Index: content/renderer/media/audio_device.h |
diff --git a/content/renderer/media/audio_device.h b/content/renderer/media/audio_device.h |
index 9410ce71f1055f715671bca52ec16555cacd964d..e63da0aba48ad87c180861ec01bf9823480f609c 100644 |
--- a/content/renderer/media/audio_device.h |
+++ b/content/renderer/media/audio_device.h |
@@ -23,7 +23,7 @@ |
// |
// Task [IO thread] IPC [IO thread] |
// |
-// Start -> InitializeOnIOThread ------> AudioHostMsg_CreateStream --------> |
+// Start -> CreateStreamOnIOThread -----> AudioHostMsg_CreateStream ------> |
// <- OnStreamCreated <- AudioMsg_NotifyStreamCreated <- |
// ---> PlayOnIOThread -----------> AudioHostMsg_PlayStream --------> |
// |
@@ -96,27 +96,11 @@ class CONTENT_EXPORT AudioDevice |
virtual void Initialize(const media::AudioParameters& params, |
RenderCallback* callback) OVERRIDE; |
- // Starts audio playback. |
virtual void Start() OVERRIDE; |
- |
- // Stops audio playback. |
virtual void Stop() OVERRIDE; |
- |
- // Resumes playback if currently paused. |
virtual void Play() OVERRIDE; |
- |
- // Pauses playback. |
- // If |flush| is true then any pending audio that is in the pipeline |
- // (has not yet reached the hardware) will be discarded. In this case, |
- // when Play() is later called, no previous pending audio will be |
- // rendered. |
virtual void Pause(bool flush) OVERRIDE; |
- |
- // Sets the playback volume, with range [0.0, 1.0] inclusive. |
- // Returns |true| on success. |
virtual bool SetVolume(double volume) OVERRIDE; |
- |
- // Gets the playback volume, with range [0.0, 1.0] inclusive. |
virtual void GetVolume(double* volume) OVERRIDE; |
// Methods called on IO thread ---------------------------------------------- |
@@ -136,7 +120,7 @@ class CONTENT_EXPORT AudioDevice |
// The following methods are tasks posted on the IO thread that needs to |
// be executed on that thread. They interact with AudioMessageFilter and |
// sends IPC messages on that thread. |
- void InitializeOnIOThread(const media::AudioParameters& params); |
+ void CreateStreamOnIOThread(const media::AudioParameters& params); |
void PlayOnIOThread(); |
void PauseOnIOThread(bool flush); |
void ShutDownOnIOThread(); |