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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/audio/win/waveout_output_win.h" | 5 #include "media/audio/win/waveout_output_win.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 #include <mmsystem.h> | 8 #include <mmsystem.h> |
9 #pragma comment(lib, "winmm.lib") | 9 #pragma comment(lib, "winmm.lib") |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/debug/trace_event.h" | 12 #include "base/debug/trace_event.h" |
13 #include "base/logging.h" | 13 #include "base/logging.h" |
14 #include "media/audio/audio_io.h" | 14 #include "media/audio/audio_io.h" |
15 #include "media/audio/audio_util.h" | 15 #include "media/audio/audio_util.h" |
16 #include "media/audio/win/audio_manager_win.h" | 16 #include "media/audio/win/audio_manager_win.h" |
17 | 17 |
| 18 namespace media { |
| 19 |
18 // Some general thoughts about the waveOut API which is badly documented : | 20 // Some general thoughts about the waveOut API which is badly documented : |
19 // - We use CALLBACK_EVENT mode in which XP signals events such as buffer | 21 // - We use CALLBACK_EVENT mode in which XP signals events such as buffer |
20 // releases. | 22 // releases. |
21 // - We use RegisterWaitForSingleObject() so one of threads in thread pool | 23 // - We use RegisterWaitForSingleObject() so one of threads in thread pool |
22 // automatically calls our callback that feeds more data to Windows. | 24 // automatically calls our callback that feeds more data to Windows. |
23 // - Windows does not provide a way to query if the device is playing or paused | 25 // - Windows does not provide a way to query if the device is playing or paused |
24 // thus it forces you to maintain state, which naturally is not exactly | 26 // thus it forces you to maintain state, which naturally is not exactly |
25 // synchronized to the actual device state. | 27 // synchronized to the actual device state. |
26 | 28 |
27 // Sixty four MB is the maximum buffer size per AudioOutputStream. | 29 // Sixty four MB is the maximum buffer size per AudioOutputStream. |
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404 // the same buffers we can get away without calling waveOutPrepareHeader. | 406 // the same buffers we can get away without calling waveOutPrepareHeader. |
405 MMRESULT result = ::waveOutWrite(stream->waveout_, | 407 MMRESULT result = ::waveOutWrite(stream->waveout_, |
406 buffer, | 408 buffer, |
407 sizeof(WAVEHDR)); | 409 sizeof(WAVEHDR)); |
408 if (result != MMSYSERR_NOERROR) | 410 if (result != MMSYSERR_NOERROR) |
409 stream->HandleError(result); | 411 stream->HandleError(result); |
410 stream->pending_bytes_ += buffer->dwBufferLength; | 412 stream->pending_bytes_ += buffer->dwBufferLength; |
411 } | 413 } |
412 } | 414 } |
413 } | 415 } |
| 416 |
| 417 } // namespace media |
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