Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(622)

Unified Diff: content/common/gpu/media/vaapi_h264_decoder.cc

Issue 9814001: Add VAVDA, the VAAPI Video Decode Accelerator for Intel CPUs. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: content/common/gpu/media/vaapi_h264_decoder.cc
diff --git a/content/common/gpu/media/vaapi_h264_decoder.cc b/content/common/gpu/media/vaapi_h264_decoder.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b980db4adede2dab922db309fcc56e3ccb2154d8
--- /dev/null
+++ b/content/common/gpu/media/vaapi_h264_decoder.cc
@@ -0,0 +1,2050 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include <dlfcn.h>
+
+#include <algorithm>
+
+#include "base/bind.h"
+#include "base/stl_util.h"
+#include "content/common/gpu/media/vaapi_h264_decoder.h"
+#include "third_party/libva/va/va.h"
+#include "third_party/libva/va/va_x11.h"
+#include "ui/gfx/gl/gl_bindings.h"
+
+#define VA_LOG_ON_ERROR(va_res, err_msg) \
+ do { \
+ if ((va_res) != VA_STATUS_SUCCESS) { \
+ DVLOG(1) << err_msg \
+ << " VA error: " << VAAPI_ErrorStr(va_res); \
+ } \
+ } while(0)
+
+#define VA_SUCCESS_OR_RETURN(va_res, err_msg, ret) \
+ do { \
+ if ((va_res) != VA_STATUS_SUCCESS) { \
+ DVLOG(1) << err_msg \
+ << " VA error: " << VAAPI_ErrorStr(va_res); \
+ return (ret); \
+ } \
+ } while (0)
+
+namespace content {
+
+void *vaapi_handle = dlopen("libva.so", RTLD_NOW);
+void *vaapi_x11_handle = dlopen("libva-x11.so", RTLD_NOW);
+void *vaapi_glx_handle = dlopen("libva-glx.so", RTLD_NOW);
+
+typedef VADisplay (*VaapiGetDisplayGLX)(Display *dpy);
+typedef int (*VaapiDisplayIsValid)(VADisplay dpy);
+typedef VAStatus (*VaapiInitialize)(VADisplay dpy,
+ int *major_version,
+ int *minor_version);
+typedef VAStatus (*VaapiTerminate)(VADisplay dpy);
+typedef VAStatus (*VaapiGetConfigAttributes)(VADisplay dpy,
+ VAProfile profile,
+ VAEntrypoint entrypoint,
+ VAConfigAttrib *attrib_list,
+ int num_attribs);
+typedef VAStatus (*VaapiCreateConfig)(VADisplay dpy,
+ VAProfile profile,
+ VAEntrypoint entrypoint,
+ VAConfigAttrib *attrib_list,
+ int num_attribs,
+ VAConfigID *config_id);
+typedef VAStatus (*VaapiDestroyConfig)(VADisplay dpy, VAConfigID config_id);
+typedef VAStatus (*VaapiCreateSurfaces)(VADisplay dpy,
+ int width,
+ int height,
+ int format,
+ int num_surfaces,
+ VASurfaceID *surfaces);
+typedef VAStatus (*VaapiDestroySurfaces)(VADisplay dpy,
+ VASurfaceID *surfaces,
+ int num_surfaces);
+typedef VAStatus (*VaapiCreateContext)(VADisplay dpy,
+ VAConfigID config_id,
+ int picture_width,
+ int picture_height,
+ int flag,
+ VASurfaceID *render_targets,
+ int num_render_targets,
+ VAContextID *context);
+typedef VAStatus (*VaapiDestroyContext)(VADisplay dpy, VAContextID context);
+typedef VAStatus (*VaapiPutSurface)(VADisplay dpy,
+ VASurfaceID surface,
+ Drawable draw,
+ short srcx,
+ short srcy,
+ unsigned short srcw,
+ unsigned short srch,
+ short destx,
+ short desty,
+ unsigned short destw,
+ unsigned short desth,
+ VARectangle *cliprects,
+ unsigned int number_cliprects,
+ unsigned int flags);
+typedef VAStatus (*VaapiSyncSurface)(VADisplay dpy, VASurfaceID render_target);
+typedef VAStatus (*VaapiBeginPicture)(VADisplay dpy,
+ VAContextID context,
+ VASurfaceID render_target);
+typedef VAStatus (*VaapiRenderPicture)(VADisplay dpy,
+ VAContextID context,
+ VABufferID *buffers,
+ int num_buffers);
+typedef VAStatus (*VaapiEndPicture)(VADisplay dpy, VAContextID context);
+typedef VAStatus (*VaapiCreateBuffer)(VADisplay dpy,
+ VAContextID context,
+ VABufferType type,
+ unsigned int size,
+ unsigned int num_elements,
+ void *data,
+ VABufferID *buf_id);
+typedef const char* (*VaapiErrorStr)(VAStatus error_status);
+
+#define VAAPI_DLSYM(name, handle) \
+ Vaapi##name VAAPI_##name = \
+ reinterpret_cast<Vaapi##name>(dlsym((handle), "va"#name))
+
+VAAPI_DLSYM(GetDisplayGLX, vaapi_glx_handle);
+VAAPI_DLSYM(DisplayIsValid, vaapi_handle);
+VAAPI_DLSYM(Initialize, vaapi_handle);
+VAAPI_DLSYM(Terminate, vaapi_handle);
+VAAPI_DLSYM(GetConfigAttributes, vaapi_handle);
+VAAPI_DLSYM(CreateConfig, vaapi_handle);
+VAAPI_DLSYM(DestroyConfig, vaapi_handle);
+VAAPI_DLSYM(CreateSurfaces, vaapi_handle);
+VAAPI_DLSYM(DestroySurfaces, vaapi_handle);
+VAAPI_DLSYM(CreateContext, vaapi_handle);
+VAAPI_DLSYM(DestroyContext, vaapi_handle);
+VAAPI_DLSYM(PutSurface, vaapi_x11_handle);
+VAAPI_DLSYM(SyncSurface, vaapi_x11_handle);
+VAAPI_DLSYM(BeginPicture, vaapi_handle);
+VAAPI_DLSYM(RenderPicture, vaapi_handle);
+VAAPI_DLSYM(EndPicture, vaapi_handle);
+VAAPI_DLSYM(CreateBuffer, vaapi_handle);
+VAAPI_DLSYM(ErrorStr, vaapi_handle);
+
+static bool AreVaapiFunctionPointersInitialized() {
+ return VAAPI_GetDisplayGLX &&
+ VAAPI_DisplayIsValid &&
+ VAAPI_Initialize &&
+ VAAPI_Terminate &&
+ VAAPI_GetConfigAttributes &&
+ VAAPI_CreateConfig &&
+ VAAPI_DestroyConfig &&
+ VAAPI_CreateSurfaces &&
+ VAAPI_DestroySurfaces &&
+ VAAPI_CreateContext &&
+ VAAPI_DestroyContext &&
+ VAAPI_PutSurface &&
+ VAAPI_SyncSurface &&
+ VAAPI_BeginPicture &&
+ VAAPI_RenderPicture &&
+ VAAPI_EndPicture &&
+ VAAPI_CreateBuffer &&
+ VAAPI_ErrorStr;
+}
+
+class VaapiH264Decoder::DecodeSurface {
+ public:
+ DecodeSurface(const GLXFBConfig& fb_config,
+ Display* x_display,
+ VADisplay va_display,
+ VASurfaceID va_surface_id,
+ int32 picture_buffer_id,
+ uint32 texture_id,
+ int width, int height);
+ ~DecodeSurface();
+
+ VASurfaceID va_surface_id() {
+ return va_surface_id_;
+ }
+
+ int32 picture_buffer_id() {
+ return picture_buffer_id_;
+ }
+
+ uint32 texture_id() {
+ return texture_id_;
+ }
+
+ bool available() {
+ return available_;
+ }
+
+ int32 input_id() {
+ return input_id_;
+ }
+
+ int poc() {
+ return poc_;
+ }
+
+ Pixmap x_pixmap() {
+ return x_pixmap_;
+ }
+
+ // Associate the surface with |input_id| and |poc|, and make it unavailable
+ // (in use).
+ void Acquire(int32 input_id, int poc);
+
+ // Make this surface available, ready to be reused.
+ void Release();
+
+ // Has to be called before output to sync texture contents.
+ // Returns true if successful.
+ bool Sync();
+
+ private:
+ Display* x_display_;
+ VADisplay va_display_;
+ VASurfaceID va_surface_id_;
+
+ // Client-provided ids.
+ int32 input_id_;
+ int32 picture_buffer_id_;
+ uint32 texture_id_;
+
+ int width_;
+ int height_;
+
+ // Available for decoding (data no longer used for reference or output).
+ bool available_;
+
+ // PicOrderCount
+ int poc_;
+
+ // Pixmaps bound to this texture.
+ Pixmap x_pixmap_;
+ GLXPixmap glx_pixmap_;
+
+ DISALLOW_COPY_AND_ASSIGN(DecodeSurface);
+};
+
+VaapiH264Decoder::DecodeSurface::DecodeSurface(const GLXFBConfig& fb_config,
+ Display* x_display,
+ VADisplay va_display,
+ VASurfaceID va_surface_id,
+ int32 picture_buffer_id,
+ uint32 texture_id,
+ int width, int height)
+ : x_display_(x_display),
+ va_display_(va_display),
+ va_surface_id_(va_surface_id),
+ picture_buffer_id_(picture_buffer_id),
+ texture_id_(texture_id),
+ width_(width),
+ height_(height),
+ available_(false) {
+ // Bind the surface to a texture of the given width and height,
+ // allocating pixmaps as needed.
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, texture_id_);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ XWindowAttributes win_attr;
+ int screen = DefaultScreen(x_display_);
+ XGetWindowAttributes(x_display_, RootWindow(x_display_, screen), &win_attr);
+ x_pixmap_ = XCreatePixmap(x_display_, RootWindow(x_display_, screen),
+ width_, height_, win_attr.depth);
+ if (!x_pixmap_) {
+ DVLOG(1) << "Failed creating an X Pixmap for TFP";
+ return;
+ }
+
+ static const int pixmap_attr[] = {
+ GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
+ GLX_TEXTURE_FORMAT_EXT, GLX_TEXTURE_FORMAT_RGB_EXT,
+ GL_NONE,
+ };
+
+ glx_pixmap_ = glXCreatePixmap(x_display_, fb_config, x_pixmap_,
+ pixmap_attr);
+
+ glBindTexture(GL_TEXTURE_2D, texture_id_);
+ glXBindTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT, NULL);
+
+ available_ = true;
+}
+
+VaapiH264Decoder::DecodeSurface::~DecodeSurface() {
+ // Unbind surface from texture and deallocate resources.
