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Issue 9836108: Rollback of r11015, r11014, r11011, r11010 in trunk branch. (Closed) Base URL: https://v8.googlecode.com/svn/trunk
Patch Set: Finish file upload Created 8 years, 9 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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31 31
32 #include "ast.h" 32 #include "ast.h"
33 #include "bootstrapper.h" 33 #include "bootstrapper.h"
34 #include "codegen.h" 34 #include "codegen.h"
35 #include "compilation-cache.h" 35 #include "compilation-cache.h"
36 #include "debug.h" 36 #include "debug.h"
37 #include "deoptimizer.h" 37 #include "deoptimizer.h"
38 #include "heap-profiler.h" 38 #include "heap-profiler.h"
39 #include "hydrogen.h" 39 #include "hydrogen.h"
40 #include "isolate.h" 40 #include "isolate.h"
41 #include "lazy-instance.h"
42 #include "lithium-allocator.h" 41 #include "lithium-allocator.h"
43 #include "log.h" 42 #include "log.h"
44 #include "messages.h" 43 #include "messages.h"
45 #include "platform.h"
46 #include "regexp-stack.h" 44 #include "regexp-stack.h"
47 #include "runtime-profiler.h" 45 #include "runtime-profiler.h"
48 #include "scopeinfo.h" 46 #include "scopeinfo.h"
49 #include "serialize.h" 47 #include "serialize.h"
50 #include "simulator.h" 48 #include "simulator.h"
51 #include "spaces.h" 49 #include "spaces.h"
52 #include "stub-cache.h" 50 #include "stub-cache.h"
53 #include "version.h" 51 #include "version.h"
54 #include "vm-state-inl.h" 52 #include "vm-state-inl.h"
55 53
56 54
57 namespace v8 { 55 namespace v8 {
58 namespace internal { 56 namespace internal {
59 57
60 struct GlobalState {
61 Thread::LocalStorageKey per_isolate_thread_data_key;
62 Thread::LocalStorageKey isolate_key;
63 Thread::LocalStorageKey thread_id_key;
64 Isolate* default_isolate;
65 Isolate::ThreadDataTable* thread_data_table;
66 Mutex* mutex;
67 };
68
69 struct InitializeGlobalState {
70 static void Construct(GlobalState* state) {
71 state->isolate_key = Thread::CreateThreadLocalKey();
72 state->thread_id_key = Thread::CreateThreadLocalKey();
73 state->per_isolate_thread_data_key = Thread::CreateThreadLocalKey();
74 state->thread_data_table = new Isolate::ThreadDataTable();
75 state->default_isolate = new Isolate();
76 state->mutex = OS::CreateMutex();
77 // Can't use SetIsolateThreadLocals(default_isolate_, NULL) here
78 // because a non-null thread data may be already set.
79 Thread::SetThreadLocal(state->isolate_key, state->default_isolate);
80 }
81 };
82
83 static LazyInstance<GlobalState, InitializeGlobalState>::type global_state;
84
85 Atomic32 ThreadId::highest_thread_id_ = 0; 58 Atomic32 ThreadId::highest_thread_id_ = 0;
86 59
87 int ThreadId::AllocateThreadId() { 60 int ThreadId::AllocateThreadId() {
88 int new_id = NoBarrier_AtomicIncrement(&highest_thread_id_, 1); 61 int new_id = NoBarrier_AtomicIncrement(&highest_thread_id_, 1);
89 return new_id; 62 return new_id;
90 } 63 }
91 64
92 65
93 int ThreadId::GetCurrentThreadId() { 66 int ThreadId::GetCurrentThreadId() {
94 const GlobalState& global = global_state.Get(); 67 int thread_id = Thread::GetThreadLocalInt(Isolate::thread_id_key_);
95 int thread_id = Thread::GetThreadLocalInt(global.thread_id_key);
96 if (thread_id == 0) { 68 if (thread_id == 0) {
97 thread_id = AllocateThreadId(); 69 thread_id = AllocateThreadId();
98 Thread::SetThreadLocalInt(global.thread_id_key, thread_id); 70 Thread::SetThreadLocalInt(Isolate::thread_id_key_, thread_id);
99 } 71 }
100 return thread_id; 72 return thread_id;
101 } 73 }
102 74
103 75
104 ThreadLocalTop::ThreadLocalTop() { 76 ThreadLocalTop::ThreadLocalTop() {
105 InitializeInternal(); 77 InitializeInternal();
106 // This flag may be set using v8::V8::IgnoreOutOfMemoryException() 78 // This flag may be set using v8::V8::IgnoreOutOfMemoryException()
107 // before an isolate is initialized. The initialize methods below do 79 // before an isolate is initialized. The initialize methods below do
108 // not touch it to preserve its value. 80 // not touch it to preserve its value.
