Index: third_party/WebCore/svg/SVGMatrix.idl |
diff --git a/third_party/WebCore/svg/SVGMatrix.idl b/third_party/WebCore/svg/SVGMatrix.idl |
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+/* |
+ * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> |
+ * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
+ * Copyright (C) 2006 Samuel Weinig <sam.weinig@gmail.com> |
+ * Copyright (C) 2006 Apple Inc. All rights reserved. |
+ * |
+ * This library is free software; you can redistribute it and/or |
+ * modify it under the terms of the GNU Library General Public |
+ * License as published by the Free Software Foundation; either |
+ * version 2 of the License, or (at your option) any later version. |
+ * |
+ * This library is distributed in the hope that it will be useful, |
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
+ * Library General Public License for more details. |
+ * |
+ * You should have received a copy of the GNU Library General Public License |
+ * along with this library; see the file COPYING.LIB. If not, write to |
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
+ * Boston, MA 02110-1301, USA. |
+ */ |
+ |
+module svg { |
+ |
+ interface [ |
+ Conditional=SVG |
+ ] SVGMatrix { |
+ // FIXME: these attributes should all be floats but since we implement |
+ // AffineTransform with doubles setting these as doubles makes more sense. |
+ attribute [StrictTypeChecking] double a; |
+ attribute [StrictTypeChecking] double b; |
+ attribute [StrictTypeChecking] double c; |
+ attribute [StrictTypeChecking] double d; |
+ attribute [StrictTypeChecking] double e; |
+ attribute [StrictTypeChecking] double f; |
+ |
+ [StrictTypeChecking] SVGMatrix multiply(in SVGMatrix secondMatrix); |
+ SVGMatrix inverse() |
+ raises(SVGException); |
+ [Immutable, StrictTypeChecking] SVGMatrix translate(in float x, in float y); |
+ [Immutable, StrictTypeChecking] SVGMatrix scale(in float scaleFactor); |
+ [Immutable, StrictTypeChecking] SVGMatrix scaleNonUniform(in float scaleFactorX, in float scaleFactorY); |
+ [Immutable, StrictTypeChecking] SVGMatrix rotate(in float angle); |
+ [StrictTypeChecking] SVGMatrix rotateFromVector(in float x, in float y) |
+ raises(SVGException); |
+ [Immutable] SVGMatrix flipX(); |
+ [Immutable] SVGMatrix flipY(); |
+ [Immutable, StrictTypeChecking] SVGMatrix skewX(in float angle); |
+ [Immutable, StrictTypeChecking] SVGMatrix skewY(in float angle); |
+ }; |
+ |
+} |