+ glXReleaseTexImageEXT(x_display_, glx_pixmap_, GLX_FRONT_LEFT_EXT);
+ glXDestroyGLXPixmap(x_display_, glx_pixmap_);
+ XFreePixmap(x_display_, x_pixmap_);
+}
+
+void VaapiH264Decoder::DecodeSurface::Acquire(int32 input_id, int poc) {
+ DCHECK_EQ(available_, true);
+ available_ = false;
+ input_id_ = input_id;
+ poc_ = poc;
+}
+
+void VaapiH264Decoder::DecodeSurface::Release() {
+ available_ = true;
+}
+
+bool VaapiH264Decoder::DecodeSurface::Sync() {
+ // Put the decoded data into XPixmap bound to the texture.
+ VAStatus va_res = VAAPI_PutSurface(va_display_,
+ va_surface_id_, x_pixmap_,
+ 0, 0, width_, height_,
+ 0, 0, width_, height_,
+ NULL, 0, 0);
+ VA_SUCCESS_OR_RETURN(va_res, "Failed putting decoded picture to texture",
+ false);
+
+ // Wait for the data to be put into the buffer so it'd ready for output.
+ va_res = VAAPI_SyncSurface(va_display_, va_surface_id_);
+ VA_SUCCESS_OR_RETURN(va_res, "Failed syncing decoded picture", false);
+
+ return true;
+}
+
+VaapiH264Decoder::VaapiH264Decoder() {
+ Reset();
+ curr_sps_id_ = -1;
+ curr_pps_id_ = -1;
+ pic_width_ = -1;
+ pic_height_ = -1;
+ max_frame_num_ = 0;
+ max_pic_num_ = 0;
+ max_long_term_frame_idx_ = 0;
+ max_pic_order_cnt_lsb_ = 0;
+ state_ = kUninitialized;
+ num_available_decode_surfaces_ = 0;
+}
+
+VaapiH264Decoder::~VaapiH264Decoder() {
+ Destroy();
+}
+
+// This puts the decoder in state where it keeps stream data and is ready
+// to resume playback from a random location in the stream, but drops all
+// inputs and outputs and makes all surfaces available for use.
+void VaapiH264Decoder::Reset() {
+ frame_ready_at_hw_ = false;
+
+ curr_pic_.reset();
+
+ frame_num_ = 0;
+ prev_frame_num_ = -1;
+ prev_frame_num_offset_ = -1;
+
+ prev_ref_has_memmgmnt5_ = false;
+ prev_ref_top_field_order_cnt_ = -1;
+ prev_ref_pic_order_cnt_msb_ = -1;
+ prev_ref_pic_order_cnt_lsb_ = -1;
+ prev_ref_field_ = H264Picture::FIELD_NONE;
+
+ pending_slice_bufs_ = std::queue<VABufferID>();
+ pending_va_bufs_ = std::queue<VABufferID>();
+
+ ref_pic_list0_.clear();
+ ref_pic_list1_.clear();
+
+ for (POCToDecodeSurfaces::iterator it = poc_to_decode_surfaces_.begin();
+ it != poc_to_decode_surfaces_.end(); ) {
+ int poc = it->second->poc();
+ // Must be incremented before UnassignSurfaceFromPoC as this call
+ // invalidates |it|.
+ ++it;
+ DecodeSurface *dec_surface = UnassignSurfaceFromPoC(poc);
+ if (dec_surface) {
+ dec_surface->Release();
+ ++num_available_decode_surfaces_;
+ }
+ }
+ DCHECK(poc_to_decode_surfaces_.empty());
+
+ dpb_.Clear();
+ parser_.Reset();
+
+ // Still initialized and ready to decode, unless called from constructor,
+ // which will change it back.
+ state_ = kAfterReset;
+}
+
+void VaapiH264Decoder::Destroy() {
+ VAStatus va_res;
+
+ if (state_ == kUninitialized)
+ return;
+
+ switch (state_) {
+ case kDecoding:
+ case kAfterReset:
+ case kError:
+ DestroyVASurfaces();
+ // fallthrough
+ case kInitialized:
+ va_res = VAAPI_DestroyConfig(va_display_, va_config_id_);
+ VA_LOG_ON_ERROR(va_res, "vaDestroyConfig failed");
+ va_res = VAAPI_Terminate(va_display_);
+ VA_LOG_ON_ERROR(va_res, "vaTerminate failed");
+ // fallthrough
+ case kUninitialized:
+ break;
+ }
+
+ state_ = kUninitialized;
+}
+
+// Maps Profile enum values to VaProfile values.
+bool VaapiH264Decoder::SetProfile(media::VideoCodecProfile profile) {
+ switch (profile) {
+ case media::H264PROFILE_BASELINE:
+ profile_ = VAProfileH264Baseline;
+ break;
+ case media::H264PROFILE_MAIN:
+ profile_ = VAProfileH264Main;
+ break;
+ case media::H264PROFILE_HIGH:
+ profile_ = VAProfileH264High;
+ break;
+ default:
+ return false;
+ }
+ return true;
+}
+
+class ScopedPtrXFree {
+ public:
+ void operator()(void* x) const {
+ ::XFree(x);
+ }
+};
+
+bool VaapiH264Decoder::InitializeFBConfig() {
+ const int fbconfig_attr[] = {
+ GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT,
+ GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT,
+ GLX_BIND_TO_TEXTURE_RGB_EXT, GL_TRUE,
+ GLX_Y_INVERTED_EXT, GL_TRUE,
+ GL_NONE,
+ };
+
+ int num_fbconfigs;
+ scoped_ptr_malloc<GLXFBConfig, ScopedPtrXFree> glx_fb_configs(
+ glXChooseFBConfig(x_display_, DefaultScreen(x_display_), fbconfig_attr,
+ &num_fbconfigs));
+ if (!glx_fb_configs.get())
+ return false;
+ if (!num_fbconfigs)
+ return false;
+
+ fb_config_ = glx_fb_configs.get()[0];
+ return true;
+}
+
+bool VaapiH264Decoder::Initialize(media::VideoCodecProfile profile,
+ Display* x_display,
+ GLXContext glx_context,
+ const OutputPicCB& output_pic_cb) {
+ DCHECK_EQ(state_, kUninitialized);
+
+ output_pic_cb_ = output_pic_cb;
+
+ x_display_ = x_display;
+ parent_glx_context_ = glx_context;
+
+ if (!SetProfile(profile)) {
+ DVLOG(1) << "Unsupported profile";
+ return false;
+ }
+
+ if (!AreVaapiFunctionPointersInitialized()) {
+ DVLOG(1) << "Could not load libva";
+ return false;
+ }
+
+ if (!InitializeFBConfig()) {
+ DVLOG(1) << "Could not get a usable FBConfig";
+ return false;
+ }
+
+ va_display_ = VAAPI_GetDisplayGLX(x_display_);
+ if (!VAAPI_DisplayIsValid(va_display_)) {
+ DVLOG(1) << "Could not get a valid VA display";
+ return false;
+ }
+
+ int major_version, minor_version;
+ VAStatus va_res;
+ va_res = VAAPI_Initialize(va_display_, &major_version, &minor_version);
+ VA_SUCCESS_OR_RETURN(va_res, "vaInitialize failed", false);
+ DVLOG(1) << "VAAPI version: " << major_version << "." << minor_version;
+
+ VAConfigAttrib attrib;
+ attrib.type = VAConfigAttribRTFormat;
+
+ VAEntrypoint entrypoint = VAEntrypointVLD;
+ va_res = VAAPI_GetConfigAttributes(va_display_, profile_, entrypoint,
+ &attrib, 1);
+ VA_SUCCESS_OR_RETURN(va_res, "vaGetConfigAttributes failed", false);
+
+ if (!(attrib.value & VA_RT_FORMAT_YUV420)) {
+ DVLOG(1) << "YUV420 not supported";
+ return false;
+ }
+
+ va_res = VAAPI_CreateConfig(va_display_, profile_, entrypoint,
+ &attrib, 1, &va_config_id_);
+ VA_SUCCESS_OR_RETURN(va_res, "vaCreateConfig failed", false);
+
+ state_ = kInitialized;
+ return true;
+}
+
+void VaapiH264Decoder::ReusePictureBuffer(int32 picture_buffer_id) {
+ DecodeSurfaces::iterator it = decode_surfaces_.find(picture_buffer_id);
+ if (it == decode_surfaces_.end() || it->second->available()) {
+ DVLOG(1) << "Asked to reuse an invalid/already available surface";
+ return;
+ }
+ it->second->Release();
+ ++num_available_decode_surfaces_;
+}
+
+bool VaapiH264Decoder::AssignPictureBuffer(int32 picture_buffer_id,
+ uint32 texture_id) {
+ DCHECK_EQ(state_, kDecoding);
+
+ if (decode_surfaces_.size() >= GetRequiredNumOfPictures()) {
+ DVLOG(1) << "Got more surfaces than required";
+ return false;
+ }
+
+ // This will not work if we start using VDA.DismissPicture()
+ linked_ptr<DecodeSurface> dec_surface(new DecodeSurface(
+ fb_config_, x_display_, va_display_,
+ va_surface_ids_[decode_surfaces_.size()], picture_buffer_id, texture_id,
+ pic_width_, pic_height_));
+ if (!dec_surface->available()) {
+ DVLOG(1) << "Error creating a decoding surface (binding to texture?)";
+ return false;
+ }
+
+ DVLOG(2) << "New picture assigned, texture id: " << dec_surface->texture_id()
+ << " pic buf id: " << dec_surface->picture_buffer_id()
+ << " will use va surface " << dec_surface->va_surface_id();
+
+ bool inserted = decode_surfaces_.insert(std::make_pair(picture_buffer_id,
+ dec_surface)).second;
+ DCHECK(inserted);
+ ++num_available_decode_surfaces_;
+
+ return true;
+}
+
+bool VaapiH264Decoder::CreateVASurfaces() {
+ DCHECK_NE(pic_width_, -1);
+ DCHECK_NE(pic_height_, -1);
+ DCHECK_EQ(state_, kInitialized);
+
+ // Allocate VASurfaces in driver.
+ VAStatus va_res = VAAPI_CreateSurfaces(va_display_, pic_width_,
+ pic_height_, VA_RT_FORMAT_YUV420,
+ GetRequiredNumOfPictures(),
+ va_surface_ids_);
+ VA_SUCCESS_OR_RETURN(va_res, "vaCreateSurfaces failed", false);
+
+ DCHECK(decode_surfaces_.empty());
+
+ // And create a context associated with them.