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332 FreeStoreAllocationPolicy::Delete(p); 304 FreeStoreAllocationPolicy::Delete(p);
333 return; 305 return;
334 } 306 }
335 PreallocatedStorage* storage = reinterpret_cast<PreallocatedStorage*>(p) - 1; 307 PreallocatedStorage* storage = reinterpret_cast<PreallocatedStorage*>(p) - 1;
336 ASSERT(storage->next_->previous_ == storage); 308 ASSERT(storage->next_->previous_ == storage);
337 ASSERT(storage->previous_->next_ == storage); 309 ASSERT(storage->previous_->next_ == storage);
338 storage->Unlink(); 310 storage->Unlink();
339 storage->LinkTo(&free_list_); 311 storage->LinkTo(&free_list_);
340 } 312 }
341 313
314
315 Isolate* Isolate::default_isolate_ = NULL;
316 Thread::LocalStorageKey Isolate::isolate_key_;
317 Thread::LocalStorageKey Isolate::thread_id_key_;
318 Thread::LocalStorageKey Isolate::per_isolate_thread_data_key_;
319 Mutex* Isolate::process_wide_mutex_ = OS::CreateMutex();
320 Isolate::ThreadDataTable* Isolate::thread_data_table_ = NULL;
321
322
323 class IsolateInitializer {
324 public:
325 IsolateInitializer() {
326 Isolate::EnsureDefaultIsolate();
327 }
328 };
329
330 static IsolateInitializer* EnsureDefaultIsolateAllocated() {
331 // TODO(isolates): Use the system threading API to do this once?
332 static IsolateInitializer static_initializer;
333 return &static_initializer;
334 }
335
336 // This variable only needed to trigger static intialization.
337 static IsolateInitializer* static_initializer = EnsureDefaultIsolateAllocated();
338
339
340
341
342
342 Isolate::PerIsolateThreadData* Isolate::AllocatePerIsolateThreadData( 343 Isolate::PerIsolateThreadData* Isolate::AllocatePerIsolateThreadData(
343 ThreadId thread_id) { 344 ThreadId thread_id) {
344 ASSERT(!thread_id.Equals(ThreadId::Invalid())); 345 ASSERT(!thread_id.Equals(ThreadId::Invalid()));
345 PerIsolateThreadData* per_thread = new PerIsolateThreadData(this, thread_id); 346 PerIsolateThreadData* per_thread = new PerIsolateThreadData(this, thread_id);
346 { 347 {
347 GlobalState* const global = global_state.Pointer(); 348 ScopedLock lock(process_wide_mutex_);
348 ScopedLock lock(global->mutex); 349 ASSERT(thread_data_table_->Lookup(this, thread_id) == NULL);
349 ASSERT(global->thread_data_table->Lookup(this, thread_id) == NULL); 350 thread_data_table_->Insert(per_thread);
350 global->thread_data_table->Insert(per_thread); 351 ASSERT(thread_data_table_->Lookup(this, thread_id) == per_thread);
351 ASSERT(global->thread_data_table->Lookup(this, thread_id) == per_thread);
352 } 352 }
353 return per_thread; 353 return per_thread;
354 } 354 }
355 355
356 356
357 Isolate::PerIsolateThreadData* 357 Isolate::PerIsolateThreadData*
358 Isolate::FindOrAllocatePerThreadDataForThisThread() { 358 Isolate::FindOrAllocatePerThreadDataForThisThread() {
359 ThreadId thread_id = ThreadId::Current(); 359 ThreadId thread_id = ThreadId::Current();
360 PerIsolateThreadData* per_thread = NULL; 360 PerIsolateThreadData* per_thread = NULL;
361 { 361 {
362 GlobalState* const global = global_state.Pointer(); 362 ScopedLock lock(process_wide_mutex_);
363 ScopedLock lock(global->mutex); 363 per_thread = thread_data_table_->Lookup(this, thread_id);
364 per_thread = global->thread_data_table->Lookup(this, thread_id);
365 if (per_thread == NULL) { 364 if (per_thread == NULL) {
366 per_thread = AllocatePerIsolateThreadData(thread_id); 365 per_thread = AllocatePerIsolateThreadData(thread_id);
367 } 366 }
368 } 367 }
369 return per_thread; 368 return per_thread;
370 } 369 }
371 370
372 371
373 Isolate::PerIsolateThreadData* Isolate::FindPerThreadDataForThisThread() { 372 Isolate::PerIsolateThreadData* Isolate::FindPerThreadDataForThisThread() {
374 ThreadId thread_id = ThreadId::Current(); 373 ThreadId thread_id = ThreadId::Current();
375 PerIsolateThreadData* per_thread = NULL; 374 PerIsolateThreadData* per_thread = NULL;
376 { 375 {
377 GlobalState* const global = global_state.Pointer(); 376 ScopedLock lock(process_wide_mutex_);
378 ScopedLock lock(global->mutex); 377 per_thread = thread_data_table_->Lookup(this, thread_id);
379 per_thread = global->thread_data_table->Lookup(this, thread_id);
380 } 378 }
381 return per_thread; 379 return per_thread;
382 } 380 }
383 381
384 382
