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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/url_request/url_request_context_getter.h" | 5 #include "net/url_request/url_request_context_getter.h" |
6 | 6 |
7 #include "base/location.h" | 7 #include "base/location.h" |
8 #include "base/message_loop_proxy.h" | 8 #include "base/message_loop_proxy.h" |
9 #include "net/url_request/url_request_context.h" | 9 #include "net/url_request/url_request_context.h" |
10 | 10 |
11 namespace net { | 11 namespace net { |
12 CookieStore* URLRequestContextGetter::DONTUSEME_GetCookieStore() { | |
13 return NULL; | |
14 } | |
15 | 12 |
16 URLRequestContextGetter::URLRequestContextGetter() {} | 13 URLRequestContextGetter::URLRequestContextGetter() {} |
17 | 14 |
18 URLRequestContextGetter::~URLRequestContextGetter() {} | 15 URLRequestContextGetter::~URLRequestContextGetter() {} |
19 | 16 |
20 void URLRequestContextGetter::OnDestruct() const { | 17 void URLRequestContextGetter::OnDestruct() const { |
21 scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy = | 18 scoped_refptr<base::MessageLoopProxy> io_message_loop_proxy = |
22 GetIOMessageLoopProxy(); | 19 GetIOMessageLoopProxy(); |
23 DCHECK(io_message_loop_proxy); | 20 DCHECK(io_message_loop_proxy); |
24 if (io_message_loop_proxy) { | 21 if (io_message_loop_proxy) { |
25 if (io_message_loop_proxy->BelongsToCurrentThread()) | 22 if (io_message_loop_proxy->BelongsToCurrentThread()) |
26 delete this; | 23 delete this; |
27 else | 24 else |
28 io_message_loop_proxy->DeleteSoon(FROM_HERE, this); | 25 io_message_loop_proxy->DeleteSoon(FROM_HERE, this); |
29 } | 26 } |
30 // If no IO message loop proxy was available, we will just leak memory. | 27 // If no IO message loop proxy was available, we will just leak memory. |
31 // This is also true if the IO thread is gone. | 28 // This is also true if the IO thread is gone. |
32 } | 29 } |
33 | 30 |
34 } // namespace net | 31 } // namespace net |
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