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Side by Side Diff: media/audio/audio_buffers_state.h

Issue 9805001: Move media/audio files into media namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
6 #define MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ 6 #define MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
7 7
8 #include "media/base/media_export.h" 8 #include "media/base/media_export.h"
9 9
10 namespace media {
11
10 // AudioBuffersState struct stores current state of audio buffers. 12 // AudioBuffersState struct stores current state of audio buffers.
11 // It is used for audio synchronization. 13 // It is used for audio synchronization.
12 struct MEDIA_EXPORT AudioBuffersState { 14 struct MEDIA_EXPORT AudioBuffersState {
13 AudioBuffersState(); 15 AudioBuffersState();
14 AudioBuffersState(int pending_bytes, int hardware_delay_bytes); 16 AudioBuffersState(int pending_bytes, int hardware_delay_bytes);
15 17
16 int total_bytes() { 18 int total_bytes() {
17 return pending_bytes + hardware_delay_bytes; 19 return pending_bytes + hardware_delay_bytes;
18 } 20 }
19 21
20 // Number of bytes we currently have in our software buffer. 22 // Number of bytes we currently have in our software buffer.
21 int pending_bytes; 23 int pending_bytes;
22 24
23 // Number of bytes that have been written to the device, but haven't 25 // Number of bytes that have been written to the device, but haven't
24 // been played yet. 26 // been played yet.
25 int hardware_delay_bytes; 27 int hardware_delay_bytes;
26 }; 28 };
27 29
30 } // namespace media
31
28 #endif // MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_ 32 #endif // MEDIA_AUDIO_AUDIO_BUFFERS_STATE_H_
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