385 bool Isolate::IsDefaultIsolate() const {
386 return this == global_state.Get().default_isolate;
387 }
388
389
390 void Isolate::EnsureDefaultIsolate() { 383 void Isolate::EnsureDefaultIsolate() {
391 GlobalState* const global = global_state.Pointer(); 384 ScopedLock lock(process_wide_mutex_);
385 if (default_isolate_ == NULL) {
386 isolate_key_ = Thread::CreateThreadLocalKey();
387 thread_id_key_ = Thread::CreateThreadLocalKey();
388 per_isolate_thread_data_key_ = Thread::CreateThreadLocalKey();
389 thread_data_table_ = new Isolate::ThreadDataTable();
390 default_isolate_ = new Isolate();
391 }
392 // Can't use SetIsolateThreadLocals(default_isolate_, NULL) here 392 // Can't use SetIsolateThreadLocals(default_isolate_, NULL) here
393 // because a non-null thread data may be already set. 393 // becase a non-null thread data may be already set.
394 if (Thread::GetThreadLocal(global->isolate_key) == NULL) { 394 if (Thread::GetThreadLocal(isolate_key_) == NULL) {
395 Thread::SetThreadLocal(global->isolate_key, global->default_isolate); 395 Thread::SetThreadLocal(isolate_key_, default_isolate_);
396 } 396 }
397 } 397 }
398 398
399 399
400 #ifdef ENABLE_DEBUGGER_SUPPORT 400 #ifdef ENABLE_DEBUGGER_SUPPORT
401 Debugger* Isolate::GetDefaultIsolateDebugger() { 401 Debugger* Isolate::GetDefaultIsolateDebugger() {
402 EnsureDefaultIsolate(); 402 EnsureDefaultIsolate();
403 return global_state.Pointer()->default_isolate->debugger(); 403 return default_isolate_->debugger();
404 } 404 }
405 #endif 405 #endif
406 406
407 407
408 StackGuard* Isolate::GetDefaultIsolateStackGuard() { 408 StackGuard* Isolate::GetDefaultIsolateStackGuard() {
409 EnsureDefaultIsolate(); 409 EnsureDefaultIsolate();
410 return global_state.Pointer()->default_isolate->stack_guard(); 410 return default_isolate_->stack_guard();
411 }
412
413
414 Thread::LocalStorageKey Isolate::isolate_key() {
415 return global_state.Get().isolate_key;
416 }
417
418
419 Thread::LocalStorageKey Isolate::thread_id_key() {
420 return global_state.Get().thread_id_key;
421 }
422
423
424 Thread::LocalStorageKey Isolate::per_isolate_thread_data_key() {
425 return global_state.Get().per_isolate_thread_data_key;
426 } 411 }
427 412
428 413
429 void Isolate::EnterDefaultIsolate() { 414 void Isolate::EnterDefaultIsolate() {
430 EnsureDefaultIsolate(); 415 EnsureDefaultIsolate();
431 Isolate* const default_isolate = global_state.Pointer()->default_isolate; 416 ASSERT(default_isolate_ != NULL);
432 ASSERT(default_isolate != NULL);
433 417
434 PerIsolateThreadData* data = CurrentPerIsolateThreadData(); 418 PerIsolateThreadData* data = CurrentPerIsolateThreadData();
435 // If not yet in default isolate - enter it. 419 // If not yet in default isolate - enter it.
436 if (data == NULL || data->isolate() != default_isolate) { 420 if (data == NULL || data->isolate() != default_isolate_) {
437 default_isolate->Enter(); 421 default_isolate_->Enter();
438 } 422 }
439 } 423 }
440 424
441 425
442 Isolate* Isolate::GetDefaultIsolateForLocking() { 426 Isolate* Isolate::GetDefaultIsolateForLocking() {
443 EnsureDefaultIsolate(); 427 EnsureDefaultIsolate();
444 return global_state.Pointer()->default_isolate; 428 return default_isolate_;
445 } 429 }
446 430
447 431
448 Address Isolate::get_address_from_id(Isolate::AddressId id) { 432 Address Isolate::get_address_from_id(Isolate::AddressId id) {
449 return isolate_addresses_[id]; 433 return isolate_addresses_[id];
450 } 434 }
451 435
452 436
453 char* Isolate::Iterate(ObjectVisitor* v, char* thread_storage) { 437 char* Isolate::Iterate(ObjectVisitor* v, char* thread_storage) {
454 ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage); 438 ThreadLocalTop* thread = reinterpret_cast<ThreadLocalTop*>(thread_storage);
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1557 // Temporarily set this isolate as current so that various parts of 1541 // Temporarily set this isolate as current so that various parts of
1558 // the isolate can access it in their destructors without having a 1542 // the isolate can access it in their destructors without having a
1559 // direct pointer. We don't use Enter/Exit here to avoid 1543 // direct pointer. We don't use Enter/Exit here to avoid
1560 // initializing the thread data. 1544 // initializing the thread data.