+ va_res = VAAPI_CreateContext(va_display_, va_config_id_,
+ pic_width_, pic_height_, VA_PROGRESSIVE,
+ va_surface_ids_, GetRequiredNumOfPictures(),
+ &va_context_id_);
+ VA_SUCCESS_OR_RETURN(va_res, "vaCreateContext failed", false);
+
+ return true;
+}
+
+void VaapiH264Decoder::DestroyVASurfaces() {
+ DCHECK(state_ == kDecoding || state_ == kError || state_ == kAfterReset);
+
+ decode_surfaces_.clear();
+
+ VAStatus va_res = VAAPI_DestroyContext(va_display_, va_context_id_);
+ VA_LOG_ON_ERROR(va_res, "vaDestroyContext failed");
+
+ va_res = VAAPI_DestroySurfaces(va_display_, va_surface_ids_,
+ GetRequiredNumOfPictures());
+ VA_LOG_ON_ERROR(va_res, "vaDestroySurfaces failed");
+}
+
+// Fill |va_pic| with default/neutral values.
+static void InitVAPicture(VAPictureH264* va_pic) {
+ memset(va_pic, 0, sizeof(*va_pic));
+ va_pic->picture_id = VA_INVALID_ID;
+ va_pic->flags = VA_PICTURE_H264_INVALID;
+}
+
+void VaapiH264Decoder::FillVAPicture(VAPictureH264 *va_pic, H264Picture* pic) {
+ POCToDecodeSurfaces::iterator iter = poc_to_decode_surfaces_.find(
+ pic->pic_order_cnt);
+ if (iter == poc_to_decode_surfaces_.end()) {
+ DVLOG(1) << "Could not find surface with POC: " << pic->pic_order_cnt;
+ // Cannot provide a ref picture, will corrupt output, but may be able
+ // to recover.
+ InitVAPicture(va_pic);
+ return;
+ }
+
+ va_pic->picture_id = iter->second->va_surface_id();
+ va_pic->frame_idx = pic->frame_num;
+ va_pic->flags = 0;
+
+ switch (pic->field) {
+ case H264Picture::FIELD_NONE:
+ break;
+ case H264Picture::FIELD_TOP:
+ va_pic->flags |= VA_PICTURE_H264_TOP_FIELD;
+ break;
+ case H264Picture::FIELD_BOTTOM:
+ va_pic->flags |= VA_PICTURE_H264_BOTTOM_FIELD;
+ break;
+ }
+
+ if (pic->ref) {
+ va_pic->flags |= pic->long_term ? VA_PICTURE_H264_LONG_TERM_REFERENCE
+ : VA_PICTURE_H264_SHORT_TERM_REFERENCE;
+ }
+
+ va_pic->TopFieldOrderCnt = pic->top_field_order_cnt;
+ va_pic->BottomFieldOrderCnt = pic->bottom_field_order_cnt;
+}
+
+int VaapiH264Decoder::FillVARefFramesFromDPB(VAPictureH264 *va_pics,
+ int num_pics) {
+ H264DPB::Pictures::reverse_iterator rit;
+ int i;
+
+ // Return reference frames in reverse order of insertion.
+ // Libva does not document this, but other implementations (e.g. mplayer)
+ // do it this way as well.
+ for (rit = dpb_.rbegin(), i = 0; rit != dpb_.rend() && i < num_pics; ++rit) {
+ if ((*rit)->ref)
+ FillVAPicture(&va_pics[i++], *rit);
+ }
+
+ return i;
+}
+
+// Can only be called when all surfaces are already bound
+// to textures (cannot be run at the same time as AssignPictureBuffer).
+bool VaapiH264Decoder::AssignSurfaceToPoC(int poc) {
+ // Find a surface not currently holding data used for reference and/or
+ // to be displayed and mark it as used.
+ DecodeSurfaces::iterator iter = decode_surfaces_.begin();
+ for (; iter != decode_surfaces_.end(); ++iter) {
+ if (iter->second->available()) {
+ --num_available_decode_surfaces_;
+ DCHECK_GE(num_available_decode_surfaces_, 0);
+
+ // Associate with input id and poc and mark as unavailable.
+ iter->second->Acquire(curr_input_id_, poc);
+ DVLOG(4) << "Will use surface " << iter->second->va_surface_id()
+ << " for POC " << iter->second->poc()
+ << " input ID: " << iter->second->input_id();
+ bool inserted = poc_to_decode_surfaces_.insert(std::make_pair(poc,
+ iter->second.get())).second;
+ DCHECK(inserted);
+ return true;
+ }
+ }
+
+ // Could not find an available surface.
+ return false;
+}
+
+// Can only be called when all surfaces are already bound
+// to textures (cannot be run at the same time as AssignPictureBuffer).
+VaapiH264Decoder::DecodeSurface* VaapiH264Decoder::UnassignSurfaceFromPoC(
+ int poc) {
+ DecodeSurface* dec_surface;
+ POCToDecodeSurfaces::iterator it = poc_to_decode_surfaces_.find(poc);
+ if (it == poc_to_decode_surfaces_.end()) {
+ DVLOG(1) << "Asked to unassign an unassigned POC";
+ return NULL;
+ }
+ dec_surface = it->second;
+ DVLOG(4) << "POC " << poc << " no longer using surface "
+ << dec_surface->va_surface_id();
+ poc_to_decode_surfaces_.erase(it);
+ return dec_surface;
+}
+
+// Fill a VAPictureParameterBufferH264 to be later sent to the HW decoder.
+bool VaapiH264Decoder::SendPPS() {
+ const H264PPS* pps = parser_.GetPPS(curr_pps_id_);
+ DCHECK(pps);
+
+ const H264SPS* sps = parser_.GetSPS(pps->seq_parameter_set_id);
+ DCHECK(sps);
+
+ DCHECK(curr_pic_.get());
+
+ VAPictureParameterBufferH264 pic_param;
+ memset(&pic_param, 0, sizeof(VAPictureParameterBufferH264));
+
+#define FROM_SPS_TO_PP(a) pic_param.a = sps->a;
+#define FROM_SPS_TO_PP2(a, b) pic_param.b = sps->a;
+ FROM_SPS_TO_PP2(pic_width_in_mbs_minus1, picture_width_in_mbs_minus1);
+ // This assumes non-interlaced video
+ FROM_SPS_TO_PP2(pic_height_in_map_units_minus1,
+ picture_height_in_mbs_minus1);
+ FROM_SPS_TO_PP(bit_depth_luma_minus8);
+ FROM_SPS_TO_PP(bit_depth_chroma_minus8);
+#undef FROM_SPS_TO_PP
+#undef FROM_SPS_TO_PP2
+
+#define FROM_SPS_TO_PP_SF(a) pic_param.seq_fields.bits.a = sps->a;
+#define FROM_SPS_TO_PP_SF2(a, b) pic_param.seq_fields.bits.b = sps->a;
+ FROM_SPS_TO_PP_SF(chroma_format_idc);
+ FROM_SPS_TO_PP_SF2(separate_colour_plane_flag,
+ residual_colour_transform_flag);
+ FROM_SPS_TO_PP_SF(gaps_in_frame_num_value_allowed_flag);
+ FROM_SPS_TO_PP_SF(frame_mbs_only_flag);
+ FROM_SPS_TO_PP_SF(mb_adaptive_frame_field_flag);
+ FROM_SPS_TO_PP_SF(direct_8x8_inference_flag);
+ pic_param.seq_fields.bits.MinLumaBiPredSize8x8 = (sps->level_idc >= 31);
+ FROM_SPS_TO_PP_SF(log2_max_frame_num_minus4);
+ FROM_SPS_TO_PP_SF(pic_order_cnt_type);
+ FROM_SPS_TO_PP_SF(log2_max_pic_order_cnt_lsb_minus4);
+ FROM_SPS_TO_PP_SF(delta_pic_order_always_zero_flag);
+#undef FROM_SPS_TO_PP_SF
+#undef FROM_SPS_TO_PP_SF2
+
+#define FROM_PPS_TO_PP(a) pic_param.a = pps->a;
+ FROM_PPS_TO_PP(num_slice_groups_minus1);
+ pic_param.slice_group_map_type = 0;
+ pic_param.slice_group_change_rate_minus1 = 0;
+ FROM_PPS_TO_PP(pic_init_qp_minus26);
+ FROM_PPS_TO_PP(pic_init_qs_minus26);
+ FROM_PPS_TO_PP(chroma_qp_index_offset);
+ FROM_PPS_TO_PP(second_chroma_qp_index_offset);
+#undef FROM_PPS_TO_PP
+
+#define FROM_PPS_TO_PP_PF(a) pic_param.pic_fields.bits.a = pps->a;
+#define FROM_PPS_TO_PP_PF2(a, b) pic_param.pic_fields.bits.b = pps->a;
+ FROM_PPS_TO_PP_PF(entropy_coding_mode_flag);
+ FROM_PPS_TO_PP_PF(weighted_pred_flag);
+ FROM_PPS_TO_PP_PF(weighted_bipred_idc);
+ FROM_PPS_TO_PP_PF(transform_8x8_mode_flag);
+
+ pic_param.pic_fields.bits.field_pic_flag = 0;
+ FROM_PPS_TO_PP_PF(constrained_intra_pred_flag);
+ FROM_PPS_TO_PP_PF2(bottom_field_pic_order_in_frame_present_flag,
+ pic_order_present_flag);
+ FROM_PPS_TO_PP_PF(deblocking_filter_control_present_flag);
+ FROM_PPS_TO_PP_PF(redundant_pic_cnt_present_flag);
+ pic_param.pic_fields.bits.reference_pic_flag = curr_pic_->ref;
+#undef FROM_PPS_TO_PP_PF
+#undef FROM_PPS_TO_PP_PF2
+
+ pic_param.frame_num = curr_pic_->frame_num;
+
+ InitVAPicture(&pic_param.CurrPic);
+ FillVAPicture(&pic_param.CurrPic, curr_pic_.get());
+
+ // Init reference pictures' array.
+ for (int i = 0; i < 16; ++i)
+ InitVAPicture(&pic_param.ReferenceFrames[i]);
+
+ // And fill it with picture info from DPB.
+ FillVARefFramesFromDPB(pic_param.ReferenceFrames,
+ arraysize(pic_param.ReferenceFrames));
+
+ pic_param.num_ref_frames = sps->max_num_ref_frames;
+
+ // Allocate a buffer in driver for this parameter buffer and upload data.
