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Side by Side Diff: media/audio/win/waveout_output_win.cc

Issue 9805001: Move media/audio files into media namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix various compiler errors Created 8 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/win/waveout_output_win.h" 5 #include "media/audio/win/waveout_output_win.h"
6 6
7 #include <windows.h> 7 #include <windows.h>
8 #include <mmsystem.h> 8 #include <mmsystem.h>
9 #pragma comment(lib, "winmm.lib") 9 #pragma comment(lib, "winmm.lib")
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/debug/trace_event.h" 12 #include "base/debug/trace_event.h"
13 #include "base/logging.h" 13 #include "base/logging.h"
14 #include "media/audio/audio_io.h" 14 #include "media/audio/audio_io.h"
15 #include "media/audio/audio_util.h" 15 #include "media/audio/audio_util.h"
16 #include "media/audio/win/audio_manager_win.h" 16 #include "media/audio/win/audio_manager_win.h"
17 17
18 namespace media {
19
18 // Some general thoughts about the waveOut API which is badly documented : 20 // Some general thoughts about the waveOut API which is badly documented :
19 // - We use CALLBACK_EVENT mode in which XP signals events such as buffer 21 // - We use CALLBACK_EVENT mode in which XP signals events such as buffer
20 // releases. 22 // releases.
21 // - We use RegisterWaitForSingleObject() so one of threads in thread pool 23 // - We use RegisterWaitForSingleObject() so one of threads in thread pool
22 // automatically calls our callback that feeds more data to Windows. 24 // automatically calls our callback that feeds more data to Windows.
23 // - Windows does not provide a way to query if the device is playing or paused 25 // - Windows does not provide a way to query if the device is playing or paused
24 // thus it forces you to maintain state, which naturally is not exactly 26 // thus it forces you to maintain state, which naturally is not exactly
25 // synchronized to the actual device state. 27 // synchronized to the actual device state.
26 28
27 // Sixty four MB is the maximum buffer size per AudioOutputStream. 29 // Sixty four MB is the maximum buffer size per AudioOutputStream.
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404 // the same buffers we can get away without calling waveOutPrepareHeader. 406 // the same buffers we can get away without calling waveOutPrepareHeader.
405 MMRESULT result = ::waveOutWrite(stream->waveout_, 407 MMRESULT result = ::waveOutWrite(stream->waveout_,
406 buffer, 408 buffer,
407 sizeof(WAVEHDR)); 409 sizeof(WAVEHDR));
408 if (result != MMSYSERR_NOERROR) 410 if (result != MMSYSERR_NOERROR)
409 stream->HandleError(result); 411 stream->HandleError(result);
410 stream->pending_bytes_ += buffer->dwBufferLength; 412 stream->pending_bytes_ += buffer->dwBufferLength;
411 } 413 }
412 } 414 }
413 } 415 }
416
417 } // namespace media
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