| Index: ui/gfx/gl/gl_context_glx.h
|
| diff --git a/ui/gfx/gl/gl_context_glx.h b/ui/gfx/gl/gl_context_glx.h
|
| index 7479eeec54cc1f2a65a85eda1a128c8a93886a7d..83bcd5ab1cb59459ea6dc01ba4ed440ae640dcaf 100644
|
| --- a/ui/gfx/gl/gl_context_glx.h
|
| +++ b/ui/gfx/gl/gl_context_glx.h
|
| @@ -2,6 +2,8 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| +#ifndef UI_GFX_GL_GL_CONTEXT_GLX_H_
|
| +#define UI_GFX_GL_GL_CONTEXT_GLX_H_
|
| #include <string>
|
|
|
| #include "base/compiler_specific.h"
|
| @@ -26,6 +28,7 @@ class GLContextGLX : public GLContext {
|
| virtual void ReleaseCurrent(GLSurface* surface) OVERRIDE;
|
| virtual bool IsCurrent(GLSurface* surface) OVERRIDE;
|
| virtual void* GetHandle() OVERRIDE;
|
| + virtual Display* GetDisplay() OVERRIDE;
|
| virtual void SetSwapInterval(int interval) OVERRIDE;
|
| virtual std::string GetExtensions() OVERRIDE;
|
| virtual bool WasAllocatedUsingARBRobustness() OVERRIDE;
|
| @@ -38,3 +41,5 @@ class GLContextGLX : public GLContext {
|
| };
|
|
|
| } // namespace gfx
|
| +
|
| +#endif //UI_GFX_GL_GL_CONTEXT_GLX_H_
|
|
|