+ VABufferID pic_param_buf_id;
+ VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_,
+ VAPictureParameterBufferType,
+ sizeof(VAPictureParameterBufferH264),
+ 1, &pic_param, &pic_param_buf_id);
+ VA_SUCCESS_OR_RETURN(va_res, "Failed to create a buffer for PPS", false);
+
+ // Queue its VA buffer ID to be committed on HW decode run.
+ pending_va_bufs_.push(pic_param_buf_id);
+
+ return true;
+}
+
+// Fill a VAIQMatrixBufferH264 to be later sent to the HW decoder.
+bool VaapiH264Decoder::SendIQMatrix() {
+ const H264PPS* pps = parser_.GetPPS(curr_pps_id_);
+ DCHECK(pps);
+
+ VAIQMatrixBufferH264 iq_matrix_buf;
+ memset(&iq_matrix_buf, 0, sizeof(VAIQMatrixBufferH264));
+
+ if (pps->pic_scaling_matrix_present_flag) {
+ for (int i = 0; i < 6; ++i) {
+ for (int j = 0; j < 16; ++j)
+ iq_matrix_buf.ScalingList4x4[i][j] = pps->scaling_list4x4[i][j];
+ }
+
+ for (int i = 0; i < 2; ++i) {
+ for (int j = 0; j < 64; ++j)
+ iq_matrix_buf.ScalingList8x8[i][j] = pps->scaling_list8x8[i][j];
+ }
+ } else {
+ const H264SPS* sps = parser_.GetSPS(pps->seq_parameter_set_id);
+ DCHECK(sps);
+ for (int i = 0; i < 6; ++i) {
+ for (int j = 0; j < 16; ++j)
+ iq_matrix_buf.ScalingList4x4[i][j] = sps->scaling_list4x4[i][j];
+ }
+
+ for (int i = 0; i < 2; ++i) {
+ for (int j = 0; j < 64; ++j)
+ iq_matrix_buf.ScalingList8x8[i][j] = sps->scaling_list8x8[i][j];
+ }
+ }
+
+ // Allocate a buffer in driver for this parameter buffer and upload data.
+ VABufferID iq_matrix_buf_id;
+ VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_,
+ VAIQMatrixBufferType,
+ sizeof(VAIQMatrixBufferH264), 1,
+ &iq_matrix_buf, &iq_matrix_buf_id);
+ VA_SUCCESS_OR_RETURN(va_res, "Failed to create a buffer for IQMatrix",
+ false);
+
+ // Queue its VA buffer ID to be committed on HW decode run.
+ pending_va_bufs_.push(iq_matrix_buf_id);
+
+ return true;
+}
+
+bool VaapiH264Decoder::SendVASliceParam(H264SliceHeader* slice_hdr) {
+ const H264PPS* pps = parser_.GetPPS(slice_hdr->pic_parameter_set_id);
+ DCHECK(pps);
+
+ const H264SPS* sps = parser_.GetSPS(pps->seq_parameter_set_id);
+ DCHECK(sps);
+
+ VASliceParameterBufferH264 slice_param;
+ memset(&slice_param, 0, sizeof(VASliceParameterBufferH264));
+
+ slice_param.slice_data_size = slice_hdr->nalu_size;
+ slice_param.slice_data_offset = 0;
+ slice_param.slice_data_flag = VA_SLICE_DATA_FLAG_ALL;
+ slice_param.slice_data_bit_offset = slice_hdr->header_bit_size;
+
+#define SHDRToSP(a) slice_param.a = slice_hdr->a;
+ SHDRToSP(first_mb_in_slice);
+ slice_param.slice_type = slice_hdr->slice_type % 5;
+ SHDRToSP(direct_spatial_mv_pred_flag);
+
+ // TODO posciak: make sure parser sets those even when override flags
+ // in slice header is off.
+ SHDRToSP(num_ref_idx_l0_active_minus1);
+ SHDRToSP(num_ref_idx_l1_active_minus1);
+ SHDRToSP(cabac_init_idc);
+ SHDRToSP(slice_qp_delta);
+ SHDRToSP(disable_deblocking_filter_idc);
+ SHDRToSP(slice_alpha_c0_offset_div2);
+ SHDRToSP(slice_beta_offset_div2);
+
+ if (((slice_hdr->IsPSlice() || slice_hdr->IsSPSlice()) &&
+ pps->weighted_pred_flag) ||
+ (slice_hdr->IsBSlice() && pps->weighted_bipred_idc == 1)) {
+ SHDRToSP(luma_log2_weight_denom);
+ SHDRToSP(chroma_log2_weight_denom);
+
+ SHDRToSP(luma_weight_l0_flag);
+ SHDRToSP(luma_weight_l1_flag);
+
+ SHDRToSP(chroma_weight_l0_flag);
+ SHDRToSP(chroma_weight_l1_flag);
+
+ for (int i = 0; i <= slice_param.num_ref_idx_l0_active_minus1; ++i) {
+ slice_param.luma_weight_l0[i] =
+ slice_hdr->pred_weight_table_l0.luma_weight[i];
+ slice_param.luma_offset_l0[i] =
+ slice_hdr->pred_weight_table_l0.luma_offset[i];
+
+ for (int j = 0; j < 2; ++j) {
+ slice_param.chroma_weight_l0[i][j] =
+ slice_hdr->pred_weight_table_l0.chroma_weight[i][j];
+ slice_param.chroma_offset_l0[i][j] =
+ slice_hdr->pred_weight_table_l0.chroma_offset[i][j];
+ }
+ }
+
+ if (slice_hdr->IsBSlice()) {
+ for (int i = 0; i <= slice_param.num_ref_idx_l1_active_minus1; ++i) {
+ slice_param.luma_weight_l1[i] =
+ slice_hdr->pred_weight_table_l1.luma_weight[i];
+ slice_param.luma_offset_l1[i] =
+ slice_hdr->pred_weight_table_l1.luma_offset[i];
+
+ for (int j = 0; j < 2; ++j) {
+ slice_param.chroma_weight_l1[i][j] =
+ slice_hdr->pred_weight_table_l1.chroma_weight[i][j];
+ slice_param.chroma_offset_l1[i][j] =
+ slice_hdr->pred_weight_table_l1.chroma_offset[i][j];
+ }
+ }
+ }
+ }
+
+ for (int i = 0; i < 32; ++i) {
+ InitVAPicture(&slice_param.RefPicList0[i]);
+ InitVAPicture(&slice_param.RefPicList1[i]);
+ }
+
+ int i;
+ H264Picture::PtrVector::iterator it;
+ for (it = ref_pic_list0_.begin(), i = 0; it != ref_pic_list0_.end();
+ ++it, ++i)
+ FillVAPicture(&slice_param.RefPicList0[i], *it);
+ for (it = ref_pic_list1_.begin(), i = 0; it != ref_pic_list1_.end();
+ ++it, ++i)
+ FillVAPicture(&slice_param.RefPicList1[i], *it);
+
+ // Allocate a buffer in driver for this parameter buffer and upload data.
+ VABufferID slice_param_buf_id;
+ VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_,
+ VASliceParameterBufferType,
+ sizeof(VASliceParameterBufferH264),
+ 1, &slice_param, &slice_param_buf_id);
+ VA_SUCCESS_OR_RETURN(va_res, "Failed creating a buffer for slice param",
+ false);
+
+ // Queue its VA buffer ID to be committed on HW decode run.
+ pending_slice_bufs_.push(slice_param_buf_id);
+
+ return true;
+}
+
+bool VaapiH264Decoder::SendSliceData(const uint8* ptr, size_t size)
+{
+ // Can't help it, blame libva...
+ void* non_const_ptr = const_cast<uint8*>(ptr);
+
+ VABufferID slice_data_buf_id;
+ VAStatus va_res = VAAPI_CreateBuffer(va_display_, va_context_id_,
+ VASliceDataBufferType, size, 1,
+ non_const_ptr, &slice_data_buf_id);
+ VA_SUCCESS_OR_RETURN(va_res, "Failed creating a buffer for slice data",
+ false);
+
+ pending_slice_bufs_.push(slice_data_buf_id);
+ return true;
+}
+
+bool VaapiH264Decoder::QueueSlice(H264SliceHeader* slice_hdr) {
+ DCHECK(curr_pic_.get());
+
+ if (!SendVASliceParam(slice_hdr))
+ return false;
+
+ if (!SendSliceData(slice_hdr->nalu_data, slice_hdr->nalu_size))
+ return false;
+
+ return true;
+}
+
+// TODO(posciak) start using vaMapBuffer instead of vaCreateBuffer wherever
+// possible.
+
+bool VaapiH264Decoder::DecodePicture() {
+ DCHECK(!frame_ready_at_hw_);
+ DCHECK(curr_pic_.get());
+
+ static const size_t kMaxVABuffers = 32;
+ DCHECK_LE(pending_va_bufs_.size(), kMaxVABuffers);
+ DCHECK_LE(pending_slice_bufs_.size(), kMaxVABuffers);
+
+ DVLOG(4) << "Pending VA bufs to commit: " << pending_va_bufs_.size();
+ DVLOG(4) << "Pending slice bufs to commit: " << pending_slice_bufs_.size();
+
+ // Find the surface associated with the picture to be decoded.
+ DCHECK(pending_slice_bufs_.size());
+ DecodeSurface* dec_surface =
+ poc_to_decode_surfaces_[curr_pic_->pic_order_cnt];
+ DVLOG(4) << "Decoding POC " << curr_pic_->pic_order_cnt
+ << " into surface " << dec_surface->va_surface_id();
+
+ // Get ready to decode into surface.
+ VAStatus va_res = VAAPI_BeginPicture(va_display_, va_context_id_,
+ dec_surface->va_surface_id());
+ VA_SUCCESS_OR_RETURN(va_res, "vaBeginPicture failed", false);
+
+ // Put buffer IDs for pending parameter buffers into buffers[].
+ VABufferID buffers[kMaxVABuffers];
+ size_t num_buffers = pending_va_bufs_.size();
+ for (size_t i = 0; i < num_buffers && i < kMaxVABuffers; ++i) {
+ buffers[i] = pending_va_bufs_.front();
+ pending_va_bufs_.pop();
+ }
+
+ // And send them to the HW decoder.
+ va_res = VAAPI_RenderPicture(va_display_, va_context_id_, buffers,
+ num_buffers);
+ VA_SUCCESS_OR_RETURN(va_res, "vaRenderPicture for va_bufs failed", false);
+
+ DVLOG(4) << "Committed " << num_buffers << "VA buffers";
+
+ // Put buffer IDs for pending slice data buffers into buffers[].
+ num_buffers = pending_slice_bufs_.size();
+ for (size_t i = 0; i < num_buffers && i < kMaxVABuffers; ++i) {
+ buffers[i] = pending_slice_bufs_.front();
+ pending_slice_bufs_.pop();
+ }
+
+ // And send them to the Hw decoder.
