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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Low-latency audio capturing unit utilizing audio input stream provided | 5 // Low-latency audio capturing unit utilizing audio input stream provided |
| 6 // by browser process through IPC. | 6 // by browser process through IPC. |
| 7 // | 7 // |
| 8 // Relationship of classes: | 8 // Relationship of classes: |
| 9 // | 9 // |
| 10 // AudioInputController AudioInputDevice | 10 // AudioInputController AudioInputDevice |
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| 111 virtual void OnDeviceStarted(const std::string& device_id) = 0; | 111 virtual void OnDeviceStarted(const std::string& device_id) = 0; |
| 112 | 112 |
| 113 // Notification to the client that the device has been stopped. | 113 // Notification to the client that the device has been stopped. |
| 114 virtual void OnDeviceStopped() = 0; | 114 virtual void OnDeviceStopped() = 0; |
| 115 | 115 |
| 116 protected: | 116 protected: |
| 117 virtual ~CaptureEventHandler() {} | 117 virtual ~CaptureEventHandler() {} |
| 118 }; | 118 }; |
| 119 | 119 |
| 120 // Methods called on main render thread ------------------------------------- | 120 // Methods called on main render thread ------------------------------------- |
| 121 AudioInputDevice(const AudioParameters& params, CaptureCallback* callback, | 121 AudioInputDevice(const media::AudioParameters& params, |
| 122 CaptureCallback* callback, |
| 122 CaptureEventHandler* event_handler); | 123 CaptureEventHandler* event_handler); |
| 123 virtual ~AudioInputDevice(); | 124 virtual ~AudioInputDevice(); |
| 124 | 125 |
| 125 // Specify the |session_id| to query which device to use. This method is | 126 // Specify the |session_id| to query which device to use. This method is |
| 126 // asynchronous/non-blocking. | 127 // asynchronous/non-blocking. |
| 127 // Start() will use the second sequence if this method is called before. | 128 // Start() will use the second sequence if this method is called before. |
| 128 void SetDevice(int session_id); | 129 void SetDevice(int session_id); |
| 129 | 130 |
| 130 // Starts audio capturing. This method is asynchronous/non-blocking. | 131 // Starts audio capturing. This method is asynchronous/non-blocking. |
| 131 // TODO(henrika): add support for notification when recording has started. | 132 // TODO(henrika): add support for notification when recording has started. |
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| 177 void SetVolumeOnIOThread(double volume); | 178 void SetVolumeOnIOThread(double volume); |
| 178 void SetAutomaticGainControlOnIOThread(bool enabled); | 179 void SetAutomaticGainControlOnIOThread(bool enabled); |
| 179 | 180 |
| 180 void Send(IPC::Message* message); | 181 void Send(IPC::Message* message); |
| 181 | 182 |
| 182 // MessageLoop::DestructionObserver implementation for the IO loop. | 183 // MessageLoop::DestructionObserver implementation for the IO loop. |
| 183 // If the IO loop dies before we do, we shut down the audio thread from here. | 184 // If the IO loop dies before we do, we shut down the audio thread from here. |
| 184 virtual void WillDestroyCurrentMessageLoop() OVERRIDE; | 185 virtual void WillDestroyCurrentMessageLoop() OVERRIDE; |
| 185 | 186 |
| 186 // Format | 187 // Format |
| 187 AudioParameters audio_parameters_; | 188 media::AudioParameters audio_parameters_; |
| 188 | 189 |
| 189 CaptureCallback* callback_; | 190 CaptureCallback* callback_; |
| 190 CaptureEventHandler* event_handler_; | 191 CaptureEventHandler* event_handler_; |
| 191 | 192 |
| 192 // The current volume scaling [0.0, 1.0] of the audio stream. | 193 // The current volume scaling [0.0, 1.0] of the audio stream. |
| 193 double volume_; | 194 double volume_; |
| 194 | 195 |
| 195 // Cached audio input message filter (lives on the main render thread). | 196 // Cached audio input message filter (lives on the main render thread). |
| 196 scoped_refptr<AudioInputMessageFilter> filter_; | 197 scoped_refptr<AudioInputMessageFilter> filter_; |
| 197 | 198 |
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| 216 // In order to avoid a race between OnStreamCreated and Stop(), we use this | 217 // In order to avoid a race between OnStreamCreated and Stop(), we use this |
| 217 // guard to control stopping and starting the audio thread. | 218 // guard to control stopping and starting the audio thread. |
| 218 base::Lock audio_thread_lock_; | 219 base::Lock audio_thread_lock_; |
| 219 AudioDeviceThread audio_thread_; | 220 AudioDeviceThread audio_thread_; |
| 220 scoped_ptr<AudioInputDevice::AudioThreadCallback> audio_callback_; | 221 scoped_ptr<AudioInputDevice::AudioThreadCallback> audio_callback_; |
| 221 | 222 |
| 222 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); | 223 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); |
| 223 }; | 224 }; |
| 224 | 225 |
| 225 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ | 226 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ |
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