Index: content/common/gpu/gpu_messages.h |
=================================================================== |
--- content/common/gpu/gpu_messages.h (revision 132263) |
+++ content/common/gpu/gpu_messages.h (working copy) |
@@ -216,11 +216,10 @@ |
// A renderer sends this when it wants to create a connection to the GPU |
// process. The browser will create the GPU process if necessary, and will |
// return a handle to the channel via a GpuChannelEstablished message. |
-IPC_SYNC_MESSAGE_CONTROL1_4(GpuHostMsg_EstablishGpuChannel, |
+IPC_SYNC_MESSAGE_CONTROL1_3(GpuHostMsg_EstablishGpuChannel, |
content::CauseForGpuLaunch, |
int /* client id */, |
IPC::ChannelHandle /* handle to channel */, |
- base::ProcessHandle /* renderer_process_for_gpu */, |
content::GPUInfo /* stats about GPU process*/) |
// A renderer sends this to the browser process when it wants to |
@@ -292,13 +291,6 @@ |
// GPU Channel Messages |
// These are messages from a renderer process to the GPU process. |
-// Initialize a channel between a renderer process and a GPU process. The |
-// renderer passes its process handle to the GPU process, which gives gives the |
-// GPU process the ability to map handles from the renderer process. This must |
-// be the first message sent on a newly connected channel. |
-IPC_MESSAGE_CONTROL1(GpuChannelMsg_Initialize, |
- base::ProcessHandle /* renderer_process_for_gpu */) |
- |
// Tells the GPU process to create a new command buffer that renders to an |
// offscreen frame buffer. |
IPC_SYNC_MESSAGE_CONTROL2_1(GpuChannelMsg_CreateOffscreenCommandBuffer, |