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Unified Diff: content/common/gpu/media/h264_dpb.h

Issue 9814001: Add VAVDA, the VAAPI Video Decode Accelerator for Intel CPUs. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 9 months ago
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Index: content/common/gpu/media/h264_dpb.h
diff --git a/content/common/gpu/media/h264_dpb.h b/content/common/gpu/media/h264_dpb.h
new file mode 100644
index 0000000000000000000000000000000000000000..34e95909714780123e7ea419a2e356e9fc4f580c
--- /dev/null
+++ b/content/common/gpu/media/h264_dpb.h
@@ -0,0 +1,189 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// This file contains an implementation of a H.264 Decoded Picture Buffer
+// used in H264 decoders.
+
+#ifndef CONTENT_COMMON_GPU_MEDIA_H264_DPB_H_
+#define CONTENT_COMMON_GPU_MEDIA_H264_DPB_H_
+
+#include "h264_parser.h"
+
+#include <vector>
+
+#include "base/basictypes.h"
+
+// A picture (a frame or a field) in the H.264 spec sense.
+// See spec at http://www.itu.int/rec/T-REC-H.264
+struct H264Picture {
+ enum Field {
+ FIELD_NONE,
+ FIELD_TOP,
+ FIELD_BOTTOM,
+ };
+
+ // Values calculated per H.264 specification or taken from slice header.
+ // See spec for more details on each.
+ int TopFieldOrderCnt;
Ami GONE FROM CHROMIUM 2012/03/21 13:16:24 Naming in this file is inconsistent. Please style
Pawel Osciak 2012/03/21 18:40:35 This is intentional and deliberate. I wanted to ke
Ami GONE FROM CHROMIUM 2012/03/22 17:01:36 Yeah, I think making this code friendly to spec-ex
Pawel Osciak 2012/04/05 10:37:20 Done.
+ int BottomFieldOrderCnt;
+ int PicOrderCnt;
+ int PicOrderCntMsb;
+ int pic_order_cnt_lsb;
+
+ int PicNum;
+ int LongTermPicNum;
+ int frame_num; // from slice header
+ int FrameNumWrap;
+ int LongTermFrameIdx;
+
+ bool idr; // IDR picture?
+ bool ref; // reference picture?
+ bool long_term; // long term reference picture?
+ bool outputted;
+ // Does memory management op 5 needs to be executed after this
+ // picture has finished decoding?
+ bool mem_mgmt_5;
+
+ Field field;
+
+ // Values from slice_hdr to be used during reference marking and
+ // memory management after finishing this picture.
+ bool long_term_reference_flag;
+ bool adaptive_ref_pic_marking_mode_flag;
+ H264DecRefPicMarking ref_pic_marking[H264SliceHeader::kRefListSize];
+
+ // Utility function objects
Ami GONE FROM CHROMIUM 2012/03/21 13:16:24 These make me sad. Are they really all needed? Ca
Pawel Osciak 2012/03/21 18:40:35 Some are used in two different .cc files. I had th
Ami GONE FROM CHROMIUM 2012/03/22 17:01:36 Yes, I think it's better to define them near their
Pawel Osciak 2012/04/05 10:37:20 Done. And got rid of majority of them.
+ struct POCAscCompare {
+ bool operator()(const H264Picture* a, const H264Picture* b) const {
+ return a->PicOrderCnt < b->PicOrderCnt;
+ }
+ };
+
+ struct POCDescCompare {
+ bool operator()(const H264Picture* a, const H264Picture* b) const {
+ return a->PicOrderCnt > b->PicOrderCnt;
+ }
+ };
+
+ struct PicNumDescCompare {
+ bool operator()(const H264Picture* a, const H264Picture* b) const {
+ return a->PicNum > b->PicNum;
+ }
+ };
+
+ struct LongTermPicNumAscCompare {
+ bool operator()(const H264Picture* a, const H264Picture* b) const {
+ return a->LongTermPicNum < b->LongTermPicNum;
+ }
+ };
+
+ struct FrameNumWrapAscCompare {
+ bool operator()(H264Picture*& a, H264Picture*& b) const {
+ return a->FrameNumWrap < b->FrameNumWrap;
+ }
+ };
+
+ struct IsLongTermRefPic
+ : public std::unary_function<H264Picture*, bool> {
+ bool operator()(const H264Picture* pic) const {
+ return (pic->ref && pic->long_term);
+ }
+ };
+
+ struct IsUnused {
+ bool operator()(H264Picture*& pic) {
+ return pic->outputted && !pic->ref;
+ }
+ };
+
+ struct IsOutputted {
+ bool operator()(H264Picture*& pic) {
+ return pic->outputted;
+ }
+ };
+
+ struct IsReference {
+ bool operator()(H264Picture*& pic) {
+ return pic->ref;
+ }
+ };
+};
+
+typedef std::vector<H264Picture*> PicsVector;
Ami GONE FROM CHROMIUM 2012/03/21 13:16:24 Move into H264Picture and and rename to just Vecto
Pawel Osciak 2012/04/05 10:37:20 Well, things got quite a bit more verbose with H26
Ami GONE FROM CHROMIUM 2012/04/09 02:41:47 Umm, should it instead by a typedef inside H264DPB
+
+// DPB - Decoded Picture Buffer.