1561 PerIsolateThreadData* saved_data = CurrentPerIsolateThreadData(); 1545 PerIsolateThreadData* saved_data = CurrentPerIsolateThreadData();
1562 Isolate* saved_isolate = UncheckedCurrent(); 1546 Isolate* saved_isolate = UncheckedCurrent();
1563 SetIsolateThreadLocals(this, NULL); 1547 SetIsolateThreadLocals(this, NULL);
1564 1548
1565 Deinit(); 1549 Deinit();
1566 1550
1567 { ScopedLock lock(global_state.Pointer()->mutex); 1551 { ScopedLock lock(process_wide_mutex_);
1568 global_state.Pointer()->thread_data_table->RemoveAllThreads(this); 1552 thread_data_table_->RemoveAllThreads(this);
1569 } 1553 }
1570 1554
1571 if (!IsDefaultIsolate()) { 1555 if (!IsDefaultIsolate()) {
1572 delete this; 1556 delete this;
1573 } 1557 }
1574 1558
1575 // Restore the previous current isolate. 1559 // Restore the previous current isolate.
1576 SetIsolateThreadLocals(saved_isolate, saved_data); 1560 SetIsolateThreadLocals(saved_isolate, saved_data);
1577 } 1561 }
1578 1562
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1611 logger_->TearDown(); 1595 logger_->TearDown();
1612 1596
1613 // The default isolate is re-initializable due to legacy API. 1597 // The default isolate is re-initializable due to legacy API.
1614 state_ = UNINITIALIZED; 1598 state_ = UNINITIALIZED;
1615 } 1599 }
1616 } 1600 }
1617 1601
1618 1602
1619 void Isolate::SetIsolateThreadLocals(Isolate* isolate, 1603 void Isolate::SetIsolateThreadLocals(Isolate* isolate,
1620 PerIsolateThreadData* data) { 1604 PerIsolateThreadData* data) {
1621 const GlobalState& global = global_state.Get(); 1605 Thread::SetThreadLocal(isolate_key_, isolate);
1622 Thread::SetThreadLocal(global.isolate_key, isolate); 1606 Thread::SetThreadLocal(per_isolate_thread_data_key_, data);
1623 Thread::SetThreadLocal(global.per_isolate_thread_data_key, data);
1624 } 1607 }
1625 1608
1626 1609
1627 Isolate::~Isolate() { 1610 Isolate::~Isolate() {
1628 TRACE_ISOLATE(destructor); 1611 TRACE_ISOLATE(destructor);
1629 1612
1630 // Has to be called while counters_ are still alive. 1613 // Has to be called while counters_ are still alive.
1631 zone_.DeleteKeptSegment(); 1614 zone_.DeleteKeptSegment();
1632 1615
1633 delete[] assembler_spare_buffer_; 1616 delete[] assembler_spare_buffer_;
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1973 1956
1974 #ifdef DEBUG 1957 #ifdef DEBUG
1975 #define ISOLATE_FIELD_OFFSET(type, name, ignored) \ 1958 #define ISOLATE_FIELD_OFFSET(type, name, ignored) \
1976 const intptr_t Isolate::name##_debug_offset_ = OFFSET_OF(Isolate, name##_); 1959 const intptr_t Isolate::name##_debug_offset_ = OFFSET_OF(Isolate, name##_);
1977 ISOLATE_INIT_LIST(ISOLATE_FIELD_OFFSET) 1960 ISOLATE_INIT_LIST(ISOLATE_FIELD_OFFSET)
1978 ISOLATE_INIT_ARRAY_LIST(ISOLATE_FIELD_OFFSET) 1961 ISOLATE_INIT_ARRAY_LIST(ISOLATE_FIELD_OFFSET)
1979 #undef ISOLATE_FIELD_OFFSET 1962 #undef ISOLATE_FIELD_OFFSET
1980 #endif 1963 #endif
1981 1964
1982 } } // namespace v8::internal 1965 } } // namespace v8::internal
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