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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/browser/renderer_host/compositing_iosurface_mac.h" |
| 6 |
| 7 #include <OpenGL/OpenGL.h> |
| 8 #include <vector> |
| 9 |
| 10 #include "base/command_line.h" |
| 11 #include "base/debug/trace_event.h" |
| 12 #include "content/browser/renderer_host/render_widget_host_view_mac.h" |
| 13 #include "content/public/browser/browser_thread.h" |
| 14 #include "ui/gfx/gl/gl_context.h" |
| 15 #include "ui/gfx/gl/gl_switches.h" |
| 16 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" |
| 17 #include "ui/gfx/surface/io_surface_support_mac.h" |
| 18 |
| 19 #ifdef NDEBUG |
| 20 #define CHECK_GL_ERROR() |
| 21 #else |
| 22 #define CHECK_GL_ERROR() do { \ |
| 23 GLenum gl_error = glGetError(); \ |
| 24 LOG_IF(ERROR, gl_error != GL_NO_ERROR) << "GL Error :" << gl_error; \ |
| 25 } while (0) |
| 26 #endif |
| 27 |
| 28 CompositingIOSurfaceMac* CompositingIOSurfaceMac::Create() { |
| 29 TRACE_EVENT0("browser", "CompositingIOSurfaceMac::Create"); |
| 30 IOSurfaceSupport* io_surface_support = IOSurfaceSupport::Initialize(); |
| 31 if (!io_surface_support) { |
| 32 LOG(WARNING) << "No IOSurface support"; |
| 33 return NULL; |
| 34 } |
| 35 |
| 36 std::vector<NSOpenGLPixelFormatAttribute> attributes; |
| 37 attributes.push_back(NSOpenGLPFADoubleBuffer); |
| 38 // We don't need a depth buffer - try setting its size to 0... |
| 39 attributes.push_back(NSOpenGLPFADepthSize); attributes.push_back(0); |
| 40 if (gfx::GLContext::SupportsDualGpus()) |
| 41 attributes.push_back(NSOpenGLPFAAllowOfflineRenderers); |
| 42 attributes.push_back(0); |
| 43 |
| 44 scoped_nsobject<NSOpenGLPixelFormat> glPixelFormat( |
| 45 [[NSOpenGLPixelFormat alloc] initWithAttributes:&attributes.front()]); |
| 46 if (!glPixelFormat) { |
| 47 LOG(ERROR) << "NSOpenGLPixelFormat initWithAttributes failed"; |
| 48 return NULL; |
| 49 } |
| 50 |
| 51 scoped_nsobject<NSOpenGLContext> glContext( |
| 52 [[NSOpenGLContext alloc] initWithFormat:glPixelFormat |
| 53 shareContext:nil]); |
| 54 if (!glContext) { |
| 55 LOG(ERROR) << "NSOpenGLContext initWithFormat failed"; |
| 56 return NULL; |
| 57 } |
| 58 |
| 59 // We "punch a hole" in the window, and have the WindowServer render the |
| 60 // OpenGL surface underneath so we can draw over it. |
| 61 GLint belowWindow = -1; |
| 62 [glContext setValues:&belowWindow forParameter:NSOpenGLCPSurfaceOrder]; |
| 63 |
| 64 CGLContextObj cglContext = (CGLContextObj)[glContext CGLContextObj]; |
| 65 if (!cglContext) { |
| 66 LOG(ERROR) << "CGLContextObj failed"; |
| 67 return NULL; |
| 68 } |
| 69 |
| 70 // Draw at beam vsync. |
| 71 GLint swapInterval; |
| 72 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableGpuVsync)) |
| 73 swapInterval = 0; |
| 74 else |
| 75 swapInterval = 1; |
| 76 [glContext setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval]; |
| 77 |
| 78 return new CompositingIOSurfaceMac(io_surface_support, glContext.release(), |
| 79 cglContext); |
| 80 } |
| 81 |
| 82 CompositingIOSurfaceMac::CompositingIOSurfaceMac( |
| 83 IOSurfaceSupport* io_surface_support, |
| 84 NSOpenGLContext* glContext, |
| 85 CGLContextObj cglContext) |
| 86 : io_surface_support_(io_surface_support), |
| 87 glContext_(glContext), |
| 88 cglContext_(cglContext), |
| 89 io_surface_handle_(0) { |
| 90 } |
| 91 |
| 92 CompositingIOSurfaceMac::~CompositingIOSurfaceMac() { |
| 93 UnrefIOSurface(); |
| 94 } |
| 95 |
| 96 void CompositingIOSurfaceMac::SetIOSurface(uint64 io_surface_handle) { |
| 97 CGLSetCurrentContext(cglContext_); |
| 98 MapIOSurfaceToTexture(io_surface_handle); |
| 99 CGLSetCurrentContext(0); |
| 100 } |
| 101 |
| 102 void CompositingIOSurfaceMac::DrawIOSurface(NSView* view) { |
| 103 TRACE_EVENT0("browser", "CompositingIOSurfaceMac::DrawIOSurface"); |
| 104 CGLSetCurrentContext(cglContext_); |
| 105 |
| 106 bool has_io_surface = MapIOSurfaceToTexture(io_surface_handle_); |
| 107 |
| 108 [glContext_ setView:view]; |
| 109 NSSize window_size = [view frame].size; |
| 110 glViewport(0, 0, window_size.width, window_size.height); |
| 111 |
| 112 glMatrixMode(GL_PROJECTION); |
| 113 glLoadIdentity(); |