+// Stores decoded pictures that will be used for future display
+// and/or reference.
+class H264DPB {
Ami GONE FROM CHROMIUM 2012/03/21 13:16:24 Sad that the spec defines DPB as a buffer of decod
Pawel Osciak 2012/03/21 18:40:35 Again, a lot of this is dictated by the idea to ke
+ public:
+ H264DPB();
+ ~H264DPB();
+
+ // Remove unused (not reference and already outputted) pictures from DPB.
+ void RemoveUnused();
+
+ // Remove a picture by its PicOrderCnt.
+ void RemoveByPOC(int poc);
+
+ // Clear DPB.
+ void Clear();
+
+ // Store picture in DPB. DPB takes ownership of its resources.
+ void StorePic(H264Picture* pic);
Ami GONE FROM CHROMIUM 2012/03/21 13:16:24 If you passed by scoped_ptr you wouldn't have to d
Pawel Osciak 2012/03/21 18:40:35 Maybe I'm too hanged on the Google C++ style recom
Ami GONE FROM CHROMIUM 2012/03/22 17:01:36 scoped_ptr<>'s .Pass() is the strongest specificat
Pawel Osciak 2012/04/05 10:37:20 It's just feels dirty to get scoped_ptr and then i
Ami GONE FROM CHROMIUM 2012/04/09 02:41:47 It doesn't feel dirty to me. It feels like a high
+
+ // Return the number of reference pictures in DPB.
+ int CountRefPics();
+
+ // Mark all pictures in DPB as unused for reference.
+ void MarkAllUnusedForRef();
+
+ // Return a short-term reference picture by its PicNum.
+ H264Picture* GetShortRefPicByPicNum(int pic_num);
Ami GONE FROM CHROMIUM 2012/03/21 13:16:24 Assuming this isn't relinquishing ownership, IWBN
Pawel Osciak 2012/04/05 10:37:20 What do you mean by const-ref? Ref to const type?
Ami GONE FROM CHROMIUM 2012/04/09 02:41:47 Oh. I think you have a mental model that the DPB o
+
+ // Return a long-term reference picture by its LongTermPicNum.
+ H264Picture* GetLongRefPicByLongTermPicNum(int pic_num);
+
+ // Return the reference picture with lowest FrameNum. Used for sliding
+ // window memory management.
+ H264Picture* GetLowestFrameNumWrapRefPic();
+
+ // Append all pictures that have not been outputted yet to the passed |out|
+ // vector, sorted by lowest PicOrderCnt (in output order).
+ void GetNotOutputtedPicsSortedByPOCAppending(PicsVector& out);
+
+ // Append all short term reference pictures to the passed |out| vector.
+ void GetShortTermRefPicsAppending(PicsVector& out);
+
+ // Append all long term reference pictures to the passed |out| vector.
+ void GetLongTermRefPicsAppending(PicsVector& out);
+
+ // Iterators for direct access to DPB contents.
Ami GONE FROM CHROMIUM 2012/03/21 13:16:24 These will be invalidated by mutating methods else
Pawel Osciak 2012/04/05 10:37:20 Done.
+ PicsVector::iterator begin() { return pics_.begin(); }
+ PicsVector::iterator end() { return pics_.end(); }
+ PicsVector::reverse_iterator rbegin() { return pics_.rbegin(); }
+ PicsVector::reverse_iterator rend() { return pics_.rend(); }
+
+ size_t size() const { return pics_.size(); }
+ bool IsFull() const { return pics_.size() == kDPBMaxSize; }
+
+ // Per H264 spec, increase to 32 if interlaced video is supported.
+ enum { kDPBMaxSize = 16 };
+
+ private:
+
Ami GONE FROM CHROMIUM 2012/03/21 13:16:24 extra newline
Pawel Osciak 2012/04/05 10:37:20 Done.
+ // Get a reference picture by its (LongTerm)PicNum, short term if |long_term|
+ // is false, long term otherwise.
+ H264Picture* GetRefPicByPicNum(int pic_num, bool long_term);
+
+ // Remove a picture from DPB, freeing its resources.
+ void RemovePic(const PicsVector::iterator iter);
+
+ // TODO posciak: consider using std::list instead.
+ PicsVector pics_;
+
+ DISALLOW_COPY_AND_ASSIGN(H264DPB);
+};
+
+#endif // CONTENT_COMMON_GPU_MEDIA_H264_DPB_H_
+

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