OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
87 virtual void scheduledActionUpdateMoreResources(); | 87 virtual void scheduledActionUpdateMoreResources(); |
88 virtual void scheduledActionCommit(); | 88 virtual void scheduledActionCommit(); |
89 virtual void scheduledActionBeginContextRecreation(); | 89 virtual void scheduledActionBeginContextRecreation(); |
90 | 90 |
91 private: | 91 private: |
92 explicit CCThreadProxy(CCLayerTreeHost*); | 92 explicit CCThreadProxy(CCLayerTreeHost*); |
93 friend class CCThreadProxyContextRecreationTimer; | 93 friend class CCThreadProxyContextRecreationTimer; |
94 | 94 |
95 // Set on impl thread, read on main thread. | 95 // Set on impl thread, read on main thread. |
96 struct BeginFrameAndCommitState { | 96 struct BeginFrameAndCommitState { |
97 BeginFrameAndCommitState() : frameBeginTime() { } | 97 BeginFrameAndCommitState() : monotonicFrameBeginTime() { } |
98 double frameBeginTime; | 98 double monotonicFrameBeginTime; |
99 OwnPtr<CCScrollAndScaleSet> scrollInfo; | 99 OwnPtr<CCScrollAndScaleSet> scrollInfo; |
100 }; | 100 }; |
101 OwnPtr<BeginFrameAndCommitState> m_pendingBeginFrameRequest; | 101 OwnPtr<BeginFrameAndCommitState> m_pendingBeginFrameRequest; |
102 | 102 |
103 // Called on main thread | 103 // Called on main thread |
104 void beginFrame(); | 104 void beginFrame(); |
105 void didCommitAndDrawFrame(); | 105 void didCommitAndDrawFrame(); |
106 void didCompleteSwapBuffers(); | 106 void didCompleteSwapBuffers(); |
107 void setAnimationEvents(PassOwnPtr<CCAnimationEventsVector>, double wallCloc
kTime); | 107 void setAnimationEvents(PassOwnPtr<CCAnimationEventsVector>, double wallCloc
kTime); |
108 void beginContextRecreation(); | 108 void beginContextRecreation(); |
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
166 CCCompletionEvent* m_commitCompletionEventOnImplThread; | 166 CCCompletionEvent* m_commitCompletionEventOnImplThread; |
167 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; | 167 OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; |
168 | 168 |
169 // Set when the next draw should post didCommitAndDrawFrame to the main thre
ad. | 169 // Set when the next draw should post didCommitAndDrawFrame to the main thre
ad. |
170 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; | 170 bool m_nextFrameIsNewlyCommittedFrameOnImplThread; |
171 }; | 171 }; |
172 | 172 |
173 } | 173 } |
174 | 174 |
175 #endif | 175 #endif |
OLD | NEW |