+ va_res = VAAPI_RenderPicture(va_display_, va_context_id_, buffers,
+ num_buffers);
+ VA_SUCCESS_OR_RETURN(va_res, "vaRenderPicture fo slices failed", false);
+
+ DVLOG(4) << "Committed " << num_buffers << "slice buffers";
+
+ // Instruct HW decoder to start processing committed buffers (decode this
+ // picture). This does not block until the end of decode.
+ va_res = VAAPI_EndPicture(va_display_, va_context_id_);
+ VA_SUCCESS_OR_RETURN(va_res, "vaEndPicture failed", false);
+
+ // Used to notify clients that we had sufficient data to start decoding
+ // a new frame.
+ frame_ready_at_hw_ = true;
+ return true;
+}
+
+
+bool VaapiH264Decoder::InitCurrPicture(H264SliceHeader* slice_hdr) {
+ DCHECK(curr_pic_.get());
+
+ memset(curr_pic_.get(), 0, sizeof(H264Picture));
+
+ curr_pic_->idr = slice_hdr->idr_pic_flag;
+
+ if (slice_hdr->field_pic_flag) {
+ curr_pic_->field = slice_hdr->bottom_field_flag ? H264Picture::FIELD_BOTTOM
+ : H264Picture::FIELD_TOP;
+ } else {
+ curr_pic_->field = H264Picture::FIELD_NONE;
+ }
+
+ curr_pic_->ref = slice_hdr->nal_ref_idc != 0;
+ // This assumes non-interlaced stream.
+ curr_pic_->frame_num = curr_pic_->pic_num = slice_hdr->frame_num;
+
+ if (!CalculatePicOrderCounts(slice_hdr))
+ return false;
+
+ // Try to get an empty surface to decode this picture to.
+ if (!AssignSurfaceToPoC(curr_pic_->pic_order_cnt)) {
+ DVLOG(1) << "Failed getting a free surface for a picture";
+ return false;
+ }
+
+ curr_pic_->long_term_reference_flag = slice_hdr->long_term_reference_flag;
+ curr_pic_->adaptive_ref_pic_marking_mode_flag =
+ slice_hdr->adaptive_ref_pic_marking_mode_flag;
+
+ // If the slice header indicates we will have to perform reference marking
+ // process after this picture is decoded, store required data for that
+ // purpose.
+ if (slice_hdr->adaptive_ref_pic_marking_mode_flag) {
+ COMPILE_ASSERT(sizeof(curr_pic_->ref_pic_marking) ==
+ sizeof(slice_hdr->ref_pic_marking),
+ ref_pic_marking_array_sizes_do_not_match);
+ memcpy(curr_pic_->ref_pic_marking, slice_hdr->ref_pic_marking,
+ sizeof(curr_pic_->ref_pic_marking));
+ }
+
+ return true;
+}
+
+bool VaapiH264Decoder::CalculatePicOrderCounts(H264SliceHeader* slice_hdr) {
+ DCHECK_NE(curr_sps_id_, -1);
+
+ int pic_order_cnt_lsb = slice_hdr->pic_order_cnt_lsb;
+ curr_pic_->pic_order_cnt_lsb = pic_order_cnt_lsb;
+ if (parser_.GetSPS(curr_sps_id_)->pic_order_cnt_type != 0) {
+ DVLOG(1) << "Unsupported pic_order_cnt_type";
+ return false;
+ }
+
+ // See spec 8.2.1.1.
+ int prev_pic_order_cnt_msb, prev_pic_order_cnt_lsb;
+ if (slice_hdr->idr_pic_flag) {
+ prev_pic_order_cnt_msb = prev_pic_order_cnt_lsb = 0;
+ } else {
+ if (prev_ref_has_memmgmnt5_) {
+ if (prev_ref_field_ != H264Picture::FIELD_BOTTOM) {
+ prev_pic_order_cnt_msb = 0;
+ prev_pic_order_cnt_lsb = prev_ref_top_field_order_cnt_;
+ } else {
+ prev_pic_order_cnt_msb = 0;
+ prev_pic_order_cnt_lsb = 0;
+ }
+ } else {
+ prev_pic_order_cnt_msb = prev_ref_pic_order_cnt_msb_;
+ prev_pic_order_cnt_lsb = prev_ref_pic_order_cnt_lsb_;
+ }
+ }
+
+ DCHECK_NE(max_pic_order_cnt_lsb_, 0);
+ if ((pic_order_cnt_lsb < prev_pic_order_cnt_lsb) &&
+ (prev_pic_order_cnt_lsb - pic_order_cnt_lsb >=
+ max_pic_order_cnt_lsb_ / 2)) {
+ curr_pic_->pic_order_cnt_msb = prev_pic_order_cnt_msb +
+ max_pic_order_cnt_lsb_;
+ } else if ((pic_order_cnt_lsb > prev_pic_order_cnt_lsb) &&
+ (pic_order_cnt_lsb - prev_pic_order_cnt_lsb >
+ max_pic_order_cnt_lsb_ / 2)) {
+ curr_pic_->pic_order_cnt_msb = prev_pic_order_cnt_msb -
+ max_pic_order_cnt_lsb_;
+ } else {
+ curr_pic_->pic_order_cnt_msb = prev_pic_order_cnt_msb;
+ }
+
+ if (curr_pic_->field != H264Picture::FIELD_BOTTOM) {
+ curr_pic_->top_field_order_cnt = curr_pic_->pic_order_cnt_msb +
+ pic_order_cnt_lsb;
+ }
+
+ if (curr_pic_->field != H264Picture::FIELD_TOP) {
+ // TODO posciak: perhaps replace with pic->field?
+ if (!slice_hdr->field_pic_flag) {
+ curr_pic_->bottom_field_order_cnt = curr_pic_->top_field_order_cnt +
+ slice_hdr->delta_pic_order_cnt_bottom;
+ } else {
+ curr_pic_->bottom_field_order_cnt = curr_pic_->pic_order_cnt_msb +
+ pic_order_cnt_lsb;
+ }
+ }
+
+ switch (curr_pic_->field) {
+ case H264Picture::FIELD_NONE:
+ curr_pic_->pic_order_cnt = std::min(curr_pic_->top_field_order_cnt,
+ curr_pic_->bottom_field_order_cnt);
+ break;
+ case H264Picture::FIELD_TOP:
+ curr_pic_->pic_order_cnt = curr_pic_->top_field_order_cnt;
+ break;
+ case H264Picture::FIELD_BOTTOM:
+ curr_pic_->pic_order_cnt = curr_pic_->bottom_field_order_cnt;
+ break;
+ }
+
+ return true;
+}
+
+void VaapiH264Decoder::UpdatePicNums() {
+ for (H264DPB::Pictures::iterator it = dpb_.begin(); it != dpb_.end(); ++it) {
+ H264Picture* pic = *it;
+ DCHECK(pic);
+ if (!pic->ref)
+ continue;
+
+ // Below assumes non-interlaced stream.
+ DCHECK_EQ(pic->field, H264Picture::FIELD_NONE);
+ if (pic->long_term) {
+ pic->long_term_pic_num = pic->long_term_frame_idx;
+ } else {
+ if (pic->frame_num > frame_num_)
+ pic->frame_num_wrap = pic->frame_num - max_frame_num_;
+ else
+ pic->frame_num_wrap = pic->frame_num;
+
+ pic->pic_num = pic->frame_num_wrap;
+ }
+ }
+}
+
+struct PicNumDescCompare {
+ bool operator()(const H264Picture* a, const H264Picture* b) const {
+ return a->pic_num > b->pic_num;
+ }
+};
+
+struct LongTermPicNumAscCompare {
+ bool operator()(const H264Picture* a, const H264Picture* b) const {
+ return a->long_term_pic_num < b->long_term_pic_num;
+ }
+};
+
+void VaapiH264Decoder::ConstructReferencePicListsP(H264SliceHeader* slice_hdr) {
+ // RefPicList0 (8.2.4.2.1) [[1] [2]], where:
+ // [1] shortterm ref pics sorted by descending pic_num,
+ // [2] longterm ref pics by ascending long_term_pic_num.
+ DCHECK(ref_pic_list0_.empty() && ref_pic_list1_.empty());
+ // First get the short ref pics...
+ dpb_.GetShortTermRefPicsAppending(ref_pic_list0_);
+ size_t num_short_refs = ref_pic_list0_.size();
+
+ // and sort them to get [1].
+ std::sort(ref_pic_list0_.begin(), ref_pic_list0_.end(), PicNumDescCompare());
+
+ // Now get long term pics and sort them by long_term_pic_num to get [2].
+ dpb_.GetLongTermRefPicsAppending(ref_pic_list0_);
+ std::sort(ref_pic_list0_.begin() + num_short_refs, ref_pic_list0_.end(),
+ LongTermPicNumAscCompare());
+
+ // Cut off if we have more than requested in slice header.
+ ref_pic_list0_.resize(slice_hdr->num_ref_idx_l0_active_minus1 + 1);
+}
+
+struct POCAscCompare {
+ bool operator()(const H264Picture* a, const H264Picture* b) const {
+ return a->pic_order_cnt < b->pic_order_cnt;
+ }
+};
+
+struct POCDescCompare {
+ bool operator()(const H264Picture* a, const H264Picture* b) const {
+ return a->pic_order_cnt > b->pic_order_cnt;
+ }
+};
+
+void VaapiH264Decoder::ConstructReferencePicListsB(H264SliceHeader* slice_hdr) {
+ // RefPicList0 (8.2.4.2.3) [[1] [2] [3]], where:
+ // [1] shortterm ref pics with POC < curr_pic's POC sorted by descending POC,
+ // [2] shortterm ref pics with POC > curr_pic's POC by ascending POC,
+ // [3] longterm ref pics by ascending long_term_pic_num.
+ DCHECK(ref_pic_list0_.empty() && ref_pic_list1_.empty());
+ dpb_.GetShortTermRefPicsAppending(ref_pic_list0_);
+ size_t num_short_refs = ref_pic_list0_.size();
+
+ // First sort ascending, this will put [1] in right place and finish [2].
+ std::sort(ref_pic_list0_.begin(), ref_pic_list0_.end(), POCAscCompare());
+
+ // Find first with POC > curr_pic's POC to get first element in [2]...
+ H264Picture::PtrVector::iterator iter;
+ iter = std::upper_bound(ref_pic_list0_.begin(), ref_pic_list0_.end(),
+ curr_pic_.get(), POCAscCompare());
+
+ // and sort [1] descending, thus finishing sequence [1] [2].