| 114 glOrtho(0, window_size.width, window_size.height, 0, -1, 1); |
| 115 glMatrixMode(GL_MODELVIEW); |
| 116 glLoadIdentity(); |
| 117 |
| 118 glDisable(GL_DEPTH_TEST); |
| 119 glDisable(GL_BLEND); |
| 120 |
| 121 glColorMask(true, true, true, true); |
| 122 // Should match the clear color of RenderWidgetHostViewMac. |
| 123 glClearColor(1.0f, 1.0f, 1.0f, 1.0f); |
| 124 // TODO(jbates): Just clear the right and bottom edges when the size doesn't |
| 125 // match the window. Then use a shader to blit the texture without its alpha |
| 126 // channel. |
| 127 glClear(GL_COLOR_BUFFER_BIT); |
| 128 |
| 129 if (has_io_surface) { |
| 130 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
| 131 |
| 132 // Draw only the color channels from the incoming texture. |
| 133 glColorMask(true, true, true, false); |
| 134 |
| 135 // Draw the color channels from the incoming texture. |
| 136 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, texture_); CHECK_GL_ERROR(); |
| 137 glEnable(GL_TEXTURE_RECTANGLE_ARB); CHECK_GL_ERROR(); |
| 138 |
| 139 glEnableClientState(GL_VERTEX_ARRAY); CHECK_GL_ERROR(); |
| 140 glEnableClientState(GL_TEXTURE_COORD_ARRAY); CHECK_GL_ERROR(); |
| 141 |
| 142 glVertexPointer(2, GL_FLOAT, sizeof(SurfaceVertex), &quad_.verts_[0].x_); |
| 143 glTexCoordPointer(2, GL_FLOAT, sizeof(SurfaceVertex), &quad_.verts_[0].tx_); |
| 144 glDrawArrays(GL_QUADS, 0, 4); CHECK_GL_ERROR(); |
| 145 |
| 146 glDisableClientState(GL_VERTEX_ARRAY); |
| 147 glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
| 148 |
| 149 glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); CHECK_GL_ERROR(); |
| 150 } |
| 151 |
| 152 CGLFlushDrawable(cglContext_); |
| 153 |
| 154 CGLSetCurrentContext(0); |
| 155 } |
| 156 |
| 157 bool CompositingIOSurfaceMac::MapIOSurfaceToTexture( |
| 158 uint64 io_surface_handle) { |
| 159 if (io_surface_.get() && io_surface_handle == io_surface_handle_) |
| 160 return true; |
| 161 |
| 162 TRACE_EVENT0("browser", "CompositingIOSurfaceMac::MapIOSurfaceToTexture"); |
| 163 UnrefIOSurfaceWithContextCurrent(); |
| 164 |
| 165 io_surface_.reset(io_surface_support_->IOSurfaceLookup( |
| 166 static_cast<uint32>(io_surface_handle))); |
| 167 // Can fail if IOSurface with that ID was already released by the gpu |
| 168 // process. |
| 169 if (!io_surface_.get()) { |
| 170 io_surface_handle_ = 0; |
| 171 return false; |
| 172 } |
| 173 |
| 174 io_surface_handle_ = io_surface_handle; |
| 175 io_surface_size_.SetSize( |
| 176 io_surface_support_->IOSurfaceGetWidth(io_surface_), |
| 177 io_surface_support_->IOSurfaceGetHeight(io_surface_)); |
| 178 |
| 179 quad_.set_size(io_surface_size_); |
| 180 |
| 181 GLenum target = GL_TEXTURE_RECTANGLE_ARB; |
| 182 glGenTextures(1, &texture_); |
| 183 glBindTexture(target, texture_); |
| 184 glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 185 glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); CHECK_GL_ERROR(); |
| 186 GLuint plane = 0; |
| 187 CGLError cglerror = |
| 188 io_surface_support_->CGLTexImageIOSurface2D(cglContext_, |
| 189 target, |
| 190 GL_RGBA, |
| 191 io_surface_size_.width(), |
| 192 io_surface_size_.height(), |
| 193 GL_BGRA, |
| 194 GL_UNSIGNED_INT_8_8_8_8_REV, |
| 195 io_surface_.get(), |
| 196 plane); |
| 197 CHECK_GL_ERROR(); |
| 198 if (cglerror != kCGLNoError) { |
| 199 LOG(ERROR) << "CGLTexImageIOSurface2D: " << cglerror; |
| 200 return false; |
| 201 } |
| 202 |
| 203 return true; |
| 204 } |
| 205 |
| 206 void CompositingIOSurfaceMac::UnrefIOSurface() { |
| 207 CGLSetCurrentContext(cglContext_); |
| 208 UnrefIOSurfaceWithContextCurrent(); |
| 209 CGLSetCurrentContext(0); |
| 210 } |
| 211 |
| 212 void CompositingIOSurfaceMac::UnrefIOSurfaceWithContextCurrent() { |
| 213 if (texture_) { |
| 214 glDeleteTextures(1, &texture_); |
| 215 texture_ = 0; |
| 216 } |
| 217 |
| 218 io_surface_.reset(); |
| 219 } |
| 220 |
| 221 void CompositingIOSurfaceMac::GlobalFrameDidChange() { |
| 222 [glContext_ update]; |
| 223 } |
| 224 |
| 225 void CompositingIOSurfaceMac::ClearDrawable() { |
| 226 [glContext_ clearDrawable]; |
| 227 UnrefIOSurface(); |
| 228 } |
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