Index: third_party/WebCore/svg/SVGTransform.idl |
diff --git a/third_party/WebCore/svg/SVGTransform.idl b/third_party/WebCore/svg/SVGTransform.idl |
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+/* |
+ * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> |
+ * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
+ * Copyright (C) 2006 Apple Inc. All rights reserved. |
+ * |
+ * This library is free software; you can redistribute it and/or |
+ * modify it under the terms of the GNU Library General Public |
+ * License as published by the Free Software Foundation; either |
+ * version 2 of the License, or (at your option) any later version. |
+ * |
+ * This library is distributed in the hope that it will be useful, |
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
+ * Library General Public License for more details. |
+ * |
+ * You should have received a copy of the GNU Library General Public License |
+ * along with this library; see the file COPYING.LIB. If not, write to |
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
+ * Boston, MA 02110-1301, USA. |
+ */ |
+ |
+module svg { |
+ |
+ interface [ |
+ Conditional=SVG |
+ ] SVGTransform { |
+ // Transform Types |
+ const unsigned short SVG_TRANSFORM_UNKNOWN = 0; |
+ const unsigned short SVG_TRANSFORM_MATRIX = 1; |
+ const unsigned short SVG_TRANSFORM_TRANSLATE = 2; |
+ const unsigned short SVG_TRANSFORM_SCALE = 3; |
+ const unsigned short SVG_TRANSFORM_ROTATE = 4; |
+ const unsigned short SVG_TRANSFORM_SKEWX = 5; |
+ const unsigned short SVG_TRANSFORM_SKEWY = 6; |
+ |
+ readonly attribute unsigned short type; |
+ readonly attribute SVGMatrix matrix; |
+ readonly attribute float angle; |
+ |
+ [StrictTypeChecking] void setMatrix(in SVGMatrix matrix); |
+ [StrictTypeChecking] void setTranslate(in float tx, in float ty); |
+ [StrictTypeChecking] void setScale(in float sx, in float sy); |
+ [StrictTypeChecking] void setRotate(in float angle, in float cx, in float cy); |
+ [StrictTypeChecking] void setSkewX(in float angle); |
+ [StrictTypeChecking] void setSkewY(in float angle); |
+ }; |
+ |
+} |