+ std::sort(ref_pic_list0_.begin(), iter, POCDescCompare());
+
+ // Now add [3] and sort by ascending long_term_pic_num.
+ dpb_.GetLongTermRefPicsAppending(ref_pic_list0_);
+ std::sort(ref_pic_list0_.begin() + num_short_refs, ref_pic_list0_.end(),
+ LongTermPicNumAscCompare());
+
+ // RefPicList1 (8.2.4.2.4) [[1] [2] [3]], where:
+ // [1] shortterm ref pics with POC > curr_pic's POC sorted by ascending POC,
+ // [2] shortterm ref pics with POC < curr_pic's POC by descending POC,
+ // [3] longterm ref pics by ascending long_term_pic_num.
+
+ dpb_.GetShortTermRefPicsAppending(ref_pic_list1_);
+ num_short_refs = ref_pic_list1_.size();
+
+ // First sort by descending POC.
+ std::sort(ref_pic_list1_.begin(), ref_pic_list1_.end(), POCDescCompare());
+
+ // Find first with POC < curr_pic's POC to get first element in [2]...
+ iter = std::upper_bound(ref_pic_list1_.begin(), ref_pic_list1_.end(),
+ curr_pic_.get(), POCDescCompare());
+
+ // and sort [1] ascending.
+ std::sort(ref_pic_list1_.begin(), iter, POCAscCompare());
+
+ // Now add [3] and sort by ascending long_term_pic_num
+ dpb_.GetShortTermRefPicsAppending(ref_pic_list1_);
+ std::sort(ref_pic_list1_.begin() + num_short_refs, ref_pic_list1_.end(),
+ LongTermPicNumAscCompare());
+
+ // If lists identical, swap first two entries in RefPicList1 (spec 8.2.4.2.3)
+ if (ref_pic_list1_.size() > 1 &&
+ std::equal(ref_pic_list0_.begin(), ref_pic_list0_.end(),
+ ref_pic_list1_.begin()))
+ std::swap(ref_pic_list1_[0], ref_pic_list1_[1]);
+
+ // Per 8.2.4.2 it's possible for num_ref_idx_lX_active_minus1 to indicate
+ // there should be more ref pics on list than we constructed.
+ // Those superfluous ones should be treated as non-reference.
+ ref_pic_list0_.resize(slice_hdr->num_ref_idx_l0_active_minus1 + 1);
+ ref_pic_list1_.resize(slice_hdr->num_ref_idx_l1_active_minus1 + 1);
+}
+
+// See 8.2.4
+int VaapiH264Decoder::PicNumF(H264Picture *pic) {
+ if (!pic)
+ return -1;
+
+ if (!pic->long_term)
+ return pic->pic_num;
+ else
+ return max_pic_num_;
+}
+
+// See 8.2.4
+int VaapiH264Decoder::LongTermPicNumF(H264Picture *pic) {
+ if (pic->ref && pic->long_term)
+ return pic->long_term_pic_num;
+ else
+ return 2 * (max_long_term_frame_idx_ + 1);
+}
+
+// Shift elements on the |v| starting from |from| to |to|, inclusive,
+// one position to the right and insert pic at |from|.
+static void ShiftRightAndInsert(H264Picture::PtrVector& v,
+ int from,
+ int to,
+ H264Picture* pic) {
+ DCHECK(pic);
+ for (int i = to + 1; i > from; --i)
+ v[i] = v[i - 1];
+
+ v[from] = pic;
+}
+
+bool VaapiH264Decoder::ModifyReferencePicList(H264SliceHeader *slice_hdr,
+ int list) {
+ int num_ref_idx_lX_active_minus1;
+ H264Picture::PtrVector* ref_pic_listx;
+ H264ModificationOfPicNum* list_mod;
+
+ // This can process either ref_pic_list0 or ref_pic_list1, depending on
+ // the list argument. Set up pointers to proper list to be processed here.
+ if (list == 0) {
+ if (!slice_hdr->ref_pic_list_modification_flag_l0)
+ return true;
+
+ list_mod = slice_hdr->ref_list_l0_modifications;
+ num_ref_idx_lX_active_minus1 = ref_pic_list0_.size() - 1;
+
+ ref_pic_listx = &ref_pic_list0_;
+ } else {
+ if (!slice_hdr->ref_pic_list_modification_flag_l1)
+ return true;
+
+ list_mod = slice_hdr->ref_list_l1_modifications;
+ num_ref_idx_lX_active_minus1 = ref_pic_list1_.size() - 1;
+
+ ref_pic_listx = &ref_pic_list1_;
+ }
+
+ DCHECK_GT(num_ref_idx_lX_active_minus1, 0);
+
+ // Spec 8.2.4.3:
+ // Reorder pictures on the list in a way specified in the stream.
+ int pic_num_lx_pred = curr_pic_->pic_num;
+ int ref_idx_lx = 0;
+ int pic_num_lx_no_wrap;
+ int pic_num_lx;
+ H264Picture *pic ;
+ for (int i = 0; i < H264SliceHeader::kRefListModSize; ++i) {
+ switch (list_mod->modification_of_pic_nums_idc) {
+ case 0:
+ case 1:
+ // Modify short reference picture position.
+ if (list_mod->modification_of_pic_nums_idc == 0) {
+ // Subtract given value from predicted PicNum.
+ pic_num_lx_no_wrap = pic_num_lx_pred -
+ (static_cast<int>(list_mod->abs_diff_pic_num_minus1) + 1);
+ // Wrap around max_pic_num_ if it becomes < 0 as result
+ // of subtraction.
+ if (pic_num_lx_no_wrap < 0)
+ pic_num_lx_no_wrap += max_pic_num_;
+ } else {
+ // Add given value to predicted PicNum.
+ pic_num_lx_no_wrap = pic_num_lx_pred +
+ (static_cast<int>(list_mod->abs_diff_pic_num_minus1) + 1);
+ // Wrap around max_pic_num_ if it becomes >= max_pic_num_ as result
+ // of the addition.
+ if (pic_num_lx_no_wrap >= max_pic_num_)
+ pic_num_lx_no_wrap -= max_pic_num_;
+ }
+
+ // For use in next iteration.
+ pic_num_lx_pred = pic_num_lx_no_wrap;
+
+ if (pic_num_lx_no_wrap > curr_pic_->pic_num)
+ pic_num_lx = pic_num_lx_no_wrap - max_pic_num_;
+ else
+ pic_num_lx = pic_num_lx_no_wrap;
+
+ DCHECK_LT(num_ref_idx_lX_active_minus1 + 1,
+ H264SliceHeader::kRefListModSize);
+ pic = dpb_.GetShortRefPicByPicNum(pic_num_lx);
+ if (!pic) {
+ DVLOG(1) << "Malformed stream, no pic num " << pic_num_lx;
+ return false;
+ }
+ ShiftRightAndInsert(*ref_pic_listx, ref_idx_lx,
+ num_ref_idx_lX_active_minus1, pic);
+ ref_idx_lx++;
+
+ for (int src = ref_idx_lx, dst = ref_idx_lx;
+ src <= num_ref_idx_lX_active_minus1 + 1; ++src) {
+ if (PicNumF((*ref_pic_listx)[src]) != pic_num_lx)
+ (*ref_pic_listx)[dst++] = (*ref_pic_listx)[src];
+ }
+ break;
+
+ case 2:
+ // Modify long term reference picture position.
+ DCHECK_LT(num_ref_idx_lX_active_minus1 + 1,
+ H264SliceHeader::kRefListModSize);
+ pic = dpb_.GetLongRefPicByLongTermPicNum(list_mod->long_term_pic_num);
+ if (!pic) {
+ DVLOG(1) << "Malformed stream, no pic num " << pic_num_lx;
+ return false;
+ }
+ ShiftRightAndInsert(*ref_pic_listx, ref_idx_lx,
+ num_ref_idx_lX_active_minus1, pic);
+ ref_idx_lx++;
+
+ for (int src = ref_idx_lx, dst = ref_idx_lx;
+ src <= num_ref_idx_lX_active_minus1 + 1; ++src) {
+ if (LongTermPicNumF((*ref_pic_listx)[src])
+ != static_cast<int>(list_mod->long_term_pic_num))
+ (*ref_pic_listx)[dst++] = (*ref_pic_listx)[src];
+ }
+ break;
+
+ case 3:
+ // End of modification list.
+ return true;
+
+ default:
+ // May be recoverable.
+ DVLOG(1) << "Invalid modification_of_pic_nums_idc="
+ << list_mod->modification_of_pic_nums_idc
+ << " in position " << i;
+ break;
+ }
+
+ ++list_mod;
+ }
+
+ return true;
+}
+
+bool VaapiH264Decoder::PutPicToTexture(int32 picture_buffer_id) {
+ DecodeSurfaces::iterator it = decode_surfaces_.find(picture_buffer_id);
+ if (it == decode_surfaces_.end()) {
+ DVLOG(1) << "Asked to put an invalid buffer";
+ return false;
+ }
+
+ DVLOG(3) << "Will output from VASurface " << it->second->va_surface_id()
+ << " to texture id " << it->second->texture_id();
+
+ return it->second->Sync();
+}
+
+bool VaapiH264Decoder::OutputPic(H264Picture* pic) {
+ // No longer need to keep POC->surface mapping, since for decoder this POC
+ // is finished with. When the client returns this surface via
+ // ReusePictureBuffer(), it will be marked back as available for use.
+ DecodeSurface* dec_surface = UnassignSurfaceFromPoC(pic->pic_order_cnt);
+ if (!dec_surface)
+ return false;
+
+ // Notify the client that a picture can be output. The decoded picture may
+ // not be synced with texture contents yet at this point. The client has
+ // to use PutPicToTexture() to ensure that.
+ DVLOG(4) << "Posting output task for input_id: " << dec_surface->input_id()
+ << "output_id: " << dec_surface->picture_buffer_id();
+ output_pic_cb_.Run(dec_surface->input_id(),
+ dec_surface->picture_buffer_id());
+ return true;
+}
+
+bool VaapiH264Decoder::Flush() {
+ // Output all pictures that are waiting to be outputted.
+ H264Picture::PtrVector to_output;
+ dpb_.GetNotOutputtedPicsAppending(to_output);
+ // Sort them by ascending POC to output in order.
+ std::sort(to_output.begin(), to_output.end(), POCAscCompare());
+
+ H264Picture::PtrVector::iterator it;
+ for (it = to_output.begin(); it != to_output.end(); ++it) {
+ if (!OutputPic(*it)) {
+ DVLOG(1) << "Failed to output pic POC: " << (*it)->pic_order_cnt;
+ return false;
+ }
+ }
+
+ // And clear DPB contents.
