| Index: ui/base/cocoa/fullscreen_window_manager.h
|
| diff --git a/ui/base/cocoa/fullscreen_window_manager.h b/ui/base/cocoa/fullscreen_window_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..8d67fa20783475f1eaf14a19ccaf0c2d44906164
|
| --- /dev/null
|
| +++ b/ui/base/cocoa/fullscreen_window_manager.h
|
| @@ -0,0 +1,35 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_BASE_COCOA_FULLSCREEN_WINDOW_MANAGER_H_
|
| +#define UI_BASE_COCOA_FULLSCREEN_WINDOW_MANAGER_H_
|
| +#pragma once
|
| +
|
| +#import <Cocoa/Cocoa.h>
|
| +
|
| +#include "base/mac/mac_util.h"
|
| +#include "base/memory/scoped_nsobject.h"
|
| +
|
| +// A utility class to manage the fullscreen mode for a given window. This class
|
| +// also updates the window frame if the screen changes.
|
| +@interface FullscreenWindowManager : NSObject {
|
| + @private
|
| + scoped_nsobject<NSWindow> window_;
|
| + // Explicitly keep track of the screen we want to position the window in.
|
| + // This is better than using -[NSWindow screen] because that might change if
|
| + // the screen changes to a low resolution.
|
| + scoped_nsobject<NSScreen> desiredScreen_;
|
| + base::mac::FullScreenMode fullscreenMode_;
|
| + bool fullscreenEnabled_;
|
| +}
|
| +
|
| +- (id)initWithWindow:(NSWindow*)window
|
| + desiredScreen:(NSScreen*)desiredScreen;
|
| +
|
| +- (void)enterFullscreenMode;
|
| +- (void)exitFullscreenMode;
|
| +
|
| +@end
|
| +
|
| +#endif // UI_BASE_COCOA_FULLSCREEN_WINDOW_MANAGER_H_
|
|
|