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Side by Side Diff: content/renderer/media/audio_input_device.h

Issue 9805001: Move media/audio files into media namespace (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Low-latency audio capturing unit utilizing audio input stream provided 5 // Low-latency audio capturing unit utilizing audio input stream provided
6 // by browser process through IPC. 6 // by browser process through IPC.
7 // 7 //
8 // Relationship of classes: 8 // Relationship of classes:
9 // 9 //
10 // AudioInputController AudioInputDevice 10 // AudioInputController AudioInputDevice
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111 virtual void OnDeviceStarted(const std::string& device_id) = 0; 111 virtual void OnDeviceStarted(const std::string& device_id) = 0;
112 112
113 // Notification to the client that the device has been stopped. 113 // Notification to the client that the device has been stopped.
114 virtual void OnDeviceStopped() = 0; 114 virtual void OnDeviceStopped() = 0;
115 115
116 protected: 116 protected:
117 virtual ~CaptureEventHandler() {} 117 virtual ~CaptureEventHandler() {}
118 }; 118 };
119 119
120 // Methods called on main render thread ------------------------------------- 120 // Methods called on main render thread -------------------------------------
121 AudioInputDevice(const AudioParameters& params, CaptureCallback* callback, 121 AudioInputDevice(const media::AudioParameters& params,
122 CaptureCallback* callback,
122 CaptureEventHandler* event_handler); 123 CaptureEventHandler* event_handler);
123 virtual ~AudioInputDevice(); 124 virtual ~AudioInputDevice();
124 125
125 // Specify the |session_id| to query which device to use. This method is 126 // Specify the |session_id| to query which device to use. This method is
126 // asynchronous/non-blocking. 127 // asynchronous/non-blocking.
127 // Start() will use the second sequence if this method is called before. 128 // Start() will use the second sequence if this method is called before.
128 void SetDevice(int session_id); 129 void SetDevice(int session_id);
129 130
130 // Starts audio capturing. This method is asynchronous/non-blocking. 131 // Starts audio capturing. This method is asynchronous/non-blocking.
131 // TODO(henrika): add support for notification when recording has started. 132 // TODO(henrika): add support for notification when recording has started.
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177 void SetVolumeOnIOThread(double volume); 178 void SetVolumeOnIOThread(double volume);
178 void SetAutomaticGainControlOnIOThread(bool enabled); 179 void SetAutomaticGainControlOnIOThread(bool enabled);
179 180
180 void Send(IPC::Message* message); 181 void Send(IPC::Message* message);
181 182
182 // MessageLoop::DestructionObserver implementation for the IO loop. 183 // MessageLoop::DestructionObserver implementation for the IO loop.
183 // If the IO loop dies before we do, we shut down the audio thread from here. 184 // If the IO loop dies before we do, we shut down the audio thread from here.
184 virtual void WillDestroyCurrentMessageLoop() OVERRIDE; 185 virtual void WillDestroyCurrentMessageLoop() OVERRIDE;
185 186
186 // Format 187 // Format
187 AudioParameters audio_parameters_; 188 media::AudioParameters audio_parameters_;
188 189
189 CaptureCallback* callback_; 190 CaptureCallback* callback_;
190 CaptureEventHandler* event_handler_; 191 CaptureEventHandler* event_handler_;
191 192
192 // The current volume scaling [0.0, 1.0] of the audio stream. 193 // The current volume scaling [0.0, 1.0] of the audio stream.
193 double volume_; 194 double volume_;
194 195
195 // Cached audio input message filter (lives on the main render thread). 196 // Cached audio input message filter (lives on the main render thread).
196 scoped_refptr<AudioInputMessageFilter> filter_; 197 scoped_refptr<AudioInputMessageFilter> filter_;
197 198
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216 // In order to avoid a race between OnStreamCreated and Stop(), we use this 217 // In order to avoid a race between OnStreamCreated and Stop(), we use this
217 // guard to control stopping and starting the audio thread. 218 // guard to control stopping and starting the audio thread.
218 base::Lock audio_thread_lock_; 219 base::Lock audio_thread_lock_;
219 AudioDeviceThread audio_thread_; 220 AudioDeviceThread audio_thread_;
220 scoped_ptr<AudioInputDevice::AudioThreadCallback> audio_callback_; 221 scoped_ptr<AudioInputDevice::AudioThreadCallback> audio_callback_;
221 222
222 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); 223 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice);
223 }; 224 };
224 225
225 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_ 226 #endif // CONTENT_RENDERER_MEDIA_AUDIO_INPUT_DEVICE_H_
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