+ dpb_.Clear();
+
+ return true;
+}
+
+bool VaapiH264Decoder::StartNewFrame(H264SliceHeader* slice_hdr) {
+ // TODO posciak: add handling of max_num_ref_frames per spec.
+
+ // If the new frame is an IDR, output what's left to output and clear DPB
+ if (slice_hdr->idr_pic_flag) {
+ // (unless we are explicitly instructed not to do so).
+ if (!slice_hdr->no_output_of_prior_pics_flag) {
+ // Output DPB contents.
+ if (!Flush())
+ return false;
+ }
+ dpb_.Clear();
+ }
+
+ // curr_pic_ should have either been added to DPB or discarded when finishing
+ // the last frame. DPB is responsible for releasing that memory once it's
+ // not needed anymore.
+ DCHECK(!curr_pic_.get());
+ curr_pic_.reset(new H264Picture);
+ CHECK(curr_pic_.get());
+
+ if (!InitCurrPicture(slice_hdr))
+ return false;
+
+ DCHECK_GT(max_frame_num_, 0);
+
+ UpdatePicNums();
+
+ // Prepare reference picture lists if required (B and S/SP slices).
+ ref_pic_list0_.clear();
+ ref_pic_list1_.clear();
+ if (slice_hdr->IsPSlice() || slice_hdr->IsSPSlice()) {
+ ConstructReferencePicListsP(slice_hdr);
+ if (!ModifyReferencePicList(slice_hdr, 0))
+ return false;
+ } else if (slice_hdr->IsBSlice()) {
+ ConstructReferencePicListsB(slice_hdr);
+ if (!ModifyReferencePicList(slice_hdr, 0))
+ return false;
+ if (!ModifyReferencePicList(slice_hdr, 1))
+ return false;
+ }
+
+ // Send parameter buffers before each new picture, before the first slice.
+ if (!SendPPS())
+ return false;
+
+ if (!SendIQMatrix())
+ return false;
+
+ if (!QueueSlice(slice_hdr))
+ return false;
+
+ return true;
+}
+
+bool VaapiH264Decoder::HandleMemoryManagementOps() {
+ // 8.2.5.4
+ for (unsigned int i = 0; i < arraysize(curr_pic_->ref_pic_marking); ++i) {
+ // Code below does not support interlaced stream (per-field pictures).
+ H264DecRefPicMarking* ref_pic_marking = &curr_pic_->ref_pic_marking[i];
+ H264Picture* to_mark;
+ int pic_num_x;
+
+ switch (ref_pic_marking->memory_mgmnt_control_operation) {
+ case 0:
+ // Normal end of operations' specification.
+ return true;
+
+ case 1:
+ // Mark a short term reference picture as unused so it can be removed
+ // if outputted.
+ pic_num_x = curr_pic_->pic_num -
+ (ref_pic_marking->difference_of_pic_nums_minus1 + 1);
+ to_mark = dpb_.GetShortRefPicByPicNum(pic_num_x);
+ if (to_mark) {
+ to_mark->ref = false;
+ } else {
+ DVLOG(1) << "Invalid short ref pic num to unmark";
+ return false;
+ }
+ break;
+
+ case 2:
+ // Mark a long term reference picture as unused so it can be removed
+ // if outputted.
+ to_mark = dpb_.GetLongRefPicByLongTermPicNum(
+ ref_pic_marking->long_term_pic_num);
+ if (to_mark) {
+ to_mark->ref = false;
+ } else {
+ DVLOG(1) << "Invalid long term ref pic num to unmark";
+ return false;
+ }
+ break;
+
+ case 3:
+ // Mark a short term reference picture as long term reference.
+ pic_num_x = curr_pic_->pic_num -
+ (ref_pic_marking->difference_of_pic_nums_minus1 + 1);
+ to_mark = dpb_.GetShortRefPicByPicNum(pic_num_x);
+ if (to_mark) {
+ DCHECK(to_mark->ref && !to_mark->long_term);
+ to_mark->long_term = true;
+ to_mark->long_term_frame_idx = ref_pic_marking->long_term_frame_idx;
+ } else {
+ DVLOG(1) << "Invalid short term ref pic num to mark as long ref";
+ return false;
+ }
+ break;
+
+ case 4: {
+ // Unmark all reference pictures with long_term_frame_idx over new max.
+ max_long_term_frame_idx_
+ = ref_pic_marking->max_long_term_frame_idx_plus1 - 1;
+ H264Picture::PtrVector long_terms;
+ dpb_.GetLongTermRefPicsAppending(long_terms);
+ for (size_t i = 0; i < long_terms.size(); ++i) {
+ H264Picture* pic = long_terms[i];
+ DCHECK(pic->ref && pic->long_term);
+ // Ok to cast, max_long_term_frame_idx is much smaller than 16bit.
+ if (pic->long_term_frame_idx >
+ static_cast<int>(max_long_term_frame_idx_))
+ pic->ref = false;
+ }
+ break;
+ }
+
+ case 5:
+ // Unmark all reference pictures.
+ dpb_.MarkAllUnusedForRef();
+ max_long_term_frame_idx_ = -1;
+ curr_pic_->mem_mgmt_5 = true;
+ break;
+
+ case 6: {
+ // Replace long term reference pictures with current picture.
+ // First unmark if any existing with this long_term_frame_idx...
+ H264Picture::PtrVector long_terms;
+ dpb_.GetLongTermRefPicsAppending(long_terms);
+ for (size_t i = 0; i < long_terms.size(); ++i) {
+ H264Picture* pic = long_terms[i];
+ DCHECK(pic->ref && pic->long_term);
+ // Ok to cast, long_term_frame_idx is much smaller than 16bit.
+ if (pic->long_term_frame_idx ==
+ static_cast<int>(ref_pic_marking->long_term_frame_idx))
+ pic->ref = false;
+ }
+
+ // and mark the current one instead.
+ curr_pic_->ref = true;
+ curr_pic_->long_term = true;
+ curr_pic_->long_term_frame_idx = ref_pic_marking->long_term_frame_idx;
+ break;
+ }
+
+ default:
+ // Would indicate a bug in parser.
+ NOTREACHED();
+ }
+ }
+
+ return true;
+}
+
+// This method ensures that DPB does not overflow, either by removing
+// reference pictures as specified in the stream, or using a sliding window
+// procedure to remove the oldest one.
+// It also performs marking and unmarking pictures as reference.
+// See spac 8.2.5.1.
+void VaapiH264Decoder::ReferencePictureMarking() {
+ if (curr_pic_->idr) {
+ // If current picture is an IDR, all reference pictures are unmarked.
+ dpb_.MarkAllUnusedForRef();
+
+ if (curr_pic_->long_term_reference_flag) {
+ curr_pic_->long_term = true;
+ curr_pic_->long_term_frame_idx = 0;
+ max_long_term_frame_idx_ = 0;
+ } else {
+ curr_pic_->long_term = false;
+ max_long_term_frame_idx_ = -1;
+ }
+ } else {
+ if (!curr_pic_->adaptive_ref_pic_marking_mode_flag) {
+ // If non-IDR, and the stream does not indicate what we should do to
+ // ensure DPB doesn't overflow, discard oldest picture.
+ // See spec 8.2.5.3.
+ if (curr_pic_->field == H264Picture::FIELD_NONE) {
+ DCHECK_LE(dpb_.CountRefPics(),
+ std::max<int>(parser_.GetSPS(curr_sps_id_)->max_num_ref_frames,
+ 1));
+ if (dpb_.CountRefPics() ==
+ std::max<int>(parser_.GetSPS(curr_sps_id_)->max_num_ref_frames,
+ 1)) {
+ // Max number of reference pics reached,
+ // need to remove one of the short term ones.
+ // Find smallest frame_num_wrap short reference picture and mark
+ // it as unused.
+ H264Picture* to_unmark = dpb_.GetLowestFrameNumWrapShortRefPic();
+ if (to_unmark == NULL) {
+ DVLOG(1) << "Couldn't find a short ref picture to unmark";
+ return;
+ }
+ to_unmark->ref = false;
+ }
+ } else {
+ // Shouldn't get here.
+ DVLOG(1) << "Interlaced video not supported.";
+ }
+ } else {
+ // Stream has instructions how to discard pictures from DPB and how
+ // to mark/unmark existing reference pictures. Do it.
+ // Spec 8.2.5.4.
+ if (curr_pic_->field == H264Picture::FIELD_NONE) {
+ HandleMemoryManagementOps();
+ } else {
+ // Shouldn't get here.
+ DVLOG(1) << "Interlaced video not supported.";
+ }
+ }
+ }
+}
+
+bool VaapiH264Decoder::FinishPicture() {
+ DCHECK(curr_pic_.get());
+
+ // Finish processing previous picture.
+ // Start by storing previous reference picture data for later use,
+ // if picture being finished is a reference picture.
+ if (curr_pic_->ref) {
+ ReferencePictureMarking();
+ prev_ref_has_memmgmnt5_ = curr_pic_->mem_mgmt_5;
+ prev_ref_top_field_order_cnt_ = curr_pic_->top_field_order_cnt;
+ prev_ref_pic_order_cnt_msb_ = curr_pic_->pic_order_cnt_msb;
+ prev_ref_pic_order_cnt_lsb_ = curr_pic_->pic_order_cnt_lsb;
+ prev_ref_field_ = curr_pic_->field;
+ }
+
+ // Remove unused (for reference or later output) pictures from DPB.
+ dpb_.RemoveUnused();
+
+ DVLOG(4) << "Finishing picture, DPB entries: " << dpb_.size()
+ << " Num available dec surfaces: "
+ << num_available_decode_surfaces_;
+
+ if (dpb_.IsFull()) {
+ // DPB is full, we have to make space for the new picture.
+ // Get all pictures that haven't been outputted yet.
+ H264Picture::PtrVector not_outputted;
+ dpb_.GetNotOutputtedPicsAppending(not_outputted);
+ std::sort(not_outputted.begin(), not_outputted.end(), POCAscCompare());
+ H264Picture::PtrVector::iterator output_candidate = not_outputted.begin();
+
+ // Keep outputting pictures until we can either output the picture being
+ // finished and discard it (if it is not a reference picture), or until
+ // we can discard an older picture that was just waiting for output and
+ // is not a reference picture, thus making space for the current one.
+ while (dpb_.IsFull()) {
+ // Maybe outputted enough to output current picture.
+ if (!curr_pic_->ref && (output_candidate == not_outputted.end() ||
+ curr_pic_->pic_order_cnt < (*output_candidate)->pic_order_cnt)) {
+ // curr_pic_ is not a reference picture and no preceding pictures are
+ // waiting for output in DPB, so it can be outputted and discarded
+ // without storing in DPB.
