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Side by Side Diff: Source/WebCore/platform/graphics/chromium/cc/CCThreadProxy.h

Issue 9950004: Merge 112446 - [chromium] Scheduler should not tell FrameRateController to begin a frame when we do… (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1084/
Patch Set: Created 8 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
75 virtual void didLoseContextOnImplThread(); 75 virtual void didLoseContextOnImplThread();
76 virtual void onSwapBuffersCompleteOnImplThread(); 76 virtual void onSwapBuffersCompleteOnImplThread();
77 virtual void setNeedsRedrawOnImplThread(); 77 virtual void setNeedsRedrawOnImplThread();
78 virtual void setNeedsCommitOnImplThread(); 78 virtual void setNeedsCommitOnImplThread();
79 virtual void postAnimationEventsToMainThreadOnImplThread(PassOwnPtr<CCAnimat ionEventsVector>, double wallClockTime); 79 virtual void postAnimationEventsToMainThreadOnImplThread(PassOwnPtr<CCAnimat ionEventsVector>, double wallClockTime);
80 80
81 // CCSchedulerClient implementation 81 // CCSchedulerClient implementation
82 virtual bool canDraw(); 82 virtual bool canDraw();
83 virtual bool hasMoreResourceUpdates() const; 83 virtual bool hasMoreResourceUpdates() const;
84 virtual void scheduledActionBeginFrame(); 84 virtual void scheduledActionBeginFrame();
85 virtual bool scheduledActionDrawAndSwapIfPossible(); 85 virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapIfPossi ble();
86 virtual void scheduledActionDrawAndSwapForced(); 86 virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced( );
87 virtual void scheduledActionUpdateMoreResources(); 87 virtual void scheduledActionUpdateMoreResources();
88 virtual void scheduledActionCommit(); 88 virtual void scheduledActionCommit();
89 virtual void scheduledActionBeginContextRecreation(); 89 virtual void scheduledActionBeginContextRecreation();
90 90
91 private: 91 private:
92 explicit CCThreadProxy(CCLayerTreeHost*); 92 explicit CCThreadProxy(CCLayerTreeHost*);
93 friend class CCThreadProxyContextRecreationTimer; 93 friend class CCThreadProxyContextRecreationTimer;
94 94
95 // Set on impl thread, read on main thread. 95 // Set on impl thread, read on main thread.
96 struct BeginFrameAndCommitState { 96 struct BeginFrameAndCommitState {
(...skipping 23 matching lines...) Expand all
120 void requestReadbackOnImplThread(ReadbackRequest*); 120 void requestReadbackOnImplThread(ReadbackRequest*);
121 void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool useAnchor, float scale, double durationSec); 121 void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool useAnchor, float scale, double durationSec);
122 void finishAllRenderingOnImplThread(CCCompletionEvent*); 122 void finishAllRenderingOnImplThread(CCCompletionEvent*);
123 void initializeImplOnImplThread(CCCompletionEvent*); 123 void initializeImplOnImplThread(CCCompletionEvent*);
124 void initializeContextOnImplThread(GraphicsContext3D*); 124 void initializeContextOnImplThread(GraphicsContext3D*);
125 void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializ eSucceeded, LayerRendererCapabilities*); 125 void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializ eSucceeded, LayerRendererCapabilities*);
126 void setVisibleOnImplThread(CCCompletionEvent*, bool visible); 126 void setVisibleOnImplThread(CCCompletionEvent*, bool visible);
127 void layerTreeHostClosedOnImplThread(CCCompletionEvent*); 127 void layerTreeHostClosedOnImplThread(CCCompletionEvent*);
128 void setFullRootLayerDamageOnImplThread(); 128 void setFullRootLayerDamageOnImplThread();
129 void recreateContextOnImplThread(CCCompletionEvent*, GraphicsContext3D*, boo l* recreateSucceeded, LayerRendererCapabilities*); 129 void recreateContextOnImplThread(CCCompletionEvent*, GraphicsContext3D*, boo l* recreateSucceeded, LayerRendererCapabilities*);
130 bool scheduledActionDrawAndSwapInternal(bool forcedDraw); 130 CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool f orcedDraw);
131 131
132 // Accessed on main thread only. 132 // Accessed on main thread only.
133 bool m_animateRequested; 133 bool m_animateRequested;
134 bool m_commitRequested; 134 bool m_commitRequested;
135 bool m_contextLost; 135 bool m_contextLost;
136 OwnPtr<CCThreadProxyContextRecreationTimer> m_contextRecreationTimer; 136 OwnPtr<CCThreadProxyContextRecreationTimer> m_contextRecreationTimer;
137 CCLayerTreeHost* m_layerTreeHost; 137 CCLayerTreeHost* m_layerTreeHost;
138 int m_compositorIdentifier; 138 int m_compositorIdentifier;
139 bool m_layerRendererInitialized; 139 bool m_layerRendererInitialized;
140 LayerRendererCapabilities m_layerRendererCapabilitiesMainThreadCopy; 140 LayerRendererCapabilities m_layerRendererCapabilitiesMainThreadCopy;
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166 CCCompletionEvent* m_commitCompletionEventOnImplThread; 166 CCCompletionEvent* m_commitCompletionEventOnImplThread;
167 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; 167 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread;
168 168
169 // Set when the next draw should post didCommitAndDrawFrame to the main thre ad. 169 // Set when the next draw should post didCommitAndDrawFrame to the main thre ad.
170 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; 170 bool m_nextFrameIsNewlyCommittedFrameOnImplThread;
171 }; 171 };
172 172
173 } 173 }
174 174
175 #endif 175 #endif
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