Index: content/renderer/media/webrtc_audio_device_impl.cc |
diff --git a/content/renderer/media/webrtc_audio_device_impl.cc b/content/renderer/media/webrtc_audio_device_impl.cc |
index 1eeea33b63d4eaa79ad8da1bd50cc7dd5ae79616..e2a96f18d999c927bb6dc951a1d2d1327ed59aa3 100644 |
--- a/content/renderer/media/webrtc_audio_device_impl.cc |
+++ b/content/renderer/media/webrtc_audio_device_impl.cc |
@@ -72,10 +72,10 @@ int32_t WebRtcAudioDeviceImpl::Release() { |
return ret; |
} |
-size_t WebRtcAudioDeviceImpl::Render( |
+int WebRtcAudioDeviceImpl::Render( |
const std::vector<float*>& audio_data, |
- size_t number_of_frames, |
- size_t audio_delay_milliseconds) { |
+ int number_of_frames, |
+ int audio_delay_milliseconds) { |
DCHECK_LE(number_of_frames, output_buffer_size()); |
{ |
@@ -92,12 +92,12 @@ size_t WebRtcAudioDeviceImpl::Render( |
// Even if the hardware runs at 44.1kHz, we use 44.0 internally. |
samples_per_sec = 44000; |
} |
- uint32_t samples_per_10_msec = (samples_per_sec / 100); |
+ int samples_per_10_msec = (samples_per_sec / 100); |
const int bytes_per_10_msec = |
channels * samples_per_10_msec * bytes_per_sample_; |
uint32_t num_audio_samples = 0; |
- size_t accumulated_audio_samples = 0; |
+ int accumulated_audio_samples = 0; |
char* audio_byte_buffer = reinterpret_cast<char*>(output_buffer_.get()); |
@@ -137,8 +137,8 @@ void WebRtcAudioDeviceImpl::OnRenderError() { |
} |
void WebRtcAudioDeviceImpl::Capture(const std::vector<float*>& audio_data, |
- size_t number_of_frames, |
- size_t audio_delay_milliseconds, |
+ int number_of_frames, |
+ int audio_delay_milliseconds, |
double volume) { |
DCHECK_LE(number_of_frames, input_buffer_size()); |
#if defined(OS_WIN) || defined(OS_MACOSX) |
@@ -178,7 +178,8 @@ void WebRtcAudioDeviceImpl::Capture(const std::vector<float*>& audio_data, |
const int samples_per_10_msec = (samples_per_sec / 100); |
const int bytes_per_10_msec = |
channels * samples_per_10_msec * bytes_per_sample_; |
- size_t accumulated_audio_samples = 0; |
+ int accumulated_audio_samples = 0; |
+ |
char* audio_byte_buffer = reinterpret_cast<char*>(input_buffer_.get()); |
// Map internal volume range of [0.0, 1.0] into [0, 255] used by the |