+ if (!OutputPic(curr_pic_.get()))
+ return false;
+
+ // Managed to output current picture, return without adding to DPB.
+ return true;
+ }
+
+ // Couldn't output current picture, so try to output the lowest PoC
+ // from DPB.
+ if (output_candidate != not_outputted.end()) {
+ if (!OutputPic(*output_candidate))
+ return false;
+
+ // If outputted picture wasn't a reference picture, it can be removed.
+ if (!(*output_candidate)->ref)
+ dpb_.RemoveByPOC((*output_candidate)->pic_order_cnt);
+ } else {
+ // Couldn't output current pic and couldn't do anything
+ // with existing pictures in DPB, so we can't make space.
+ // This should not happen.
+ DVLOG(1) << "Could not free up space in DPB!";
+ return false;
+ }
+ }
+ ++output_candidate;
+ }
+
+ // Store current picture for later output and/or reference (ownership now
+ // with the DPB).
+ dpb_.StorePic(curr_pic_.release());
+
+ return true;
+}
+
+bool VaapiH264Decoder::ProcessSPS(int sps_id) {
+ const H264SPS* sps = parser_.GetSPS(sps_id);
+ DCHECK(sps);
+
+ if (sps->frame_mbs_only_flag == 0) {
+ // Fields/interlaced video not supported.
+ DVLOG(1) << "frame_mbs_only_flag != 1 not supported";
+ return false;
+ }
+
+ if (sps->gaps_in_frame_num_value_allowed_flag) {
+ DVLOG(1) << "Gaps in frame numbers not supported";
+ return false;
+ }
+
+ if (sps->pic_order_cnt_type != 0) {
+ DVLOG(1) << "Unsupported pic_order_cnt_type";
+ return false;
+ }
+
+ curr_sps_id_ = sps->seq_parameter_set_id;
+
+ // Calculate picture height/width (spec 7.4.2.1.1, 7.4.3).
+ int width = 16 * (sps->pic_width_in_mbs_minus1 + 1);
+ int height = 16 * (2 - sps->frame_mbs_only_flag) *
+ (sps->pic_height_in_map_units_minus1 + 1);
+
+ if ((pic_width_ != -1 || pic_height_ != -1) &&
+ (width != pic_width_ || height != pic_height_)) {
+ DVLOG(1) << "Picture size changed mid-stream";
+ return false;
+ }
+
+ pic_width_ = width;
+ pic_height_ = height;
+ DVLOG(1) << "New picture size: " << pic_width_ << "x" << pic_height_;
+
+ max_pic_order_cnt_lsb_ = 1 << (sps->log2_max_pic_order_cnt_lsb_minus4 + 4);
+ max_frame_num_ = 1 << (sps->log2_max_frame_num_minus4 + 4);
+
+ return true;
+}
+
+bool VaapiH264Decoder::ProcessPPS(int pps_id) {
+ const H264PPS* pps = parser_.GetPPS(pps_id);
+ DCHECK(pps);
+
+ curr_pps_id_ = pps->pic_parameter_set_id;
+
+ return true;
+}
+
+bool VaapiH264Decoder::FinishPrevFrameIfPresent() {
+ // If we already have a frame waiting to be decoded, decode it and finish.
+ if (curr_pic_ != NULL) {
+ if (!DecodePicture())
+ return false;
+ return FinishPicture();
+ }
+
+ return true;
+}
+
+bool VaapiH264Decoder::ProcessSlice(H264SliceHeader* slice_hdr) {
+ prev_frame_num_ = frame_num_;
+ frame_num_ = slice_hdr->frame_num;
+
+ if (prev_frame_num_ > 0 && prev_frame_num_ < frame_num_ - 1) {
+ DVLOG(1) << "Gap in frame_num!";
+ return false;
+ }
+
+ if (slice_hdr->field_pic_flag == 0)
+ max_pic_num_ = max_frame_num_;
+ else
+ max_pic_num_ = 2 * max_frame_num_;
+
+ // TODO posciak: switch to new picture detection per 7.4.1.2.4.
+ if (curr_pic_ != NULL && slice_hdr->first_mb_in_slice != 0) {
+ // This is just some more slice data of the current picture, so
+ // just queue it and return.
+ QueueSlice(slice_hdr);
+ return true;
+ } else {
+ // A new frame, so first finish the previous one before processing it...
+ if (!FinishPrevFrameIfPresent())
+ return false;
+
+ // and then start a new one.
+ return StartNewFrame(slice_hdr);
+ }
+}
+
+#define SET_ERROR_AND_RETURN() \
+ do { \
+ DVLOG(1) << "Error during decode"; \
+ state_ = kError; \
+ return VaapiH264Decoder::kDecodeError; \
+ } while (0)
+
+VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeInitial(int32 input_id) {
+ // Decode enough to get required picture size (i.e. until we find an SPS),
+ // if we get any slice data, we are missing the beginning of the stream.
+ H264NALU nalu;
+ H264Parser::Result res;
+
+ DCHECK_NE(state_, kUninitialized);
+
+ curr_input_id_ = input_id;
+
+ while (1) {
+ // Get next NALU looking for SPS or IDR if after reset.
+ res = parser_.AdvanceToNextNALU(&nalu);
+ if (res == H264Parser::kEOStream) {
+ DVLOG(1) << "Could not find SPS before EOS";
+ return kNeedMoreStreamData;
+ } else if (res != H264Parser::kOk) {
+ SET_ERROR_AND_RETURN();
+ }
+
+ DVLOG(4) << " NALU found: " << static_cast<int>(nalu.nal_unit_type);
+
+ switch (nalu.nal_unit_type) {
+ case H264NALU::kSPS:
+ res = parser_.ParseSPS(&curr_sps_id_);
+ if (res != H264Parser::kOk)
+ SET_ERROR_AND_RETURN();
+
+ if (!ProcessSPS(curr_sps_id_))
+ SET_ERROR_AND_RETURN();
+
+ // Just got information about the video size from SPS, so we can
+ // now allocate surfaces and let the client now we are ready to
+ // accept output buffers and decode.
+ if (!CreateVASurfaces())
+ SET_ERROR_AND_RETURN();
+
+ state_ = kDecoding;
+ return kReadyToDecode;
+
+ case H264NALU::kIDRSlice:
+ // If after reset, should be able to recover from an IDR.
+ if (state_ == kAfterReset) {
+ H264SliceHeader slice_hdr;
+
+ res = parser_.ParseSliceHeader(nalu, &slice_hdr);
+ if (res != H264Parser::kOk)
+ SET_ERROR_AND_RETURN();
+
+ if (!ProcessSlice(&slice_hdr))
+ SET_ERROR_AND_RETURN();
+
+ state_ = kDecoding;
+ return kReadyToDecode;
+ } // else fallthrough
+ case H264NALU::kNonIDRSlice:
+ case H264NALU::kPPS:
+ // Non-IDR slices cannot be used as resume points, as we may not
+ // have all reference pictures that they may require.
+ // fallthrough
+ default:
+ // Skip everything unless it's PPS or an IDR slice (if after reset).
+ DVLOG(4) << "Skipping NALU";
+ break;
+ }
+ }
+}
+
+void VaapiH264Decoder::SetStream(uint8* ptr, size_t size) {
+ DCHECK(ptr);
+ DCHECK(size);
+
+ // Got new input stream data from the client.
+ DVLOG(4) << "New input stream chunk at " << (void*) ptr
+ << " size: " << size;
+ parser_.SetStream(ptr, size);
+}
+
+VaapiH264Decoder::DecResult VaapiH264Decoder::DecodeOneFrame(int32 input_id) {
+ // Decode until one full frame is decoded or return it or until end
+ // of stream (end of input data is reached).
+ H264Parser::Result par_res;
+ H264NALU nalu;
+
+ curr_input_id_ = input_id;
+
+ if (state_ != kDecoding) {
+ DVLOG(1) << "Decoder not ready: error in stream or not initialized";
+ return kDecodeError;
+ } else if (num_available_decode_surfaces_ < 1) {
+ DVLOG(4) << "No output surfaces available";
+ return kNoOutputAvailable;
+ }
+
+ // All of the actions below might result in decoding a picture from
+ // previously parsed data, but we still have to handle/parse current input
+ // first.
+ // Note: this may drop some already decoded frames if there are errors
+ // further in the stream, but we are OK with that.
+ while (1) {
+ par_res = parser_.AdvanceToNextNALU(&nalu);
+ if (par_res == H264Parser::kEOStream)
+ return kNeedMoreStreamData;
+ else if (par_res != H264Parser::kOk)
+ SET_ERROR_AND_RETURN();
+
+ DVLOG(4) << "NALU found: " << static_cast<int>(nalu.nal_unit_type);
+
+ switch (nalu.nal_unit_type) {
+ case H264NALU::kNonIDRSlice:
+ case H264NALU::kIDRSlice: {
+ H264SliceHeader slice_hdr;
+
+ par_res = parser_.ParseSliceHeader(nalu, &slice_hdr);
+ if (par_res != H264Parser::kOk)
+ SET_ERROR_AND_RETURN();
+
+ if (!ProcessSlice(&slice_hdr))
+ SET_ERROR_AND_RETURN();
+ break;
+ }
+
+ case H264NALU::kSPS:
+ int sps_id;
+
+ if (!FinishPrevFrameIfPresent())
+ SET_ERROR_AND_RETURN();
+
+ par_res = parser_.ParseSPS(&sps_id);
+ if (par_res != H264Parser::kOk)
+ SET_ERROR_AND_RETURN();
+
+ if (!ProcessSPS(sps_id))
+ SET_ERROR_AND_RETURN();
+ break;
+
+ case H264NALU::kPPS:
+ int pps_id;
+
+ if (!FinishPrevFrameIfPresent())
+ SET_ERROR_AND_RETURN();
+
+ par_res = parser_.ParsePPS(&pps_id);
+ if (par_res != H264Parser::kOk)
+ SET_ERROR_AND_RETURN();
+
+ if (!ProcessPPS(pps_id))
+ SET_ERROR_AND_RETURN();
+ break;
+
+ default:
+ // skip NALU
+ break;
+ }
+
+ // If the last action resulted in decoding a frame, possibly from older
+ // data, return. Otherwise keep reading the stream.
+ if (frame_ready_at_hw_) {
+ frame_ready_at_hw_ = false;
+ return kDecodedFrame;
+ }
+ }
+}
+
+// static
+size_t VaapiH264Decoder::GetRequiredNumOfPictures() {
+ return kNumReqPictures;
+}
+
+} // namespace content
+

Powered by Google App Engine
This is Rietveld 408576698