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Side by Side Diff: media/audio/mac/audio_low_latency_output_mac.h

Issue 9805001: Move media/audio files into media namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Implementation notes: 5 // Implementation notes:
6 // 6 //
7 // - It is recommended to first acquire the native sample rate of the default 7 // - It is recommended to first acquire the native sample rate of the default
8 // output device and then use the same rate when creating this object. 8 // output device and then use the same rate when creating this object.
9 // Use AUAudioOutputStream::HardwareSampleRate() to retrieve the sample rate. 9 // Use AUAudioOutputStream::HardwareSampleRate() to retrieve the sample rate.
10 // - Calling Close() also leads to self destruction. 10 // - Calling Close() also leads to self destruction.
11 // - The latency consists of two parts: 11 // - The latency consists of two parts:
12 // 1) Hardware latency, which includes Audio Unit latency, audio device 12 // 1) Hardware latency, which includes Audio Unit latency, audio device
13 // latency; 13 // latency;
14 // 2) The delay between the moment getting the callback and the scheduled time 14 // 2) The delay between the moment getting the callback and the scheduled time
15 // stamp that tells when the data is going to be played out. 15 // stamp that tells when the data is going to be played out.
16 // 16 //
17 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 17 #ifndef MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
18 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 18 #define MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
19 19
20 #include <AudioUnit/AudioUnit.h> 20 #include <AudioUnit/AudioUnit.h>
21 21
22 #include "base/memory/scoped_ptr.h" 22 #include "base/memory/scoped_ptr.h"
23 #include "media/audio/audio_io.h" 23 #include "media/audio/audio_io.h"
24 #include "media/audio/audio_parameters.h" 24 #include "media/audio/audio_parameters.h"
25 25
26 namespace media {
27
26 class AudioManagerMac; 28 class AudioManagerMac;
27 29
28 // Implementation of AudioOuputStream for Mac OS X using the 30 // Implementation of AudioOuputStream for Mac OS X using the
29 // default output Audio Unit present in OS 10.4 and later. 31 // default output Audio Unit present in OS 10.4 and later.
30 // The default output Audio Unit is for low-latency audio I/O. 32 // The default output Audio Unit is for low-latency audio I/O.
31 class AUAudioOutputStream : public AudioOutputStream { 33 class AUAudioOutputStream : public AudioOutputStream {
32 public: 34 public:
33 // The ctor takes all the usual parameters, plus |manager| which is the 35 // The ctor takes all the usual parameters, plus |manager| which is the
34 // the audio manager who is creating this object. 36 // the audio manager who is creating this object.
35 AUAudioOutputStream(AudioManagerMac* manager, 37 AUAudioOutputStream(AudioManagerMac* manager,
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92 94
93 // Fixed playout hardware latency in frames. 95 // Fixed playout hardware latency in frames.
94 double hardware_latency_frames_; 96 double hardware_latency_frames_;
95 97
96 // The flag used to stop the streaming. 98 // The flag used to stop the streaming.
97 bool stopped_; 99 bool stopped_;
98 100
99 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream); 101 DISALLOW_COPY_AND_ASSIGN(AUAudioOutputStream);
100 }; 102 };
101 103
104 } // namespace media
105
102 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_ 106 #endif // MEDIA_AUDIO_MAC_AUDIO_LOW_LATENCY_OUTPUT_MAC_H_
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