingContext2D.idl b/third_party/WebCore/html/canvas/CanvasRenderingContext2D.idl
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..cec5ce7bb79bca2832208ffc01366e00e261c799
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| --- /dev/null
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| +++ b/third_party/WebCore/html/canvas/CanvasRenderingContext2D.idl
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| @@ -0,0 +1,226 @@
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| +/*
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| + * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
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| + *
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| + * Redistribution and use in source and binary forms, with or without
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| + * modification, are permitted provided that the following conditions
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| + * are met:
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| + * 1. Redistributions of source code must retain the above copyright
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| + * notice, this list of conditions and the following disclaimer.
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| + * 2. Redistributions in binary form must reproduce the above copyright
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| + * notice, this list of conditions and the following disclaimer in the
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| + * documentation and/or other materials provided with the distribution.
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| + *
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| + * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
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| + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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| + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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| + * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
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| + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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| + * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| + */
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| +
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| +module html {
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| +
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| + interface CanvasRenderingContext2D : CanvasRenderingContext {
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| +
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| + void save();
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| + void restore();
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| +
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| + void scale(in [Optional=DefaultIsUndefined] float sx,
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| + in [Optional=DefaultIsUndefined] float sy);
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| + void rotate(in [Optional=DefaultIsUndefined] float angle);
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| + void translate(in [Optional=DefaultIsUndefined] float tx,
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| + in [Optional=DefaultIsUndefined] float ty);
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| + void transform(in [Optional=DefaultIsUndefined] float m11,
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| + in [Optional=DefaultIsUndefined] float m12,
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| + in [Optional=DefaultIsUndefined] float m21,
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| + in [Optional=DefaultIsUndefined] float m22,
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| + in [Optional=DefaultIsUndefined] float dx,
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| + in [Optional=DefaultIsUndefined] float dy);
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| + void setTransform(in [Optional=DefaultIsUndefined] float m11,
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| + in [Optional=DefaultIsUndefined] float m12,
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| + in [Optional=DefaultIsUndefined] float m21,
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| + in [Optional=DefaultIsUndefined] float m22,
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| + in [Optional=DefaultIsUndefined] float dx,
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| + in [Optional=DefaultIsUndefined] float dy);
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| +
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| + attribute float globalAlpha;
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| + attribute [TreatNullAs=NullString] DOMString globalCompositeOperation;
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| +
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| + CanvasGradient createLinearGradient(in [Optional=DefaultIsUndefined] float x0,
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| + in [Optional=DefaultIsUndefined] float y0,
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| + in [Optional=DefaultIsUndefined] float x1,
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| + in [Optional=DefaultIsUndefined] float y1)
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| + raises (DOMException);
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| + CanvasGradient createRadialGradient(in [Optional=DefaultIsUndefined] float x0,
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| + in [Optional=DefaultIsUndefined] float y0,
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| + in [Optional=DefaultIsUndefined] float r0,
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| + in [Optional=DefaultIsUndefined] float x1,
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| + in [Optional=DefaultIsUndefined] float y1,
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| + in [Optional=DefaultIsUndefined] float r1)
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| + raises (DOMException);
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| +
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| + attribute float lineWidth;
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| + attribute [TreatNullAs=NullString] DOMString lineCap;
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| + attribute [TreatNullAs=NullString] DOMString lineJoin;
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| + attribute float miterLimit;
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| +
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| + attribute float shadowOffsetX;
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| + attribute float shadowOffsetY;
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| + attribute float shadowBlur;
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| + attribute [TreatNullAs=NullString] DOMString shadowColor;
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| +
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| + // FIXME: These attributes should also be implemented for V8.
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| +#if !(defined(V8_BINDING) && V8_BINDING)
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| + attribute [Custom] Array webkitLineDash;
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| + attribute float webkitLineDashOffset;
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| +#endif
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| +
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| + void clearRect(in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y,
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| + in [Optional=DefaultIsUndefined] float width,
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| + in [Optional=DefaultIsUndefined] float height);
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| + void fillRect(in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y,
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| + in [Optional=DefaultIsUndefined] float width,
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| + in [Optional=DefaultIsUndefined] float height);
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| +
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| + void beginPath();
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| + void closePath();
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| + void moveTo(in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y);
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| + void lineTo(in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y);
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| + void quadraticCurveTo(in [Optional=DefaultIsUndefined] float cpx,
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| + in [Optional=DefaultIsUndefined] float cpy,
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| + in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y);
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| + void bezierCurveTo(in [Optional=DefaultIsUndefined] float cp1x,
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| + in [Optional=DefaultIsUndefined] float cp1y,
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| + in [Optional=DefaultIsUndefined] float cp2x,
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| + in [Optional=DefaultIsUndefined] float cp2y,
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| + in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y);
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| + void arcTo(in [Optional=DefaultIsUndefined] float x1,
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| + in [Optional=DefaultIsUndefined] float y1,
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| + in [Optional=DefaultIsUndefined] float x2,
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| + in [Optional=DefaultIsUndefined] float y2,
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| + in [Optional=DefaultIsUndefined] float radius)
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| + raises (DOMException);
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| + void rect(in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y,
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| + in [Optional=DefaultIsUndefined] float width,
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| + in [Optional=DefaultIsUndefined] float height);
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| + void arc(in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y,
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| + in [Optional=DefaultIsUndefined] float radius,
