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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 631 // Marks the object black and pushes it on the marking stack. | 631 // Marks the object black and pushes it on the marking stack. |
| 632 // This is for non-incremental marking. | 632 // This is for non-incremental marking. |
| 633 INLINE(void MarkObject(HeapObject* obj, MarkBit mark_bit)); | 633 INLINE(void MarkObject(HeapObject* obj, MarkBit mark_bit)); |
| 634 | 634 |
| 635 INLINE(bool MarkObjectWithoutPush(HeapObject* object)); | 635 INLINE(bool MarkObjectWithoutPush(HeapObject* object)); |
| 636 INLINE(void MarkObjectAndPush(HeapObject* value)); | 636 INLINE(void MarkObjectAndPush(HeapObject* value)); |
| 637 | 637 |
| 638 // Marks the object black. This is for non-incremental marking. | 638 // Marks the object black. This is for non-incremental marking. |
| 639 INLINE(void SetMark(HeapObject* obj, MarkBit mark_bit)); | 639 INLINE(void SetMark(HeapObject* obj, MarkBit mark_bit)); |
| 640 | 640 |
| 641 // Clears the cache of ICs related to this map. | |
| 642 INLINE(void ClearCacheOnMap(Map* map)); | |
| 643 | |
| 644 void ProcessNewlyMarkedObject(HeapObject* obj); | 641 void ProcessNewlyMarkedObject(HeapObject* obj); |
| 645 | 642 |
| 646 // Creates back pointers for all map transitions, stores them in | 643 // Creates back pointers for all map transitions, stores them in |
| 647 // the prototype field. The original prototype pointers are restored | 644 // the prototype field. The original prototype pointers are restored |
| 648 // in ClearNonLiveTransitions(). All JSObject maps | 645 // in ClearNonLiveTransitions(). All JSObject maps |
| 649 // connected by map transitions have the same prototype object, which | 646 // connected by map transitions have the same prototype object, which |
| 650 // is why we can use this field temporarily for back pointers. | 647 // is why we can use this field temporarily for back pointers. |
| 651 void CreateBackPointers(); | 648 void CreateBackPointers(); |
| 652 | 649 |
| 653 // Mark a Map and its DescriptorArray together, skipping transitions. | 650 // Mark a Map and its DescriptorArray together, skipping transitions. |
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| 763 | 760 |
| 764 friend class Heap; | 761 friend class Heap; |
| 765 }; | 762 }; |
| 766 | 763 |
| 767 | 764 |
| 768 const char* AllocationSpaceName(AllocationSpace space); | 765 const char* AllocationSpaceName(AllocationSpace space); |
| 769 | 766 |
| 770 } } // namespace v8::internal | 767 } } // namespace v8::internal |
| 771 | 768 |
| 772 #endif // V8_MARK_COMPACT_H_ | 769 #endif // V8_MARK_COMPACT_H_ |
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