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Unified Diff: third_party/WebCore/html/canvas/WebGLDebugShaders.idl

Issue 9958151: Update script to fetch new WebCore IDL (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 8 years, 9 months ago
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Index: third_party/WebCore/html/canvas/WebGLDebugShaders.idl
diff --git a/third_party/WebCore/html/canvas/WebGLDebugShaders.idl b/third_party/WebCore/html/canvas/WebGLDebugShaders.idl
new file mode 100644
index 0000000000000000000000000000000000000000..ee330b6ae4e35491ecaa68b02657b3538f449786
--- /dev/null
+++ b/third_party/WebCore/html/canvas/WebGLDebugShaders.idl
@@ -0,0 +1,34 @@
+/*
+ * Copyright (C) 2011 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+module html {
+ interface [
+ Conditional=WEBGL,
+ JSGenerateIsReachable=ImplContext,
+ OmitConstructor
+ ] WebGLDebugShaders {
+ [StrictTypeChecking, TreatReturnedNullStringAs=Null] DOMString getTranslatedShaderSource(in WebGLShader shader) raises(DOMException);
+ };
+}
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