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| + in [Optional=DefaultIsUndefined] float startAngle,
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| + in [Optional=DefaultIsUndefined] float endAngle,
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| + in [Optional=DefaultIsUndefined] boolean anticlockwise)
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| + raises (DOMException);
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| + void fill();
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| + void stroke();
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| + void clip();
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| + boolean isPointInPath(in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y);
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| +
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| + // text
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| + attribute DOMString font;
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| + attribute DOMString textAlign;
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| + attribute DOMString textBaseline;
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| +
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| + TextMetrics measureText(in [Optional=DefaultIsUndefined] DOMString text);
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| +
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| + // other
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| +
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| + void setAlpha(in [Optional=DefaultIsUndefined] float alpha);
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| + void setCompositeOperation(in [Optional=DefaultIsUndefined] DOMString compositeOperation);
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| +
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| +#if !defined(LANGUAGE_CPP) || !LANGUAGE_CPP
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| + void setLineWidth(in [Optional=DefaultIsUndefined] float width);
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| + void setLineCap(in [Optional=DefaultIsUndefined] DOMString cap);
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| + void setLineJoin(in [Optional=DefaultIsUndefined] DOMString join);
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| + void setMiterLimit(in [Optional=DefaultIsUndefined] float limit);
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| +#endif
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| +
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| + void clearShadow();
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| +
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| + void fillText(in DOMString text, in float x, in float y, in [Optional] float maxWidth);
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| + void strokeText(in DOMString text, in float x, in float y, in [Optional] float maxWidth);
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| +
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| + void setStrokeColor(in DOMString color, in [Optional] float alpha);
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| + void setStrokeColor(in float grayLevel, in [Optional] float alpha);
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| + void setStrokeColor(in float r, in float g, in float b, in float a);
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| + void setStrokeColor(in float c, in float m, in float y, in float k, in float a);
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| +
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| + void setFillColor(in DOMString color, in [Optional] float alpha);
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| + void setFillColor(in float grayLevel, in [Optional] float alpha);
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| + void setFillColor(in float r, in float g, in float b, in float a);
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| + void setFillColor(in float c, in float m, in float y, in float k, in float a);
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| +
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| + void strokeRect(in [Optional=DefaultIsUndefined] float x,
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| + in [Optional=DefaultIsUndefined] float y,
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| + in [Optional=DefaultIsUndefined] float width,
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| + in [Optional=DefaultIsUndefined] float height,
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| + in [Optional] float lineWidth);
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| +
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| + void drawImage(in HTMLImageElement image, in float x, in float y)
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| + raises (DOMException);
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| + void drawImage(in HTMLImageElement image, in float x, in float y, in float width, in float height)
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| + raises (DOMException);
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| + void drawImage(in HTMLImageElement image, in float sx, in float sy, in float sw, in float sh, in float dx, in float dy, in float dw, in float dh)
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| + raises (DOMException);
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| + void drawImage(in HTMLCanvasElement canvas, in float x, in float y)
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| + raises (DOMException);
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| + void drawImage(in HTMLCanvasElement canvas, in float x, in float y, in float width, in float height)
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| + raises (DOMException);
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| + void drawImage(in HTMLCanvasElement canvas, in float sx, in float sy, in float sw, in float sh, in float dx, in float dy, in float dw, in float dh)
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| + raises (DOMException);
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| +#if defined(ENABLE_VIDEO) && ENABLE_VIDEO
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| + void drawImage(in HTMLVideoElement video, in float x, in float y)
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| + raises (DOMException);
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| + void drawImage(in HTMLVideoElement video, in float x, in float y, in float width, in float height)
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| + raises (DOMException);
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| + void drawImage(in HTMLVideoElement video, in float sx, in float sy, in float sw, in float sh, in float dx, in float dy, in float dw, in float dh)
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| + raises (DOMException);
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| +#endif
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| +
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| + void drawImageFromRect(in HTMLImageElement image,
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| + in [Optional] float sx, in [Optional] float sy, in [Optional] float sw, in [Optional] float sh,
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| + in [Optional] float dx, in [Optional] float dy, in [Optional] float dw, in [Optional] float dh,
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| + in [Optional] DOMString compositeOperation);
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| +
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| + void setShadow(in float width, in float height, in float blur, in [Optional] DOMString color, in [Optional] float alpha);
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| + void setShadow(in float width, in float height, in float blur, in float grayLevel, in [Optional] float alpha);
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| + void setShadow(in float width, in float height, in float blur, in float r, in float g, in float b, in float a);
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| + void setShadow(in float width, in float height, in float blur, in float c, in float m, in float y, in float k, in float a);
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| +
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| + void putImageData(in ImageData imagedata, in float dx, in float dy)
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| + raises(DOMException);
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| + void putImageData(in ImageData imagedata, in float dx, in float dy, in float dirtyX, in float dirtyY, in float dirtyWidth, in float dirtyHeight)
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| + raises(DOMException);
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| +
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| + CanvasPattern createPattern(in HTMLCanvasElement canvas, in [TreatNullAs=NullString] DOMString repetitionType)
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| + raises (DOMException);
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| + CanvasPattern createPattern(in HTMLImageElement image, in [TreatNullAs=NullString] DOMString repetitionType)
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| + raises (DOMException);
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| + ImageData createImageData(in ImageData imagedata)
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| + raises (DOMException);
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| + ImageData createImageData(in float sw, in float sh)
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| + raises (DOMException);
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| +
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| + attribute [Custom] custom strokeStyle;
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| + attribute [Custom] custom fillStyle;
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| +
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| + // pixel manipulation
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| + ImageData getImageData(in [Optional=DefaultIsUndefined] float sx, in [Optional=DefaultIsUndefined] float sy,
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| + in [Optional=DefaultIsUndefined] float sw, in [Optional=DefaultIsUndefined] float sh)
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| + raises(DOMException);
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| + };
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| +
|
| +}
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| +
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