Index: media/audio/win/audio_low_latency_input_win.cc |
diff --git a/media/audio/win/audio_low_latency_input_win.cc b/media/audio/win/audio_low_latency_input_win.cc |
index 8344abae680b27fd64733ec5a88cfa61f6336ea8..24336a0c5056c3984533bac5b926054e3f86aa68 100644 |
--- a/media/audio/win/audio_low_latency_input_win.cc |
+++ b/media/audio/win/audio_low_latency_input_win.cc |
@@ -14,6 +14,8 @@ |
using base::win::ScopedComPtr; |
using base::win::ScopedCOMInitializer; |
+namespace media { |
+ |
WASAPIAudioInputStream::WASAPIAudioInputStream( |
AudioManagerWin* manager, const AudioParameters& params, |
const std::string& device_id) |
@@ -625,3 +627,5 @@ HRESULT WASAPIAudioInputStream::InitializeAudioEngine() { |
simple_audio_volume_.ReceiveVoid()); |
return hr; |
} |
+ |
+} // namespace media |